diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 16:34:00 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 16:34:00 +0100 |
commit | 3d27e696185d6f4dfc9e978517ed17844044c5bc (patch) | |
tree | af65fdcdb44a1f9e6a84a294f267e6f743fea599 /contributing.md | |
parent | 6071387c2bbe6d36a95c113ad137e8e2ce80be27 (diff) | |
parent | ae6a103946e437ca85cc69c5fc2cbf68d35ffeae (diff) |
Merge remote-tracking branch 'origin/max/gameobject' into max/scenes
Diffstat (limited to 'contributing.md')
-rw-r--r-- | contributing.md | 157 |
1 files changed, 93 insertions, 64 deletions
diff --git a/contributing.md b/contributing.md index 38a83fd..2fe46f7 100644 --- a/contributing.md +++ b/contributing.md @@ -1,11 +1,15 @@ -# Contributing new code +This document contains +<details><summary> +examples +</summary> +that you can click on to open them. +</details> + +# Git - Please do the following *before* sending a pull request: - Merge upstream code (if any) back into your own branch - Run formatters/linters - -# Git - - Push as often as possible - Development is done on separate branches, these follow a pattern of `name/feature` (i.e. `loek/dll-so-poc` or `jaro/class2`) @@ -17,8 +21,9 @@ - Formatting nitty-gritty is handled by clang-format/clang-tidy (run `make format` in the root folder of this repository to format all sources files) -- ASCII only - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> +- <details><summary> + ASCII only + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp // crepe startup message @@ -30,9 +35,10 @@ // crêpe startup message std::string message = "こんにちは世界"; ``` - </td></tr></table> -- Class names are always singular - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </td></tr></table></details> +- <details><summary> + Class names are always singular + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp class Foo {}; @@ -42,7 +48,7 @@ ```cpp class Cars {}; ``` - </td></tr></table> + </td></tr></table></details> - Source files contain the following types of comments: - What is the code supposed to do (optional) - Implementation details (if applicable) @@ -50,8 +56,9 @@ - Usage documentation (required) - Implementation details (if they affect the header) - Design/data structure decisions (if applicable) -- Comments are placed *above* the line(s) they are explaining - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> +- <details><summary> + Comments are placed *above* the line(s) they are explaining + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp int add(int a, int b) { @@ -68,7 +75,7 @@ return out; } ``` - </td></tr></table> + </td></tr></table></details> - Header includes are split into paragraphs separated by a blank line. The order is: 1. system headers (using `<`brackets`>`) @@ -80,6 +87,7 @@ > sure to separate the include statements using a blank line (clang-format > may sort include statements, but does not sort across empty lines). + <details><summary>Example</summary> <table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp @@ -100,9 +108,10 @@ #include <iostream> #include "api/Sprite.h" ``` - </td></tr></table> -- `using namespace` may not be used in header files, only in source files. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </td></tr></table></details> +- <details><summary> + <code>using namespace</code> may not be used in header files, only in source files. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> example.h: ```cpp @@ -134,10 +143,12 @@ template <typename T> T foo(); ``` - </td></tr></table> + </td></tr></table></details> -- Getter and setter functions are appropriately prefixed with `get_` and `set_`. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> +- <details><summary> + Getter and setter functions are appropriately prefixed with <code>get_</code> + and <code>set_</code>. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp class Foo { @@ -160,12 +171,12 @@ int speed; }; ``` - </td></tr></table> - -- A singleton's instance is always accessed using a getter function that + </td></tr></table></details> +- <details><summary> + A singleton's instance is always accessed using a getter function that instantiates its own class as a static variable within the getter function - scope, instead of storing the instance as a member variable directly: - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + scope, instead of storing the instance as a member variable directly. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp class Foo { @@ -186,11 +197,11 @@ }; ``` - </td></tr></table> - -- Member variable default values should be directly defined in the class/struct + </td></tr></table></details> +- <details><summary> + Member variable default values should be directly defined in the class/struct declaration instead of using the constructor. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp class Foo { @@ -206,28 +217,39 @@ int speed; }; ``` - </td></tr></table> - + </td></tr></table></details> - Use of the `auto` type is *not* allowed, with the following exceptions: - - When naming the item type in a range-based for loop: - + - <details><summary> + When naming the item type in a range-based for loop + </summary> + ```cpp for (auto & item : foo()) { // ... } ``` - - When calling template factory methods that explicitly name the return type + </details> + - <details><summary> + When calling template factory methods that explicitly name the return type in the function call signature + </summary> + ```cpp auto ptr = make_unique<Foo>(); ``` - - When fetching a singleton instance + </details> + - <details><summary> + When fetching a singleton instance + </summary> + ```cpp auto & mgr = crepe::api::Config::get_instance(); ``` + </details> -- Only use member initializer lists for non-trivial types. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> +- <details><summary> + Only use member initializer lists for non-trivial types. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp class Foo { @@ -248,10 +270,10 @@ int bar; }; ``` - </td></tr></table> - -- C++-style structs should define default values for all non-trivial fields. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </td></tr></table></details> +- <details><summary> + C++-style structs should define default values for all non-trivial fields. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp struct Foo { @@ -267,11 +289,11 @@ std::string baz; }; ``` - </td></tr></table> - -- Declare incomplete classes instead of including the relevant header where + </td></tr></table></details> +- <details><summary> + Declare incomplete classes instead of including the relevant header where possible (i.e. if you only need a reference or raw pointer). - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp class Bar; @@ -288,11 +310,11 @@ Bar & bar; }; ``` - </td></tr></table> - -- Template functions are only *declared* in a `.h` header, and *defined* in a - matching `.hpp` header. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </td></tr></table></details> +- <details><summary> + Template functions are only <i>declared</i> in a <code>.h</code> header, and + <i>defined</i> in a matching <code>.hpp</code> header. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> add.h: ```cpp @@ -320,11 +342,11 @@ return a + b; } ``` - </td></tr></table> - -- Where possible, end (initializer) lists with a trailing comma (e.g. with + </td></tr></table></details> +- <details><summary> + Where possible, end (initializer) lists with a trailing comma (e.g. with structs, enums) - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp enum Color { @@ -343,9 +365,10 @@ Blue }; ``` - </td></tr></table> -- `#pragma` should be used instead of include guards - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> + </td></tr></table></details> +- <details><summary> + <code>#pragma</code> should be used instead of include guards + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp #pragma once @@ -362,7 +385,7 @@ #endif ``` - </td></tr></table> + </td></tr></table></details> ## CMakeLists-specific @@ -373,20 +396,26 @@ # Structure -- All engine-related code is implemented under the `crepe` namespace, - user-facing APIs under `crepe::api` (the folder structure should also reflect - this). +- Files are placed in the appropriate directory: + |Path|Purpose| + |-|-| + |`crepe/`|Auxiliary, managers| + |`crepe/api/`|User-facing APIs| + |`crepe/util/`|Standalone utilities and helper functions| + |`crepe/system/`|(ECS) system classes| + |`crepe/facade/`|Library façades| - Do not (indirectly) include private *dependency* headers in API header files, as these are no longer accessible when the engine is installed +- All code is implemented under the `crepe` namespace. - Header files declare either a single class or symbols within a single namespace. -- TODO: folder structure # Documentation - All documentation is written in U.S. English -- Doxygen commands are used with a backslash instead of an at-sign. - <table><tr><th>Good</th><th>Bad</th></tr><tr><td> +- <details><summary> + Doxygen commands are used with a backslash instead of an at-sign. + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> ```cpp /** @@ -406,7 +435,7 @@ */ void foo(); ``` - </td></tr></table> + </td></tr></table></details> # Libraries |