diff options
author | heavydemon21 <48092678+heavydemon21@users.noreply.github.com> | 2025-01-10 14:44:59 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-10 14:44:59 +0100 |
commit | 798237b661e8e49284e78ffb1a16599cf6a46a6d (patch) | |
tree | 8f4881cf4abc58774625383620cf82fa55b9d1f0 /game/PreviewScene.cpp | |
parent | bb2db93bfb8dd7e080d2708548eae660e6b33913 (diff) | |
parent | d1cebcca2018ed4ef47ad125e45aafd018a2ab2e (diff) |
Merge pull request #125 from lonkaars/niels/game
missile alerts
Diffstat (limited to 'game/PreviewScene.cpp')
-rw-r--r-- | game/PreviewScene.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/game/PreviewScene.cpp b/game/PreviewScene.cpp index 6871961..d9801a7 100644 --- a/game/PreviewScene.cpp +++ b/game/PreviewScene.cpp @@ -92,7 +92,6 @@ void PreviewScene::load_scene() { HudSubScene hud; hud.create(*this); - const float Y_POS_BUTTONS = -220; const float X_POS_BUTTONS = -150; const float X_POS_BUTTONS_SPACING = 145; @@ -102,7 +101,7 @@ void PreviewScene::load_scene() { ButtonSubScene::Data { .text = "BACK", .text_width = 60, - .position = {X_POS_BUTTONS,Y_POS_BUTTONS}, + .position = {X_POS_BUTTONS, Y_POS_BUTTONS}, .script_type = ButtonSubScene::ScriptSelect::NEXT, .button_type = ButtonSubScene::ButtonSelect::BACK, .scale = 0.6, @@ -117,7 +116,7 @@ void PreviewScene::load_scene() { ButtonSubScene::Data { .text = "START REC", .text_width = 130, - .position = {X_POS_BUTTONS+X_POS_BUTTONS_SPACING,Y_POS_BUTTONS}, + .position = {X_POS_BUTTONS + X_POS_BUTTONS_SPACING, Y_POS_BUTTONS}, .script_type = ButtonSubScene::ScriptSelect::PREVIEW_START, .button_type = ButtonSubScene::ButtonSelect::LARGE, .scale = 0.6, @@ -133,7 +132,7 @@ void PreviewScene::load_scene() { ButtonSubScene::Data { .text = "STOP REC", .text_width = 120, - .position = {X_POS_BUTTONS+X_POS_BUTTONS_SPACING*2,Y_POS_BUTTONS}, + .position = {X_POS_BUTTONS + X_POS_BUTTONS_SPACING * 2, Y_POS_BUTTONS}, .script_type = ButtonSubScene::ScriptSelect::PREVIEW_STOP, .button_type = ButtonSubScene::ButtonSelect::LARGE, .scale = 0.6, @@ -149,7 +148,7 @@ void PreviewScene::load_scene() { ButtonSubScene::Data { .text = "REPLAY", .text_width = 90, - .position = {X_POS_BUTTONS+X_POS_BUTTONS_SPACING*3,Y_POS_BUTTONS}, + .position = {X_POS_BUTTONS + X_POS_BUTTONS_SPACING * 3, Y_POS_BUTTONS}, .script_type = ButtonSubScene::ScriptSelect::PREVIEW_REPLAY, .button_type = ButtonSubScene::ButtonSelect::LARGE, .scale = 0.6, |