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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-06 15:27:44 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-06 15:27:44 +0100
commitceb41b7ae7e2734af954364b319fc0b6f2a86c2f (patch)
treef7544f5f68236be02eb96a7d381bce9ad41845dc /game/PlayerScript.cpp
parente9cba1baee564d835b8a3473a9cb146825f56732 (diff)
parent77d02bf2e2d5d04e8cacb3c783446541517e8e76 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI
Diffstat (limited to 'game/PlayerScript.cpp')
-rw-r--r--game/PlayerScript.cpp11
1 files changed, 0 insertions, 11 deletions
diff --git a/game/PlayerScript.cpp b/game/PlayerScript.cpp
deleted file mode 100644
index 1c388f5..0000000
--- a/game/PlayerScript.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-#include "PlayerScript.h"
-
-#include <crepe/api/Rigidbody.h>
-
-using namespace crepe;
-using namespace std;
-
-void PlayerScript::fixed_update(crepe::duration_t dt) {
- Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front();
- if (this->get_key_state(Keycode::SPACE)) rb.add_force_linear(vec2(0, -10));
-}