diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-22 20:04:33 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-22 20:04:33 +0100 |
commit | a600cc55468a6513743ce916aa3da129270c23f0 (patch) | |
tree | 324eb574298b321dcfba69a5a29c59b0cc18f007 /game/background | |
parent | 73dea702bdedf48a2d2d26e7922b5ee935063cfd (diff) |
more WIP zapper
Diffstat (limited to 'game/background')
-rw-r--r-- | game/background/HallwaySubScene.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/game/background/HallwaySubScene.cpp b/game/background/HallwaySubScene.cpp index 4d96c94..9a6654a 100644 --- a/game/background/HallwaySubScene.cpp +++ b/game/background/HallwaySubScene.cpp @@ -153,11 +153,6 @@ void HallwaySubScene::add_sector_number( Animator & sector_num_anim = obj.add_component<Animator>( sector_num_sprite, ivec2(256, 128), uvec2(4, 4), Animator::Data {} ); - int column = (sector_num - 1) / 4; - int row = (sector_num - 1) % 4; - sector_num_anim.set_anim(column); - for (int i = 0; i < row; i++) { - sector_num_anim.next_anim(); - } + sector_num_anim.data.frame++; sector_num_anim.pause(); } |