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author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-05 16:36:38 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-05 16:36:38 +0100 |
commit | 2726785d64aa117aff0791d4591046c442709aac (patch) | |
tree | ce5b7d2fb240e87597d70e1f1be544e9672212e3 /game/GameScene.cpp | |
parent | ba170d00586ab261e015cc2febbb43f9aa7ae43e (diff) |
improved hud
Diffstat (limited to 'game/GameScene.cpp')
-rw-r--r-- | game/GameScene.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp index 2073a1e..57cb8c4 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -10,6 +10,7 @@ #include "background/BackgroundSubScene.h" #include "hud/HudScript.h" #include "hud/HudSubScene.h" +#include "hud/SpeedScript.h" #include <cmath> #include <crepe/api/Animator.h> @@ -43,6 +44,8 @@ void GameScene::load_scene() { camera.add_component<BehaviorScript>().set_script<MoveCameraManualyScript>(); camera.add_component<BehaviorScript>().set_script<CoinSystemScript>(); camera.add_component<BehaviorScript>().set_script<HudScript>(); + camera.add_component<BehaviorScript>().set_script<SpeedScript>(); + camera.add_component<Rigidbody>(Rigidbody::Data{}); PlayerSubScene player(*this); |