diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 14:52:06 +0100 |
---|---|---|
committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2025-01-08 14:52:06 +0100 |
commit | fbd7c84e13381922bf327e20c1abc65337142445 (patch) | |
tree | f48bcf5527b9df45cdbc2ba4ab2dab4ab8ea921c /game/GameScene.cpp | |
parent | d989c1c51bf4d4fbb301493e73bc77e1873143b2 (diff) | |
parent | 91366375a7b2a9be670e4842604512254a9c116e (diff) |
Merge branch 'master' into niels/game
Diffstat (limited to 'game/GameScene.cpp')
-rw-r--r-- | game/GameScene.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/GameScene.cpp b/game/GameScene.cpp index 72d8b20..72eec9b 100644 --- a/game/GameScene.cpp +++ b/game/GameScene.cpp @@ -46,7 +46,7 @@ void GameScene::load_scene() { camera.add_component<Camera>( ivec2(990, 720), vec2(VIEWPORT_X, VIEWPORT_Y), Camera::Data { - .bg_color = Color::RED, + .bg_color = Color::BLACK, } ); camera.add_component<BehaviorScript>().set_script<MoveCameraManualyScript>(); |