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authorMax-001 <maxsmits21@kpnmail.nl>2024-12-24 12:10:28 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2024-12-24 12:10:28 +0100
commit192aea3112af0b36f6f26670e66c7e24926c579a (patch)
treeab7cf094850572d4f31e945d884339551cd8b08d /game/Config.h
parent46cc8767338578cbacb5a61bf50bbca71ea8e538 (diff)
Added collision animations
Diffstat (limited to 'game/Config.h')
-rw-r--r--game/Config.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/game/Config.h b/game/Config.h
index ec753df..796ad6c 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -13,6 +13,9 @@ static constexpr int COLL_LAY_BOT_LOW = 2; // Only for GameScene
static constexpr int COLL_LAY_BOT_HIGH = 3; // Only for GameScene
static constexpr int COLL_LAY_PLAYER = 4; // Only for GameScene
static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene
+static constexpr int COLL_LAY_ZAPPER = 6; // Only for GameScene
+static constexpr int COLL_LAY_LASER = 7; // Only for GameScene
+static constexpr int COLL_LAY_MISSILE = 8; // Only for GameScene
static constexpr int GAME_HEIGHT = 800; // In game units