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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-22 20:04:33 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-22 20:04:33 +0100
commita600cc55468a6513743ce916aa3da129270c23f0 (patch)
tree324eb574298b321dcfba69a5a29c59b0cc18f007 /game/StartGameScript.cpp
parent73dea702bdedf48a2d2d26e7922b5ee935063cfd (diff)
more WIP zapper
Diffstat (limited to 'game/StartGameScript.cpp')
-rw-r--r--game/StartGameScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp
index 50ba86c..1196d47 100644
--- a/game/StartGameScript.cpp
+++ b/game/StartGameScript.cpp
@@ -40,7 +40,7 @@ void StartGameScript::fixed_update(crepe::duration_t dt) {
if (player_transform.position.x > 275 && !this->took_jetpack) {
Animator & jetpack_stand_anim
= this->get_components_by_name<Animator>("start_begin").back();
- jetpack_stand_anim.next_anim();
+ // jetpack_stand_anim.next_anim();
Sprite & jetpack_sprite = this->get_components_by_name<Sprite>("player").back();
jetpack_sprite.active = true;