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authorMax-001 <maxsmits21@kpnmail.nl>2024-12-21 11:52:48 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2024-12-21 11:52:48 +0100
commite72dc913e7b35bcd2f6ba8107ea46e383afd25e1 (patch)
treeaf3a5303617e0b94e8163af0285b8834b2c6a860 /game/GameScene.cpp
parent799a376aeecd9bdc712e89324cbe9153206839c9 (diff)
Added more to Config.h
Diffstat (limited to 'game/GameScene.cpp')
-rw-r--r--game/GameScene.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp
index 9606244..db1a753 100644
--- a/game/GameScene.cpp
+++ b/game/GameScene.cpp
@@ -1,4 +1,5 @@
#include "GameScene.h"
+#include "Config.h"
#include "MoveCameraManualyScript.h"
#include "PlayerSubScene.h"
#include "StartGameScript.h"
@@ -29,7 +30,7 @@ void GameScene::load_scene() {
BackgroundSubScene background(*this);
GameObject camera = new_object("camera", "camera", vec2(650, 0));
- camera.add_component<Camera>(ivec2(990, 720), vec2(1100, 800),
+ camera.add_component<Camera>(ivec2(990, 720), vec2(VIEWPORT_X, VIEWPORT_Y),
Camera::Data{
.bg_color = Color::RED,
});