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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-07 16:22:18 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-07 16:22:18 +0100
commit1a4dcd898138e6f1de5a8fbb6f0388f39b338189 (patch)
treeefcc6356391e6555ffbdad1118b0d1230a411613 /game/Config.h
parenta7bb9c455f8ebd197d1651d85efebd18f5ac971f (diff)
Added extra sorting layer for workers
Diffstat (limited to 'game/Config.h')
-rw-r--r--game/Config.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/Config.h b/game/Config.h
index ea95a90..d5208d8 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -5,8 +5,9 @@ static constexpr int SORT_IN_LAY_BACKGROUND = 4; // For all scenes
static constexpr int SORT_IN_LAY_FORE_BACKGROUND = 5; // For all scenes
static constexpr int SORT_IN_LAY_PARTICLES_BACKGROUND = 6; // For all scenes
static constexpr int SORT_IN_LAY_OBSTACLES = 8; // Only for GameScene
+static constexpr int SORT_IN_LAY_WORKERS_BACK = 9; // Only for GameScene
static constexpr int SORT_IN_LAY_PLAYER = 10; // Only for GameScene
-static constexpr int SORT_IN_LAY_WORKERS = 12; // Only for GameScene
+static constexpr int SORT_IN_LAY_WORKERS_FRONT = 12; // Only for GameScene
static constexpr int SORT_IN_LAY_PARTICLES_FOREGROUND = 15; // Only for GameScene
static constexpr int COLL_LAY_BOT_TOP = 1; // Only for GameScene