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authorJAROWMR <jarorutjes07@gmail.com>2024-12-29 15:34:23 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-29 15:34:23 +0100
commitb82c302e2eb5044ae966230a50aae9bdb698cf8c (patch)
tree49e6948b3110b01b6e4bb8855710f91f88be6357 /game/coins/CoinSubScene.cpp
parentb758b2b20da8e3ab002dacc663237e1681ae973c (diff)
added more presets
Diffstat (limited to 'game/coins/CoinSubScene.cpp')
-rw-r--r--game/coins/CoinSubScene.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/game/coins/CoinSubScene.cpp b/game/coins/CoinSubScene.cpp
index 97f5877..0a1cd68 100644
--- a/game/coins/CoinSubScene.cpp
+++ b/game/coins/CoinSubScene.cpp
@@ -18,7 +18,9 @@ int CoinSubScene::create(Scene & scn){
cout << "new coin: "<< unique_name << endl;
GameObject coin = scn.new_object(unique_name.c_str(),"coin",vec2{650,0},0,1);
- coin.add_component<Rigidbody>(Rigidbody::Data{});
+ coin.add_component<Rigidbody>(Rigidbody::Data{
+ .body_type = Rigidbody::BodyType::KINEMATIC
+ });
coin.add_component<CircleCollider>(size.x / 2).active = false;
crepe::OptionalRef<crepe::Sprite> coin_sprite = coin.add_component<Sprite>(Asset{"asset/coin/coin1_TVOS.png"}, Sprite::Data{
.sorting_in_layer = 100,