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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-22 13:48:46 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-22 13:48:46 +0100 |
commit | 6a7e06f875d789af0e8f9b5ce0ad24b9eaa96d25 (patch) | |
tree | 07397ab46e2518fde4140777e2e181cde8ad938e /game/Config.h | |
parent | 296c80edd6727d6808ed0c98c001a8b456f1c037 (diff) | |
parent | 61148c757a1f742ff09e40e5347e74e638c7371c (diff) |
Merge branch 'master' into niels/UI
Diffstat (limited to 'game/Config.h')
-rw-r--r-- | game/Config.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/game/Config.h b/game/Config.h new file mode 100644 index 0000000..ec753df --- /dev/null +++ b/game/Config.h @@ -0,0 +1,21 @@ +#pragma once + +static constexpr int SORT_IN_LAY_BACK_BACKGROUND = 3; // For all scenes +static constexpr int SORT_IN_LAY_BACKGROUND = 4; // For all scenes +static constexpr int SORT_IN_LAY_FORE_BACKGROUND = 5; // For all scenes +static constexpr int SORT_IN_LAY_PARTICLES_BACKGROUND = 6; // For all scenes +static constexpr int SORT_IN_LAY_OBSTACLES = 8; // Only for GameScene +static constexpr int SORT_IN_LAY_PLAYER = 10; // Only for GameScene +static constexpr int SORT_IN_LAY_PARTICLES_FOREGROUND = 15; // Only for GameScene + +static constexpr int COLL_LAY_BOT_TOP = 1; // Only for GameScene +static constexpr int COLL_LAY_BOT_LOW = 2; // Only for GameScene +static constexpr int COLL_LAY_BOT_HIGH = 3; // Only for GameScene +static constexpr int COLL_LAY_PLAYER = 4; // Only for GameScene +static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene + +static constexpr int GAME_HEIGHT = 800; // In game units + +static constexpr int VIEWPORT_X = 1100; // In game units +// 'GAME_HEIGHT' (below) should be replaced by '500' when game development is finished +static constexpr int VIEWPORT_Y = GAME_HEIGHT; // In game units |