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authorJaro <59013720+JaroWMR@users.noreply.github.com>2025-01-08 09:31:14 +0100
committerGitHub <noreply@github.com>2025-01-08 09:31:14 +0100
commite75ca1c947f3cde19bebf15049732bc069c6e913 (patch)
treecdaa7a2c06ffc7f41366d4106e16f254e3b9cdc5 /game/coins/CoinSubScene.cpp
parentf31bd86ae5d7df21b788a273d4f2e530136ec184 (diff)
parent0d087f23affbdf5bcfb238bc9b9d3fc05b314c44 (diff)
Merge pull request #101 from lonkaars/jaro/main-menu
Jaro/main menu
Diffstat (limited to 'game/coins/CoinSubScene.cpp')
-rw-r--r--game/coins/CoinSubScene.cpp44
1 files changed, 44 insertions, 0 deletions
diff --git a/game/coins/CoinSubScene.cpp b/game/coins/CoinSubScene.cpp
new file mode 100644
index 0000000..2c9feb6
--- /dev/null
+++ b/game/coins/CoinSubScene.cpp
@@ -0,0 +1,44 @@
+#include "CoinSubScene.h"
+
+#include "../Config.h"
+
+#include <crepe/api/Animator.h>
+#include <crepe/api/AudioSource.h>
+#include <crepe/api/CircleCollider.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Scene.h>
+
+using namespace crepe;
+using namespace std;
+
+int CoinSubScene::create(Scene & scn, int coin_counter) {
+ vec2 size = {20, 20};
+
+ string unique_name = "coin_" + to_string(coin_counter++);
+
+ GameObject coin = scn.new_object(unique_name.c_str(), "coin", vec2 {650, 0}, 0, 1);
+ coin.add_component<Rigidbody>(Rigidbody::Data {
+ .body_type = Rigidbody::BodyType::KINEMATIC,
+ .kinematic_collision = false,
+ .collision_layers = {COLL_LAY_PLAYER},
+ });
+ coin.add_component<CircleCollider>((size.x / 2) - 3).active = false;
+ crepe::OptionalRef<crepe::Sprite> coin_sprite = coin.add_component<Sprite>(
+ Asset {"asset/coin/coin1_TVOS.png"},
+ Sprite::Data {
+ .sorting_in_layer = SORT_IN_LAY_COINS,
+ .order_in_layer = 0,
+ .size = size,
+ }
+ );
+ coin_sprite->active = false;
+ coin.add_component<Animator>(
+ coin_sprite, ivec2 {32, 32}, uvec2 {8, 1},
+ Animator::Data {
+ .fps = 15,
+ .looping = true,
+ }
+ );
+ coin.add_component<AudioSource>(Asset {"asset/sfx/coin_pickup_1.ogg"});
+ return coin_counter;
+}