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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-20 12:52:15 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-20 12:52:15 +0100
commit6570bf598a3b3768fe34827529df5ea0b4b26f0e (patch)
tree863f6520fd13017dffa5e01ce6b0f60770b4c505 /game/PlayerScript.cpp
parent43c6971591aaff8ada4adc1b1b4146b19d43f8e9 (diff)
move game files
Diffstat (limited to 'game/PlayerScript.cpp')
-rw-r--r--game/PlayerScript.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/game/PlayerScript.cpp b/game/PlayerScript.cpp
new file mode 100644
index 0000000..1c388f5
--- /dev/null
+++ b/game/PlayerScript.cpp
@@ -0,0 +1,11 @@
+#include "PlayerScript.h"
+
+#include <crepe/api/Rigidbody.h>
+
+using namespace crepe;
+using namespace std;
+
+void PlayerScript::fixed_update(crepe::duration_t dt) {
+ Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front();
+ if (this->get_key_state(Keycode::SPACE)) rb.add_force_linear(vec2(0, -10));
+}