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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-22 20:04:33 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-22 20:04:33 +0100 |
commit | a600cc55468a6513743ce916aa3da129270c23f0 (patch) | |
tree | 324eb574298b321dcfba69a5a29c59b0cc18f007 /game/StartGameScript.cpp | |
parent | 73dea702bdedf48a2d2d26e7922b5ee935063cfd (diff) |
more WIP zapper
Diffstat (limited to 'game/StartGameScript.cpp')
-rw-r--r-- | game/StartGameScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/StartGameScript.cpp b/game/StartGameScript.cpp index 50ba86c..1196d47 100644 --- a/game/StartGameScript.cpp +++ b/game/StartGameScript.cpp @@ -40,7 +40,7 @@ void StartGameScript::fixed_update(crepe::duration_t dt) { if (player_transform.position.x > 275 && !this->took_jetpack) { Animator & jetpack_stand_anim = this->get_components_by_name<Animator>("start_begin").back(); - jetpack_stand_anim.next_anim(); + // jetpack_stand_anim.next_anim(); Sprite & jetpack_sprite = this->get_components_by_name<Sprite>("player").back(); jetpack_sprite.active = true; |