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authorloek <32883851+lonkaars@users.noreply.github.com>2025-01-10 09:10:42 +0100
committerGitHub <noreply@github.com>2025-01-10 09:10:42 +0100
commitd20b25828b53af170a6534263e8de114e7fac121 (patch)
treeb1965b053d17405f12ce5043577237880df0f205 /game/EngineConfig.h
parent8b32dbc33c434f84b4aab98819147c3b8416ff69 (diff)
parentfbf1d0a0f75ba6a7caced72d9bb0a7f66763122b (diff)
Merge pull request #124 from lonkaars/loek/game
improve player responsiveness
Diffstat (limited to 'game/EngineConfig.h')
-rw-r--r--game/EngineConfig.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/game/EngineConfig.h b/game/EngineConfig.h
new file mode 100644
index 0000000..6a03a14
--- /dev/null
+++ b/game/EngineConfig.h
@@ -0,0 +1,19 @@
+#pragma once
+
+#include "Config.h"
+
+#include <crepe/api/Config.h>
+
+static const crepe::Config ENGINE_CONFIG {
+ .log {
+ .level = crepe::Log::Level::DEBUG,
+ },
+ .physics {
+ // this division factor is now the amount of seconds it approximately takes to naturally
+ // fall from the ceiling to floor
+ .gravity = HALLWAY_HEIGHT / 0.5,
+ },
+ .window_settings {
+ .window_title = "Jetpack joyride clone",
+ },
+};