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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-22 11:53:15 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-22 11:53:15 +0100
commit794facac7a7a1886bc2e0fea4c19c1106d6b458e (patch)
tree9518ed7903cf1b38af293cfd60146376f1016504 /game/Config.h
parentf5d2ef9a5a335509f6ade05470938f0fbbbb74ad (diff)
parente7599e648ea24d5e8a27bd9f4f162ef1a7c53d21 (diff)
Merge branch 'max/game' of github.com:lonkaars/crepe
Diffstat (limited to 'game/Config.h')
-rw-r--r--game/Config.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/game/Config.h b/game/Config.h
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+#pragma once
+
+static constexpr int SORT_IN_LAY_BACK_BACKGROUND = 3; // For all scenes
+static constexpr int SORT_IN_LAY_BACKGROUND = 4; // For all scenes
+static constexpr int SORT_IN_LAY_FORE_BACKGROUND = 5; // For all scenes
+static constexpr int SORT_IN_LAY_PARTICLES_BACKGROUND = 6; // For all scenes
+static constexpr int SORT_IN_LAY_OBSTACLES = 8; // Only for GameScene
+static constexpr int SORT_IN_LAY_PLAYER = 10; // Only for GameScene
+static constexpr int SORT_IN_LAY_PARTICLES_FOREGROUND = 15; // Only for GameScene
+
+static constexpr int COLL_LAY_BOT_TOP = 1; // Only for GameScene
+static constexpr int COLL_LAY_BOT_LOW = 2; // Only for GameScene
+static constexpr int COLL_LAY_BOT_HIGH = 3; // Only for GameScene
+static constexpr int COLL_LAY_PLAYER = 4; // Only for GameScene
+static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene
+
+static constexpr int GAME_HEIGHT = 800; // In game units
+
+static constexpr int VIEWPORT_X = 1100; // In game units
+// 'GAME_HEIGHT' (below) should be replaced by '500' when game development is finished
+static constexpr int VIEWPORT_Y = GAME_HEIGHT; // In game units