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authorheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:57:09 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2025-01-08 14:57:09 +0100
commit714c8798dd0998ea15b1ba697962a97c586457fe (patch)
tree86d36b17a71845cd4b5d16a0e9abd11df0d55c03 /game/Config.h
parentfbd7c84e13381922bf327e20c1abc65337142445 (diff)
parent0de6692dcb029540f4502c5a2f1a0c6634f7b61f (diff)
Merge remote-tracking branch 'origin/wouter/enemyAI' into niels/game
Diffstat (limited to 'game/Config.h')
-rw-r--r--game/Config.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/game/Config.h b/game/Config.h
index 64f2828..c698420 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -31,6 +31,9 @@ static constexpr int COLL_LAY_WALL_FRAGS = 5; // Only for GameScene
static constexpr int COLL_LAY_ZAPPER = 6; // Only for GameScene
static constexpr int COLL_LAY_LASER = 7; // Only for GameScene
static constexpr int COLL_LAY_MISSILE = 8; // Only for GameScene
+static constexpr int COLL_LAY_BULLET = 9; // Only for GameScene
+static constexpr int COLL_LAY_ENEMY = 10; // Only for GameScene
+static constexpr int COLL_LAY_PLAYER_BULLET = 11; // Only for GameScene
static constexpr float GAME_HEIGHT = 800; // In game units
static constexpr float HALLWAY_HEIGHT = 475; // In game units