diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-06 18:26:32 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-06 18:26:32 +0100 |
commit | 8b9297c12e47f433b13a45f9a80b2b0de15a3f21 (patch) | |
tree | 4c055a8b054349f3494fbe18f4f81b2e410c4336 | |
parent | a1b8f56238bbc3d5f3eb273fad4a225592e7356f (diff) | |
parent | 32bc6d21987e9861d9089228388f9aab5f4f43d1 (diff) |
Merge branch 'master' into max/scenes
-rw-r--r-- | contributing.md | 128 |
1 files changed, 124 insertions, 4 deletions
diff --git a/contributing.md b/contributing.md index 88cba32..cd1b6a6 100644 --- a/contributing.md +++ b/contributing.md @@ -49,12 +49,11 @@ that you can click on to open them. class Cars {}; ``` </td></tr></table></details> -- Source files (.cpp, .hpp) contain the following types of comments: +- Source files (`.cpp`, `.hpp`) contain the following types of comments: - What is the code supposed to do (optional) - Implementation details (if applicable) -- Header files (.h) contain the following types of comments: - - Usage documentation (required) - +- Header files (`.h`) contain the following types of comments: + - [Usage documentation](#documentation) (required) > [!NOTE] > Constructors/destructors aren't required to have a `\brief` description - Implementation details (if they affect the header) @@ -421,6 +420,127 @@ that you can click on to open them. void bar(Point p); ``` </td></tr></table></details> +- <details><summary> + Follow the rule of five + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + class Foo { + public: + Foo(); + ~Foo(); + Foo(Foo &&) noexcept; + Foo & operator = (const Foo &); + Foo & operator = (Foo &&) noexcept; + }; + ``` + </td><td> + + ```cpp + class Foo { + public: + Foo(); + ~Foo(); + }; + ``` + </td></tr></table></details> +- <details><summary> + Ensure const-correctness + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + class Foo { + public: + int get_value() const; + void set_value(int new_value); + const std::string & get_name() const; + void set_name(const std::string & new_name); + private: + int value; + std::string name; + }; + ``` + </td><td> + + ```cpp + class Foo { + public: + int get_value(); + void set_value(int new_value); + std::string get_name(); + void set_name(std::string new_name); + private: + int value; + std::string name; + }; + ``` + </td></tr></table></details> +- <details><summary> + Files should be named after the class/struct/interface they implement + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + MyClass.h + MyClass.cpp + MyClass.hpp + ``` + </td><td> + + ```cpp + my_class.h + myClass.cpp + my-class.hpp + ``` + </td></tr></table></details> +- <details><summary> + Implementations are not allowed in header files, except if the implementation + + - is `= default` + - is `= delete` + - is `{}` (empty) + - only returns a constant literal + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + class Foo { + public: + int get_value() const { return 42; } + }; + ``` + </td><td> + + ```cpp + class Foo { + public: + int calculate_value() const { + int result = 0; + // complex calculation + return result; + } + }; + ``` + </td></tr></table></details> +- <details><summary> + Use angle brackets (<code><></code>) only for including system headers and + double quotes (<code>""</code>) for including other engine files. + + > [!NOTE] + > Only files in the examples folder should include engine headers with angle + > brackets + </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td> + + ```cpp + #include <iostream> + + #include "facade/Sound.h" + ``` + </td><td> + + ```cpp + #include <iostream> + #include <crepe/facade/Sound.h> + ``` + </td></tr></table></details> ## CMakeLists-specific |