diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-06 18:38:45 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-06 18:38:45 +0100 |
commit | 3a5201961ce31d415042c6273d03e46aed7e6eb8 (patch) | |
tree | a7d66c29f69ab73a74e4cda62b7886f08cc961d7 | |
parent | 8b9297c12e47f433b13a45f9a80b2b0de15a3f21 (diff) |
fix code standard and merge #19
-rw-r--r-- | src/crepe/api/SceneManager.cpp | 41 | ||||
-rw-r--r-- | src/crepe/api/SceneManager.h | 16 | ||||
-rw-r--r-- | src/crepe/api/SceneManager.hpp | 2 |
3 files changed, 41 insertions, 18 deletions
diff --git a/src/crepe/api/SceneManager.cpp b/src/crepe/api/SceneManager.cpp index 08f036d..57ec302 100644 --- a/src/crepe/api/SceneManager.cpp +++ b/src/crepe/api/SceneManager.cpp @@ -1,3 +1,6 @@ +#include <algorithm> +#include <memory> + #include "../ComponentManager.h" #include "SceneManager.h" @@ -5,30 +8,36 @@ using namespace crepe; using namespace std; -SceneManager::SceneManager() {} - SceneManager & SceneManager::get_instance() { static SceneManager instance; return instance; } -// Set the next scene (this scene will be loaded at the end of the frame) -void SceneManager::set_next_scene(const std::string & name) { +void SceneManager::set_next_scene(const string & name) { next_scene = name; } -// Load a new scene (if there is one) void SceneManager::load_next_scene() { - if (!next_scene.empty()) { - for (auto & scene : scenes) { - if (scene->name == next_scene) { - // Delete all components of the current scene - ComponentManager & mgr = ComponentManager::get_instance(); - mgr.delete_all_components(); - // Load the new scene - scene->load_scene(); - break; - } + // next scene not set + if (this->next_scene.empty()) + return; + + auto it = find_if(this->scenes.begin(), this->scenes.end(), + [&next_scene = this->next_scene] (unique_ptr<Scene> & scene) { + return scene->name == next_scene; } - } + ); + + // next scene not found + if (it == this->scenes.end()) + return; + unique_ptr<Scene> & scene = *it; + + // Delete all components of the current scene + ComponentManager & mgr = ComponentManager::get_instance(); + mgr.delete_all_components(); + + // Load the new scene + scene->load_scene(); } + diff --git a/src/crepe/api/SceneManager.h b/src/crepe/api/SceneManager.h index eaf1ba1..1e0e670 100644 --- a/src/crepe/api/SceneManager.h +++ b/src/crepe/api/SceneManager.h @@ -18,13 +18,27 @@ public: SceneManager & operator=(SceneManager &&) = delete; public: + /** + * \brief Add a new concrete scene to the scene manager + * + * \tparam T Type of concrete scene + * \param name Name of new scene + */ template <typename T> void add_scene(const std::string & name); + /** + * \brief Set the next scene + * + * This scene will be loaded at the end of the frame + * + * \param name Name of the next scene + */ void set_next_scene(const std::string & name); + //! Load a new scene (if there is one) void load_next_scene(); private: - SceneManager(); + SceneManager() = default; private: std::vector<std::unique_ptr<Scene>> scenes; diff --git a/src/crepe/api/SceneManager.hpp b/src/crepe/api/SceneManager.hpp index e2ba2da..8bad7b2 100644 --- a/src/crepe/api/SceneManager.hpp +++ b/src/crepe/api/SceneManager.hpp @@ -2,11 +2,11 @@ namespace crepe { -// Add a new concrete scene to the scene manager template <typename T> void SceneManager::add_scene(const std::string & name) { static_assert(std::is_base_of<Scene, T>::value, "T must be derived from Scene"); + scenes.emplace_back(make_unique<T>(name)); // The first scene added, is the one that will be loaded at the beginning |