diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:27:41 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 17:27:41 +0100 |
commit | b597af6c64ccf50c7f92a2b78e7950ee3ab230f7 (patch) | |
tree | c99d08f7455514c16eb3c34bd164674237620b0c | |
parent | f51ddfac7b8948a43a40894185238c8a1ceeb5c4 (diff) |
`make format`loek/wrap
-rw-r--r-- | mwe/resource-manager/stb_image.h | 7 | ||||
-rw-r--r-- | src/crepe/system/PhysicsSystem.cpp | 46 | ||||
-rw-r--r-- | src/test/ParticleTest.cpp | 3 |
3 files changed, 36 insertions, 20 deletions
diff --git a/mwe/resource-manager/stb_image.h b/mwe/resource-manager/stb_image.h index ceff2b6..3462f3a 100644 --- a/mwe/resource-manager/stb_image.h +++ b/mwe/resource-manager/stb_image.h @@ -1328,10 +1328,9 @@ static void stbi__float_postprocess(float * result, int * x, int * y, int * comp #if defined(_WIN32) && defined(STBI_WINDOWS_UTF8) STBI_EXTERN - __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, - unsigned long flags, - const char * str, int cbmb, - wchar_t * widestr, int cchwide); +__declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, + const char * str, int cbmb, + wchar_t * widestr, int cchwide); STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte( unsigned int cp, unsigned long flags, const wchar_t * widestr, int cchwide, char * str, int cbmb, const char * defchar, int * used_default); diff --git a/src/crepe/system/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp index a5b6bde..402dfab 100644 --- a/src/crepe/system/PhysicsSystem.cpp +++ b/src/crepe/system/PhysicsSystem.cpp @@ -12,8 +12,10 @@ using namespace crepe; void PhysicsSystem::update() { ComponentManager & mgr = ComponentManager::get_instance(); - std::vector<std::reference_wrapper<Rigidbody>> rigidbodies = mgr.get_components_by_type<Rigidbody>(); - std::vector<std::reference_wrapper<Transform>> transforms = mgr.get_components_by_type<Transform>(); + std::vector<std::reference_wrapper<Rigidbody>> rigidbodies + = mgr.get_components_by_type<Rigidbody>(); + std::vector<std::reference_wrapper<Transform>> transforms + = mgr.get_components_by_type<Transform>(); double gravity = Config::get_instance().physics.gravity; for (Rigidbody & rigidbody : rigidbodies) { @@ -26,7 +28,9 @@ void PhysicsSystem::update() { // Add gravity if (rigidbody.data.use_gravity) { - rigidbody.data.linear_velocity.y += (rigidbody.data.mass * rigidbody.data.gravity_scale * gravity); + rigidbody.data.linear_velocity.y + += (rigidbody.data.mass * rigidbody.data.gravity_scale + * gravity); } // Add damping if (rigidbody.data.angular_damping != 0) { @@ -37,22 +41,34 @@ void PhysicsSystem::update() { } // Max velocity check - if (rigidbody.data.angular_velocity > rigidbody.data.max_angular_velocity) { - rigidbody.data.angular_velocity = rigidbody.data.max_angular_velocity; - } else if (rigidbody.data.angular_velocity < -rigidbody.data.max_angular_velocity) { - rigidbody.data.angular_velocity = -rigidbody.data.max_angular_velocity; + if (rigidbody.data.angular_velocity + > rigidbody.data.max_angular_velocity) { + rigidbody.data.angular_velocity + = rigidbody.data.max_angular_velocity; + } else if (rigidbody.data.angular_velocity + < -rigidbody.data.max_angular_velocity) { + rigidbody.data.angular_velocity + = -rigidbody.data.max_angular_velocity; } - if (rigidbody.data.linear_velocity.x > rigidbody.data.max_linear_velocity.x) { - rigidbody.data.linear_velocity.x = rigidbody.data.max_linear_velocity.x; - } else if (rigidbody.data.linear_velocity.x < -rigidbody.data.max_linear_velocity.x) { - rigidbody.data.linear_velocity.x = -rigidbody.data.max_linear_velocity.x; + if (rigidbody.data.linear_velocity.x + > rigidbody.data.max_linear_velocity.x) { + rigidbody.data.linear_velocity.x + = rigidbody.data.max_linear_velocity.x; + } else if (rigidbody.data.linear_velocity.x + < -rigidbody.data.max_linear_velocity.x) { + rigidbody.data.linear_velocity.x + = -rigidbody.data.max_linear_velocity.x; } - if (rigidbody.data.linear_velocity.y > rigidbody.data.max_linear_velocity.y) { - rigidbody.data.linear_velocity.y = rigidbody.data.max_linear_velocity.y; - } else if (rigidbody.data.linear_velocity.y < -rigidbody.data.max_linear_velocity.y) { - rigidbody.data.linear_velocity.y = -rigidbody.data.max_linear_velocity.y; + if (rigidbody.data.linear_velocity.y + > rigidbody.data.max_linear_velocity.y) { + rigidbody.data.linear_velocity.y + = rigidbody.data.max_linear_velocity.y; + } else if (rigidbody.data.linear_velocity.y + < -rigidbody.data.max_linear_velocity.y) { + rigidbody.data.linear_velocity.y + = -rigidbody.data.max_linear_velocity.y; } // Move object diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 9e8a9b0..72f903b 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -20,7 +20,8 @@ protected: ParticleSystem particle_system; void SetUp() override { ComponentManager & mgr = ComponentManager::get_instance(); - std::vector<std::reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0); + std::vector<std::reference_wrapper<Transform>> transforms + = mgr.get_components_by_id<Transform>(0); if (transforms.empty()) { GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0); |