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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-06 15:27:44 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2025-01-06 15:27:44 +0100
commitceb41b7ae7e2734af954364b319fc0b6f2a86c2f (patch)
treef7544f5f68236be02eb96a7d381bce9ad41845dc /game/Config.h
parente9cba1baee564d835b8a3473a9cb146825f56732 (diff)
parent77d02bf2e2d5d04e8cacb3c783446541517e8e76 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/enemyAI
Diffstat (limited to 'game/Config.h')
-rw-r--r--game/Config.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/game/Config.h b/game/Config.h
index ec753df..d6f8349 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -13,9 +13,15 @@ static constexpr int COLL_LAY_BOT_LOW = 2; // Only for GameScene
static constexpr int COLL_LAY_BOT_HIGH = 3; // Only for GameScene
static constexpr int COLL_LAY_PLAYER = 4; // Only for GameScene
static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene
+static constexpr int COLL_LAY_ZAPPER = 6; // Only for GameScene
+static constexpr int COLL_LAY_LASER = 7; // Only for GameScene
+static constexpr int COLL_LAY_MISSILE = 8; // Only for GameScene
static constexpr int GAME_HEIGHT = 800; // In game units
static constexpr int VIEWPORT_X = 1100; // In game units
// 'GAME_HEIGHT' (below) should be replaced by '500' when game development is finished
static constexpr int VIEWPORT_Y = GAME_HEIGHT; // In game units
+
+static constexpr int PLAYER_SPEED = 7500; // In game units
+static constexpr int PLAYER_GRAVITY_SCALE = 60; // In game units