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authormax-001 <maxsmits21@kpnmail.nl>2024-11-05 16:34:00 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-11-05 16:34:00 +0100
commit3d27e696185d6f4dfc9e978517ed17844044c5bc (patch)
treeaf65fdcdb44a1f9e6a84a294f267e6f743fea599
parent6071387c2bbe6d36a95c113ad137e8e2ce80be27 (diff)
parentae6a103946e437ca85cc69c5fc2cbf68d35ffeae (diff)
Merge remote-tracking branch 'origin/max/gameobject' into max/scenes
-rw-r--r--contributing.md157
-rw-r--r--src/crepe/CMakeLists.txt20
-rw-r--r--src/crepe/api/AssetManager.cpp2
-rw-r--r--src/crepe/api/AssetManager.h4
-rw-r--r--src/crepe/api/AssetManager.hpp4
-rw-r--r--src/crepe/api/AudioSource.cpp4
-rw-r--r--src/crepe/api/AudioSource.h8
-rw-r--r--src/crepe/api/BehaviorScript.h4
-rw-r--r--src/crepe/api/BehaviorScript.hpp4
-rw-r--r--src/crepe/api/CircleCollider.h4
-rw-r--r--src/crepe/api/Color.cpp2
-rw-r--r--src/crepe/api/Color.h4
-rw-r--r--src/crepe/api/Config.h6
-rw-r--r--src/crepe/api/Force.cpp4
-rw-r--r--src/crepe/api/Force.h4
-rw-r--r--src/crepe/api/GameObject.cpp2
-rw-r--r--src/crepe/api/GameObject.h4
-rw-r--r--src/crepe/api/GameObject.hpp4
-rw-r--r--src/crepe/api/Point.h4
-rw-r--r--src/crepe/api/Rigidbody.cpp2
-rw-r--r--src/crepe/api/Rigidbody.h4
-rw-r--r--src/crepe/api/Script.cpp2
-rw-r--r--src/crepe/api/Script.h6
-rw-r--r--src/crepe/api/Script.hpp4
-rw-r--r--src/crepe/api/Sprite.cpp5
-rw-r--r--src/crepe/api/Sprite.h4
-rw-r--r--src/crepe/api/Texture.cpp6
-rw-r--r--src/crepe/api/Texture.h4
-rw-r--r--src/crepe/api/Transform.cpp2
-rw-r--r--src/crepe/api/Transform.h4
-rw-r--r--src/crepe/facade/CMakeLists.txt14
-rw-r--r--src/crepe/facade/SDLApp.cpp (renamed from src/crepe/SDLApp.cpp)0
-rw-r--r--src/crepe/facade/SDLApp.h (renamed from src/crepe/SDLApp.h)2
-rw-r--r--src/crepe/facade/SDLContext.cpp (renamed from src/crepe/SDLContext.cpp)11
-rw-r--r--src/crepe/facade/SDLContext.h (renamed from src/crepe/SDLContext.h)16
-rw-r--r--src/crepe/facade/Sound.cpp (renamed from src/crepe/Sound.cpp)2
-rw-r--r--src/crepe/facade/Sound.h (renamed from src/crepe/Sound.h)2
-rw-r--r--src/crepe/facade/SoundContext.cpp (renamed from src/crepe/SoundContext.cpp)2
-rw-r--r--src/crepe/facade/SoundContext.h (renamed from src/crepe/SoundContext.h)0
-rw-r--r--src/crepe/system/CMakeLists.txt15
-rw-r--r--src/crepe/system/CollisionSystem.cpp (renamed from src/crepe/CollisionSystem.cpp)0
-rw-r--r--src/crepe/system/CollisionSystem.h (renamed from src/crepe/CollisionSystem.h)0
-rw-r--r--src/crepe/system/ParticleSystem.cpp (renamed from src/crepe/ParticleSystem.cpp)4
-rw-r--r--src/crepe/system/ParticleSystem.h (renamed from src/crepe/ParticleSystem.h)2
-rw-r--r--src/crepe/system/PhysicsSystem.cpp (renamed from src/crepe/PhysicsSystem.cpp)9
-rw-r--r--src/crepe/system/PhysicsSystem.h (renamed from src/crepe/PhysicsSystem.h)0
-rw-r--r--src/crepe/system/RenderSystem.cpp (renamed from src/crepe/RenderSystem.cpp)11
-rw-r--r--src/crepe/system/RenderSystem.h (renamed from src/crepe/RenderSystem.h)0
-rw-r--r--src/crepe/system/ScriptSystem.cpp (renamed from src/crepe/ScriptSystem.cpp)9
-rw-r--r--src/crepe/system/ScriptSystem.h (renamed from src/crepe/ScriptSystem.h)9
-rw-r--r--src/crepe/system/System.h (renamed from src/crepe/System.h)0
-rw-r--r--src/crepe/util/CMakeLists.txt4
-rw-r--r--src/crepe/util/LogColor.cpp (renamed from src/crepe/util/color.cpp)7
-rw-r--r--src/crepe/util/LogColor.h (renamed from src/crepe/util/color.h)4
-rw-r--r--src/crepe/util/fmt.cpp4
-rw-r--r--src/crepe/util/fmt.h4
-rw-r--r--src/crepe/util/log.cpp10
-rw-r--r--src/crepe/util/log.h17
-rw-r--r--src/example/asset_manager.cpp6
-rw-r--r--src/example/audio_internal.cpp7
-rw-r--r--src/example/components_internal.cpp1
-rw-r--r--src/example/ecs.cpp1
-rw-r--r--src/example/log.cpp5
-rw-r--r--src/example/particle.cpp14
-rw-r--r--src/example/physics.cpp8
-rw-r--r--src/example/rendering.cpp5
-rw-r--r--src/example/script.cpp7
67 files changed, 260 insertions, 240 deletions
diff --git a/contributing.md b/contributing.md
index 38a83fd..2fe46f7 100644
--- a/contributing.md
+++ b/contributing.md
@@ -1,11 +1,15 @@
-# Contributing new code
+This document contains
+<details><summary>
+examples
+</summary>
+that you can click on to open them.
+</details>
+
+# Git
- Please do the following *before* sending a pull request:
- Merge upstream code (if any) back into your own branch
- Run formatters/linters
-
-# Git
-
- Push as often as possible
- Development is done on separate branches, these follow a pattern of
`name/feature` (i.e. `loek/dll-so-poc` or `jaro/class2`)
@@ -17,8 +21,9 @@
- Formatting nitty-gritty is handled by clang-format/clang-tidy (run `make
format` in the root folder of this repository to format all sources files)
-- ASCII only
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+- <details><summary>
+ ASCII only
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
// crepe startup message
@@ -30,9 +35,10 @@
// crêpe startup message
std::string message = "こんにちは世界";
```
- </td></tr></table>
-- Class names are always singular
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </td></tr></table></details>
+- <details><summary>
+ Class names are always singular
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
class Foo {};
@@ -42,7 +48,7 @@
```cpp
class Cars {};
```
- </td></tr></table>
+ </td></tr></table></details>
- Source files contain the following types of comments:
- What is the code supposed to do (optional)
- Implementation details (if applicable)
@@ -50,8 +56,9 @@
- Usage documentation (required)
- Implementation details (if they affect the header)
- Design/data structure decisions (if applicable)
-- Comments are placed *above* the line(s) they are explaining
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+- <details><summary>
+ Comments are placed *above* the line(s) they are explaining
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
int add(int a, int b) {
@@ -68,7 +75,7 @@
return out;
}
```
- </td></tr></table>
+ </td></tr></table></details>
- Header includes are split into paragraphs separated by a blank line. The
order is:
1. system headers (using `<`brackets`>`)
@@ -80,6 +87,7 @@
> sure to separate the include statements using a blank line (clang-format
> may sort include statements, but does not sort across empty lines).
+ <details><summary>Example</summary>
<table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
@@ -100,9 +108,10 @@
#include <iostream>
#include "api/Sprite.h"
```
- </td></tr></table>
-- `using namespace` may not be used in header files, only in source files.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </td></tr></table></details>
+- <details><summary>
+ <code>using namespace</code> may not be used in header files, only in source files.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
example.h:
```cpp
@@ -134,10 +143,12 @@
template <typename T>
T foo();
```
- </td></tr></table>
+ </td></tr></table></details>
-- Getter and setter functions are appropriately prefixed with `get_` and `set_`.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+- <details><summary>
+ Getter and setter functions are appropriately prefixed with <code>get_</code>
+ and <code>set_</code>.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
class Foo {
@@ -160,12 +171,12 @@
int speed;
};
```
- </td></tr></table>
-
-- A singleton's instance is always accessed using a getter function that
+ </td></tr></table></details>
+- <details><summary>
+ A singleton's instance is always accessed using a getter function that
instantiates its own class as a static variable within the getter function
- scope, instead of storing the instance as a member variable directly:
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ scope, instead of storing the instance as a member variable directly.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
class Foo {
@@ -186,11 +197,11 @@
};
```
- </td></tr></table>
-
-- Member variable default values should be directly defined in the class/struct
+ </td></tr></table></details>
+- <details><summary>
+ Member variable default values should be directly defined in the class/struct
declaration instead of using the constructor.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
class Foo {
@@ -206,28 +217,39 @@
int speed;
};
```
- </td></tr></table>
-
+ </td></tr></table></details>
- Use of the `auto` type is *not* allowed, with the following exceptions:
- - When naming the item type in a range-based for loop:
-
+ - <details><summary>
+ When naming the item type in a range-based for loop
+ </summary>
+
```cpp
for (auto & item : foo()) {
// ...
}
```
- - When calling template factory methods that explicitly name the return type
+ </details>
+ - <details><summary>
+ When calling template factory methods that explicitly name the return type
in the function call signature
+ </summary>
+
```cpp
auto ptr = make_unique<Foo>();
```
- - When fetching a singleton instance
+ </details>
+ - <details><summary>
+ When fetching a singleton instance
+ </summary>
+
```cpp
auto & mgr = crepe::api::Config::get_instance();
```
+ </details>
-- Only use member initializer lists for non-trivial types.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+- <details><summary>
+ Only use member initializer lists for non-trivial types.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
class Foo {
@@ -248,10 +270,10 @@
int bar;
};
```
- </td></tr></table>
-
-- C++-style structs should define default values for all non-trivial fields.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </td></tr></table></details>
+- <details><summary>
+ C++-style structs should define default values for all non-trivial fields.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
struct Foo {
@@ -267,11 +289,11 @@
std::string baz;
};
```
- </td></tr></table>
-
-- Declare incomplete classes instead of including the relevant header where
+ </td></tr></table></details>
+- <details><summary>
+ Declare incomplete classes instead of including the relevant header where
possible (i.e. if you only need a reference or raw pointer).
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
class Bar;
@@ -288,11 +310,11 @@
Bar & bar;
};
```
- </td></tr></table>
-
-- Template functions are only *declared* in a `.h` header, and *defined* in a
- matching `.hpp` header.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </td></tr></table></details>
+- <details><summary>
+ Template functions are only <i>declared</i> in a <code>.h</code> header, and
+ <i>defined</i> in a matching <code>.hpp</code> header.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
add.h:
```cpp
@@ -320,11 +342,11 @@
return a + b;
}
```
- </td></tr></table>
-
-- Where possible, end (initializer) lists with a trailing comma (e.g. with
+ </td></tr></table></details>
+- <details><summary>
+ Where possible, end (initializer) lists with a trailing comma (e.g. with
structs, enums)
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
enum Color {
@@ -343,9 +365,10 @@
Blue
};
```
- </td></tr></table>
-- `#pragma` should be used instead of include guards
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+ </td></tr></table></details>
+- <details><summary>
+ <code>#pragma</code> should be used instead of include guards
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
#pragma once
@@ -362,7 +385,7 @@
#endif
```
- </td></tr></table>
+ </td></tr></table></details>
## CMakeLists-specific
@@ -373,20 +396,26 @@
# Structure
-- All engine-related code is implemented under the `crepe` namespace,
- user-facing APIs under `crepe::api` (the folder structure should also reflect
- this).
+- Files are placed in the appropriate directory:
+ |Path|Purpose|
+ |-|-|
+ |`crepe/`|Auxiliary, managers|
+ |`crepe/api/`|User-facing APIs|
+ |`crepe/util/`|Standalone utilities and helper functions|
+ |`crepe/system/`|(ECS) system classes|
+ |`crepe/facade/`|Library façades|
- Do not (indirectly) include private *dependency* headers in API header files,
as these are no longer accessible when the engine is installed
+- All code is implemented under the `crepe` namespace.
- Header files declare either a single class or symbols within a single
namespace.
-- TODO: folder structure
# Documentation
- All documentation is written in U.S. English
-- Doxygen commands are used with a backslash instead of an at-sign.
- <table><tr><th>Good</th><th>Bad</th></tr><tr><td>
+- <details><summary>
+ Doxygen commands are used with a backslash instead of an at-sign.
+ </summary><table><tr><th>Good</th><th>Bad</th></tr><tr><td>
```cpp
/**
@@ -406,7 +435,7 @@
*/
void foo();
```
- </td></tr></table>
+ </td></tr></table></details>
# Libraries
diff --git a/src/crepe/CMakeLists.txt b/src/crepe/CMakeLists.txt
index 9ad1ff9..867329f 100644
--- a/src/crepe/CMakeLists.txt
+++ b/src/crepe/CMakeLists.txt
@@ -1,39 +1,23 @@
target_sources(crepe PUBLIC
Asset.cpp
- Sound.cpp
- SoundContext.cpp
Particle.cpp
- ParticleSystem.cpp
- SDLApp.cpp
ComponentManager.cpp
Component.cpp
- ScriptSystem.cpp
- PhysicsSystem.cpp
- CollisionSystem.cpp
Collider.cpp
- SDLContext.cpp
- RenderSystem.cpp
Metadata.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
Asset.h
- Sound.h
- SoundContext.h
- SDLContext.h
ComponentManager.h
ComponentManager.hpp
Component.h
- System.h
- ScriptSystem.h
- PhysicsSystem.h
- CollisionSystem.h
Collider.h
- SDLContext.h
- RenderSystem.h
Metadata.h
)
add_subdirectory(api)
+add_subdirectory(facade)
+add_subdirectory(system)
add_subdirectory(util)
diff --git a/src/crepe/api/AssetManager.cpp b/src/crepe/api/AssetManager.cpp
index 560df6c..b891760 100644
--- a/src/crepe/api/AssetManager.cpp
+++ b/src/crepe/api/AssetManager.cpp
@@ -2,7 +2,7 @@
#include "AssetManager.h"
-using namespace crepe::api;
+using namespace crepe;
AssetManager & AssetManager::get_instance() {
static AssetManager instance;
diff --git a/src/crepe/api/AssetManager.h b/src/crepe/api/AssetManager.h
index 3e72a49..fefbed9 100644
--- a/src/crepe/api/AssetManager.h
+++ b/src/crepe/api/AssetManager.h
@@ -5,7 +5,7 @@
#include <string>
#include <unordered_map>
-namespace crepe::api {
+namespace crepe {
class AssetManager {
@@ -30,6 +30,6 @@ public:
bool reload = false);
};
-} // namespace crepe::api
+} // namespace crepe
#include "AssetManager.hpp"
diff --git a/src/crepe/api/AssetManager.hpp b/src/crepe/api/AssetManager.hpp
index 468724c..977b4e1 100644
--- a/src/crepe/api/AssetManager.hpp
+++ b/src/crepe/api/AssetManager.hpp
@@ -2,7 +2,7 @@
#include "AssetManager.h"
-namespace crepe::api {
+namespace crepe {
template <typename asset>
std::shared_ptr<asset> AssetManager::cache(const std::string & file_path,
@@ -21,4 +21,4 @@ std::shared_ptr<asset> AssetManager::cache(const std::string & file_path,
return new_asset;
}
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/AudioSource.cpp b/src/crepe/api/AudioSource.cpp
index 35b8d83..63fd0d7 100644
--- a/src/crepe/api/AudioSource.cpp
+++ b/src/crepe/api/AudioSource.cpp
@@ -1,10 +1,10 @@
#include <memory>
-#include "../Sound.h"
+#include "../facade/Sound.h"
#include "AudioSource.h"
-using namespace crepe::api;
+using namespace crepe;
AudioSource::AudioSource(std::unique_ptr<Asset> audio_clip) {
this->sound = std::make_unique<crepe::Sound>(std::move(audio_clip));
diff --git a/src/crepe/api/AudioSource.h b/src/crepe/api/AudioSource.h
index 7980212..42add50 100644
--- a/src/crepe/api/AudioSource.h
+++ b/src/crepe/api/AudioSource.h
@@ -6,10 +6,8 @@
#include "../Component.h"
namespace crepe {
-class Sound;
-}
-namespace crepe::api {
+class Sound;
//! Audio source component
class AudioSource : Component {
@@ -35,7 +33,7 @@ public:
float volume;
private:
- std::unique_ptr<crepe::Sound> sound;
+ std::unique_ptr<Sound> sound;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/BehaviorScript.h b/src/crepe/api/BehaviorScript.h
index 6133cc8..21638f4 100644
--- a/src/crepe/api/BehaviorScript.h
+++ b/src/crepe/api/BehaviorScript.h
@@ -9,7 +9,7 @@ class ScriptSystem;
class ComponentManager;
} // namespace crepe
-namespace crepe::api {
+namespace crepe {
class Script;
@@ -30,6 +30,6 @@ protected:
std::unique_ptr<Script> script = nullptr;
};
-} // namespace crepe::api
+} // namespace crepe
#include "BehaviorScript.hpp"
diff --git a/src/crepe/api/BehaviorScript.hpp b/src/crepe/api/BehaviorScript.hpp
index 2a3502f..4751607 100644
--- a/src/crepe/api/BehaviorScript.hpp
+++ b/src/crepe/api/BehaviorScript.hpp
@@ -7,7 +7,7 @@
#include "BehaviorScript.h"
#include "Script.h"
-namespace crepe::api {
+namespace crepe {
template <class T>
BehaviorScript & BehaviorScript::set_script() {
@@ -19,4 +19,4 @@ BehaviorScript & BehaviorScript::set_script() {
return *this;
}
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index 762574b..931b012 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -1,7 +1,7 @@
#pragma once
#include "../Collider.h"
-namespace crepe::api {
+namespace crepe {
class CircleCollider : public Collider {
public:
@@ -10,4 +10,4 @@ public:
int radius;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Color.cpp b/src/crepe/api/Color.cpp
index fb5bd1a..fc6313d 100644
--- a/src/crepe/api/Color.cpp
+++ b/src/crepe/api/Color.cpp
@@ -1,6 +1,6 @@
#include "Color.h"
-using namespace crepe::api;
+using namespace crepe;
Color Color::white = Color(255, 255, 255, 0);
Color Color::red = Color(255, 0, 0, 0);
diff --git a/src/crepe/api/Color.h b/src/crepe/api/Color.h
index e818de4..6b54888 100644
--- a/src/crepe/api/Color.h
+++ b/src/crepe/api/Color.h
@@ -1,6 +1,6 @@
#pragma once
-namespace crepe::api {
+namespace crepe {
class Color {
@@ -34,4 +34,4 @@ private:
static Color black;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Config.h b/src/crepe/api/Config.h
index 8a7f268..22104a7 100644
--- a/src/crepe/api/Config.h
+++ b/src/crepe/api/Config.h
@@ -2,7 +2,7 @@
#include "../util/log.h"
-namespace crepe::api {
+namespace crepe {
class Config {
private:
@@ -27,7 +27,7 @@ public:
* Only messages with equal or higher priority than this value will be
* logged.
*/
- util::LogLevel level = util::LogLevel::INFO;
+ LogLevel level = LogLevel::INFO;
/**
* \brief Colored log output
*
@@ -37,4 +37,4 @@ public:
} log;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp
index e359adc..3c33ad3 100644
--- a/src/crepe/api/Force.cpp
+++ b/src/crepe/api/Force.cpp
@@ -2,7 +2,7 @@
#include "Force.h"
-namespace crepe::api {
+namespace crepe {
Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)
: Component(game_object_id) {
@@ -18,4 +18,4 @@ Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)
std::round(magnitude * std::sin(radian_direction)));
}
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Force.h b/src/crepe/api/Force.h
index 8da9a00..c08a8b9 100644
--- a/src/crepe/api/Force.h
+++ b/src/crepe/api/Force.h
@@ -4,7 +4,7 @@
#include "../Component.h"
-namespace crepe::api {
+namespace crepe {
class Force : public Component {
public:
@@ -14,4 +14,4 @@ public:
int32_t force_y;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index 5393e39..2592d2d 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -3,7 +3,7 @@
#include "GameObject.h"
#include "Metadata.h"
-using namespace crepe::api;
+using namespace crepe;
using namespace std;
GameObject::GameObject(uint32_t id, std::string name, std::string tag,
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h
index 862fee8..dcd33ad 100644
--- a/src/crepe/api/GameObject.h
+++ b/src/crepe/api/GameObject.h
@@ -5,7 +5,7 @@
#include "api/Point.h"
-namespace crepe::api {
+namespace crepe {
class GameObject {
public:
@@ -19,6 +19,6 @@ public:
uint32_t id;
};
-} // namespace crepe::api
+} // namespace crepe
#include "GameObject.hpp"
diff --git a/src/crepe/api/GameObject.hpp b/src/crepe/api/GameObject.hpp
index 3c7e867..77cf40e 100644
--- a/src/crepe/api/GameObject.hpp
+++ b/src/crepe/api/GameObject.hpp
@@ -4,7 +4,7 @@
#include "GameObject.h"
-namespace crepe::api {
+namespace crepe {
template <typename T, typename... Args>
T & GameObject::add_component(Args &&... args) {
@@ -12,4 +12,4 @@ T & GameObject::add_component(Args &&... args) {
return mgr.add_component<T>(this->id, std::forward<Args>(args)...);
}
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Point.h b/src/crepe/api/Point.h
index b47b7e6..575d624 100644
--- a/src/crepe/api/Point.h
+++ b/src/crepe/api/Point.h
@@ -1,6 +1,6 @@
#pragma once
-namespace crepe::api {
+namespace crepe {
class Point {
public:
@@ -8,4 +8,4 @@ public:
double y;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Rigidbody.cpp b/src/crepe/api/Rigidbody.cpp
index ebf9fb9..0a6262a 100644
--- a/src/crepe/api/Rigidbody.cpp
+++ b/src/crepe/api/Rigidbody.cpp
@@ -1,6 +1,6 @@
#include "Rigidbody.h"
-using namespace crepe::api;
+using namespace crepe;
Rigidbody::Rigidbody(uint32_t game_object_id, int mass, int gravity_scale,
BodyType bodyType)
diff --git a/src/crepe/api/Rigidbody.h b/src/crepe/api/Rigidbody.h
index 6079a76..518ed94 100644
--- a/src/crepe/api/Rigidbody.h
+++ b/src/crepe/api/Rigidbody.h
@@ -4,7 +4,7 @@
#include "../Component.h"
-namespace crepe::api {
+namespace crepe {
// FIXME: can't this enum be defined inside the class declaration of Rigidbody?
enum class BodyType {
@@ -27,4 +27,4 @@ public:
BodyType body_type;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Script.cpp b/src/crepe/api/Script.cpp
index 5016ed0..390cec7 100644
--- a/src/crepe/api/Script.cpp
+++ b/src/crepe/api/Script.cpp
@@ -1,3 +1,3 @@
#include "Script.h"
-using namespace crepe::api;
+using namespace crepe;
diff --git a/src/crepe/api/Script.h b/src/crepe/api/Script.h
index 59e6ec0..49e625f 100644
--- a/src/crepe/api/Script.h
+++ b/src/crepe/api/Script.h
@@ -6,7 +6,7 @@ namespace crepe {
class ScriptSystem;
}
-namespace crepe::api {
+namespace crepe {
class BehaviorScript;
@@ -29,10 +29,10 @@ protected:
std::vector<std::reference_wrapper<T>> get_components();
private:
- friend class crepe::api::BehaviorScript;
+ friend class crepe::BehaviorScript;
BehaviorScript * parent = nullptr;
};
-} // namespace crepe::api
+} // namespace crepe
#include "Script.hpp"
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp
index 8004fe3..d96c0e8 100644
--- a/src/crepe/api/Script.hpp
+++ b/src/crepe/api/Script.hpp
@@ -5,7 +5,7 @@
#include "BehaviorScript.h"
#include "Script.h"
-namespace crepe::api {
+namespace crepe {
template <typename T>
T & Script::get_component() {
@@ -22,4 +22,4 @@ std::vector<std::reference_wrapper<T>> Script::get_components() {
return mgr.get_components_by_id<T>(this->parent->game_object_id);
}
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp
index 806f147..3dd44f2 100644
--- a/src/crepe/api/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -1,15 +1,14 @@
#include <cstdint>
#include <memory>
-#include "api/Texture.h"
-#include "util/log.h"
+#include "../util/log.h"
#include "Component.h"
#include "Sprite.h"
+#include "Texture.h"
using namespace std;
using namespace crepe;
-using namespace crepe::api;
Sprite::Sprite(uint32_t id, shared_ptr<Texture> image, const Color & color,
const FlipSettings & flip)
diff --git a/src/crepe/api/Sprite.h b/src/crepe/api/Sprite.h
index b06125e..bdb4da9 100644
--- a/src/crepe/api/Sprite.h
+++ b/src/crepe/api/Sprite.h
@@ -9,7 +9,7 @@
#include "Component.h"
-namespace crepe::api {
+namespace crepe {
struct FlipSettings {
bool flip_x = 1;
@@ -29,4 +29,4 @@ public:
uint8_t order_in_layer;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
index 481ef7c..8fc5c13 100644
--- a/src/crepe/api/Texture.cpp
+++ b/src/crepe/api/Texture.cpp
@@ -1,12 +1,12 @@
#include <SDL2/SDL_render.h>
-#include "util/log.h"
+#include "../facade/SDLContext.h"
+#include "../util/log.h"
#include "Asset.h"
-#include "SDLContext.h"
#include "Texture.h"
-using namespace crepe::api;
+using namespace crepe;
using namespace std;
Texture::Texture(unique_ptr<Asset> res) {
diff --git a/src/crepe/api/Texture.h b/src/crepe/api/Texture.h
index f8481e3..9a86f6f 100644
--- a/src/crepe/api/Texture.h
+++ b/src/crepe/api/Texture.h
@@ -12,7 +12,7 @@ namespace crepe {
class SDLContext;
}
-namespace crepe::api {
+namespace crepe {
class Texture {
@@ -30,4 +30,4 @@ private:
friend class crepe::SDLContext;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/api/Transform.cpp b/src/crepe/api/Transform.cpp
index 4b4da8f..a80aff3 100644
--- a/src/crepe/api/Transform.cpp
+++ b/src/crepe/api/Transform.cpp
@@ -6,7 +6,7 @@
#include "Component.h"
#include "Transform.h"
-using namespace crepe::api;
+using namespace crepe;
Transform::Transform(uint32_t game_id, Point point, double rot, double scale)
: Component(game_id), position(point), rotation(rot), scale(scale) {
diff --git a/src/crepe/api/Transform.h b/src/crepe/api/Transform.h
index 85e16b4..f918115 100644
--- a/src/crepe/api/Transform.h
+++ b/src/crepe/api/Transform.h
@@ -6,7 +6,7 @@
#include "Component.h"
-namespace crepe::api {
+namespace crepe {
class Transform : public Component {
// FIXME: What's the difference between the `Point` and `Position`
@@ -25,4 +25,4 @@ public:
double scale;
};
-} // namespace crepe::api
+} // namespace crepe
diff --git a/src/crepe/facade/CMakeLists.txt b/src/crepe/facade/CMakeLists.txt
new file mode 100644
index 0000000..dbddcc6
--- /dev/null
+++ b/src/crepe/facade/CMakeLists.txt
@@ -0,0 +1,14 @@
+target_sources(crepe PUBLIC
+ Sound.cpp
+ SoundContext.cpp
+ SDLApp.cpp
+ SDLContext.cpp
+)
+
+target_sources(crepe PUBLIC FILE_SET HEADERS FILES
+ Sound.h
+ SoundContext.h
+ SDLContext.h
+ SDLContext.h
+)
+
diff --git a/src/crepe/SDLApp.cpp b/src/crepe/facade/SDLApp.cpp
index c6ddeaa..c6ddeaa 100644
--- a/src/crepe/SDLApp.cpp
+++ b/src/crepe/facade/SDLApp.cpp
diff --git a/src/crepe/SDLApp.h b/src/crepe/facade/SDLApp.h
index e67947b..6d8f3f4 100644
--- a/src/crepe/SDLApp.h
+++ b/src/crepe/facade/SDLApp.h
@@ -2,7 +2,7 @@
#include <SDL2/SDL.h>
-#include "api/ParticleEmitter.h"
+#include "../api/ParticleEmitter.h"
class SDLApp {
public:
diff --git a/src/crepe/SDLContext.cpp b/src/crepe/facade/SDLContext.cpp
index 8bc5bc6..8da93e9 100644
--- a/src/crepe/SDLContext.cpp
+++ b/src/crepe/facade/SDLContext.cpp
@@ -7,10 +7,10 @@
#include <cstddef>
#include <iostream>
-#include "api/Sprite.h"
-#include "api/Texture.h"
-#include "api/Transform.h"
-#include "util/log.h"
+#include "../api/Sprite.h"
+#include "../api/Texture.h"
+#include "../api/Transform.h"
+#include "../util/log.h"
#include "SDLContext.h"
@@ -89,8 +89,7 @@ SDLContext::SDLContext() {
void SDLContext::present_screen() { SDL_RenderPresent(this->game_renderer); }
-void SDLContext::draw(const api::Sprite & sprite,
- const api::Transform & transform) {
+void SDLContext::draw(const Sprite & sprite, const Transform & transform) {
static SDL_RendererFlip render_flip
= (SDL_RendererFlip) ((SDL_FLIP_HORIZONTAL * sprite.flip.flip_x)
diff --git a/src/crepe/SDLContext.h b/src/crepe/facade/SDLContext.h
index 4d9c1bc..f1ba8a6 100644
--- a/src/crepe/SDLContext.h
+++ b/src/crepe/facade/SDLContext.h
@@ -3,17 +3,13 @@
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_video.h>
-#include "api/Sprite.h"
-#include "api/Transform.h"
-
-#include "RenderSystem.h"
-
-namespace crepe::api {
-class Texture;
-}
+#include "../api/Sprite.h"
+#include "../api/Transform.h"
+#include "../system/RenderSystem.h"
namespace crepe {
+class Texture;
class SDLContext {
public:
@@ -34,13 +30,13 @@ private:
virtual ~SDLContext();
private:
- friend class api::Texture;
+ friend class Texture;
SDL_Texture * texture_from_path(const char *);
//SDL_Texture* setTextureFromPath(const char*, SDL_Rect& clip, const int row, const int col);
private:
friend class RenderSystem;
- void draw(const api::Sprite &, const api::Transform &);
+ void draw(const Sprite &, const Transform &);
void clear_screen();
void present_screen();
diff --git a/src/crepe/Sound.cpp b/src/crepe/facade/Sound.cpp
index 64fa281..648ec81 100644
--- a/src/crepe/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -1,4 +1,4 @@
-#include "util/log.h"
+#include "../util/log.h"
#include "Sound.h"
#include "SoundContext.h"
diff --git a/src/crepe/Sound.h b/src/crepe/facade/Sound.h
index 917b57e..183bd7c 100644
--- a/src/crepe/Sound.h
+++ b/src/crepe/facade/Sound.h
@@ -4,7 +4,7 @@
#include <soloud/soloud.h>
#include <soloud/soloud_wav.h>
-#include "Asset.h"
+#include "../Asset.h"
namespace crepe {
diff --git a/src/crepe/SoundContext.cpp b/src/crepe/facade/SoundContext.cpp
index 72047d2..5e5a3a9 100644
--- a/src/crepe/SoundContext.cpp
+++ b/src/crepe/facade/SoundContext.cpp
@@ -1,4 +1,4 @@
-#include "util/log.h"
+#include "../util/log.h"
#include "SoundContext.h"
diff --git a/src/crepe/SoundContext.h b/src/crepe/facade/SoundContext.h
index d3123d2..d3123d2 100644
--- a/src/crepe/SoundContext.h
+++ b/src/crepe/facade/SoundContext.h
diff --git a/src/crepe/system/CMakeLists.txt b/src/crepe/system/CMakeLists.txt
new file mode 100644
index 0000000..ff6f66f
--- /dev/null
+++ b/src/crepe/system/CMakeLists.txt
@@ -0,0 +1,15 @@
+target_sources(crepe PUBLIC
+ ParticleSystem.cpp
+ ScriptSystem.cpp
+ PhysicsSystem.cpp
+ CollisionSystem.cpp
+ RenderSystem.cpp
+)
+
+target_sources(crepe PUBLIC FILE_SET HEADERS FILES
+ System.h
+ ScriptSystem.h
+ PhysicsSystem.h
+ CollisionSystem.h
+ RenderSystem.h
+)
diff --git a/src/crepe/CollisionSystem.cpp b/src/crepe/system/CollisionSystem.cpp
index 55e0fdc..55e0fdc 100644
--- a/src/crepe/CollisionSystem.cpp
+++ b/src/crepe/system/CollisionSystem.cpp
diff --git a/src/crepe/CollisionSystem.h b/src/crepe/system/CollisionSystem.h
index 1e9f1aa..1e9f1aa 100644
--- a/src/crepe/CollisionSystem.h
+++ b/src/crepe/system/CollisionSystem.h
diff --git a/src/crepe/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp
index af6c550..397b586 100644
--- a/src/crepe/ParticleSystem.cpp
+++ b/src/crepe/system/ParticleSystem.cpp
@@ -1,9 +1,9 @@
#include <cmath>
#include <ctime>
-#include "api/ParticleEmitter.h"
+#include "../ComponentManager.h"
+#include "../api/ParticleEmitter.h"
-#include "ComponentManager.h"
#include "ParticleSystem.h"
using namespace crepe;
diff --git a/src/crepe/ParticleSystem.h b/src/crepe/system/ParticleSystem.h
index ad96eb0..3ac1d3f 100644
--- a/src/crepe/ParticleSystem.h
+++ b/src/crepe/system/ParticleSystem.h
@@ -1,6 +1,6 @@
#pragma once
-#include "api/ParticleEmitter.h"
+#include "../api/ParticleEmitter.h"
namespace crepe {
diff --git a/src/crepe/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp
index 16f4c10..cea8062 100644
--- a/src/crepe/PhysicsSystem.cpp
+++ b/src/crepe/system/PhysicsSystem.cpp
@@ -1,14 +1,13 @@
#include <iostream>
-#include "api/Force.h"
-#include "api/Rigidbody.h"
-#include "api/Transform.h"
+#include "../ComponentManager.h"
+#include "../api/Force.h"
+#include "../api/Rigidbody.h"
+#include "../api/Transform.h"
-#include "ComponentManager.h"
#include "PhysicsSystem.h"
using namespace crepe;
-using namespace crepe::api;
PhysicsSystem::PhysicsSystem() {}
diff --git a/src/crepe/PhysicsSystem.h b/src/crepe/system/PhysicsSystem.h
index 33b4072..33b4072 100644
--- a/src/crepe/PhysicsSystem.h
+++ b/src/crepe/system/PhysicsSystem.h
diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index fae93f0..5a07cc2 100644
--- a/src/crepe/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -1,16 +1,15 @@
#include <functional>
#include <vector>
-#include "api/Sprite.h"
-#include "api/Transform.h"
-#include "util/log.h"
+#include "../ComponentManager.h"
+#include "../api/Sprite.h"
+#include "../api/Transform.h"
+#include "../facade/SDLContext.h"
+#include "../util/log.h"
-#include "ComponentManager.h"
#include "RenderSystem.h"
-#include "SDLContext.h"
using namespace crepe;
-using namespace crepe::api;
RenderSystem::RenderSystem() { dbg_trace(); }
diff --git a/src/crepe/RenderSystem.h b/src/crepe/system/RenderSystem.h
index 4b910a4..4b910a4 100644
--- a/src/crepe/RenderSystem.h
+++ b/src/crepe/system/RenderSystem.h
diff --git a/src/crepe/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp
index 171b490..f1fae4d 100644
--- a/src/crepe/ScriptSystem.cpp
+++ b/src/crepe/system/ScriptSystem.cpp
@@ -2,16 +2,15 @@
#include <functional>
#include <vector>
-#include "api/BehaviorScript.h"
-#include "api/Script.h"
-#include "util/log.h"
+#include "../ComponentManager.h"
+#include "../api/BehaviorScript.h"
+#include "../api/Script.h"
+#include "../util/log.h"
-#include "ComponentManager.h"
#include "ScriptSystem.h"
using namespace std;
using namespace crepe;
-using namespace crepe::api;
ScriptSystem::ScriptSystem() { dbg_trace(); }
ScriptSystem::~ScriptSystem() { dbg_trace(); }
diff --git a/src/crepe/ScriptSystem.h b/src/crepe/system/ScriptSystem.h
index 1f472a0..32e793c 100644
--- a/src/crepe/ScriptSystem.h
+++ b/src/crepe/system/ScriptSystem.h
@@ -4,12 +4,10 @@
#include "System.h"
-namespace crepe::api {
-class Script;
-}
-
namespace crepe {
+class Script;
+
class ScriptSystem : public System {
public:
static ScriptSystem & get_instance();
@@ -20,7 +18,8 @@ private:
~ScriptSystem();
private:
- std::forward_list<api::Script *> get_scripts();
+ // TODO: to forward_list<reference_wrapper>
+ std::forward_list<Script *> get_scripts();
};
} // namespace crepe
diff --git a/src/crepe/System.h b/src/crepe/system/System.h
index 8744920..8744920 100644
--- a/src/crepe/System.h
+++ b/src/crepe/system/System.h
diff --git a/src/crepe/util/CMakeLists.txt b/src/crepe/util/CMakeLists.txt
index bbeaad9..3675bee 100644
--- a/src/crepe/util/CMakeLists.txt
+++ b/src/crepe/util/CMakeLists.txt
@@ -1,11 +1,11 @@
target_sources(crepe PUBLIC
- color.cpp
+ LogColor.cpp
log.cpp
fmt.cpp
)
target_sources(crepe PUBLIC FILE_SET HEADERS FILES
- color.h
+ LogColor.h
log.h
fmt.h
)
diff --git a/src/crepe/util/color.cpp b/src/crepe/util/LogColor.cpp
index a7bbc81..b5fe3ea 100644
--- a/src/crepe/util/color.cpp
+++ b/src/crepe/util/LogColor.cpp
@@ -1,16 +1,17 @@
#include <cstdarg>
#include "../api/Config.h"
-#include "color.h"
+#include "LogColor.h"
+
#include "fmt.h"
-using namespace crepe::util;
+using namespace crepe;
using namespace std;
static constexpr const char * RESET_CODE = "\e[0m";
const string LogColor::str(const string & content) {
- auto & cfg = api::Config::get_instance();
+ auto & cfg = Config::get_instance();
string out = content;
if (cfg.log.color) out = this->code + out;
if (content.size() == 0) return out;
diff --git a/src/crepe/util/color.h b/src/crepe/util/LogColor.h
index 91e1abe..c1170cb 100644
--- a/src/crepe/util/color.h
+++ b/src/crepe/util/LogColor.h
@@ -2,7 +2,7 @@
#include <string>
-namespace crepe::util {
+namespace crepe {
class LogColor {
public:
@@ -48,4 +48,4 @@ private:
std::string final = "";
};
-} // namespace crepe::util
+} // namespace crepe
diff --git a/src/crepe/util/fmt.cpp b/src/crepe/util/fmt.cpp
index 397bf9f..4b50da8 100644
--- a/src/crepe/util/fmt.cpp
+++ b/src/crepe/util/fmt.cpp
@@ -6,7 +6,7 @@
using namespace std;
-string crepe::util::va_stringf(va_list args, const char * fmt) {
+string crepe::va_stringf(va_list args, const char * fmt) {
string out;
va_list args_copy;
@@ -26,7 +26,7 @@ string crepe::util::va_stringf(va_list args, const char * fmt) {
return out;
}
-string crepe::util::stringf(const char * fmt, ...) {
+string crepe::stringf(const char * fmt, ...) {
va_list args;
va_start(args, fmt);
string out = va_stringf(args, fmt);
diff --git a/src/crepe/util/fmt.h b/src/crepe/util/fmt.h
index 44c426f..e319e6e 100644
--- a/src/crepe/util/fmt.h
+++ b/src/crepe/util/fmt.h
@@ -2,9 +2,9 @@
#include <string>
-namespace crepe::util {
+namespace crepe {
std::string va_stringf(va_list args, const char * fmt);
std::string stringf(const char * fmt, ...);
-} // namespace crepe::util
+} // namespace crepe
diff --git a/src/crepe/util/log.cpp b/src/crepe/util/log.cpp
index 6bcc4ae..4a8f8e8 100644
--- a/src/crepe/util/log.cpp
+++ b/src/crepe/util/log.cpp
@@ -7,7 +7,7 @@
#include "fmt.h"
#include "log.h"
-using namespace crepe::util;
+using namespace crepe;
using namespace std;
string log_prefix(LogLevel level) {
@@ -27,25 +27,25 @@ string log_prefix(LogLevel level) {
}
static void log(LogLevel level, const string msg) {
- auto & cfg = crepe::api::Config::get_instance();
+ auto & cfg = Config::get_instance();
if (level < cfg.log.level) return;
string out = log_prefix(level) + msg;
if (!out.ends_with("\n")) out += "\n";
// TODO: also log to file or smth
- printf("%s", out.c_str());
+ fwrite(out.c_str(), 1, out.size(), stdout);
fflush(stdout);
}
-void crepe::util::logf(const char * fmt, ...) {
+void crepe::logf(const char * fmt, ...) {
va_list args;
va_start(args, fmt);
log(LogLevel::DEBUG, va_stringf(args, fmt));
va_end(args);
}
-void crepe::util::logf(LogLevel level, const char * fmt, ...) {
+void crepe::logf(LogLevel level, const char * fmt, ...) {
va_list args;
va_start(args, fmt);
log(level, va_stringf(args, fmt));
diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h
index 308ba96..5a1cf00 100644
--- a/src/crepe/util/log.h
+++ b/src/crepe/util/log.h
@@ -3,28 +3,27 @@
// allow user to disable debug macros
#ifndef CREPE_DISABLE_MACROS
-#include "color.h"
+#include "LogColor.h"
// utility macros
#define _crepe_logf_here(level, format, ...) \
- crepe::util::logf( \
+ crepe::logf( \
level, "%s" format, \
- crepe::util::LogColor().fg_white(false).fmt( \
+ crepe::LogColor().fg_white(false).fmt( \
"%s (%s:%d)", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__), \
__VA_ARGS__)
// very illegal global function-style macros
// NOLINTBEGIN
#define dbg_logf(fmt, ...) \
- _crepe_logf_here(crepe::util::LogLevel::DEBUG, ": " fmt, __VA_ARGS__)
-#define dbg_log(str) \
- _crepe_logf_here(crepe::util::LogLevel::DEBUG, "%s: " str, "")
-#define dbg_trace() _crepe_logf_here(crepe::util::LogLevel::TRACE, "%s", "")
+ _crepe_logf_here(crepe::LogLevel::DEBUG, ": " fmt, __VA_ARGS__)
+#define dbg_log(str) _crepe_logf_here(crepe::LogLevel::DEBUG, "%s: " str, "")
+#define dbg_trace() _crepe_logf_here(crepe::LogLevel::TRACE, "%s", "")
// NOLINTEND
#endif
-namespace crepe::util {
+namespace crepe {
enum LogLevel {
TRACE,
@@ -37,4 +36,4 @@ enum LogLevel {
void logf(const char * fmt, ...);
void logf(enum LogLevel level, const char * fmt, ...);
-} // namespace crepe::util
+} // namespace crepe
diff --git a/src/example/asset_manager.cpp b/src/example/asset_manager.cpp
index 7e15d1f..cf64f89 100644
--- a/src/example/asset_manager.cpp
+++ b/src/example/asset_manager.cpp
@@ -1,11 +1,9 @@
-
-
-#include <crepe/Sound.h>
#include <crepe/api/AssetManager.h>
#include <crepe/api/Texture.h>
+#include <crepe/facade/Sound.h>
using namespace crepe;
-using namespace crepe::api;
+
int main() {
// this needs to be called before the asset manager otherwise the destructor
diff --git a/src/example/audio_internal.cpp b/src/example/audio_internal.cpp
index c7dd163..1ea839d 100644
--- a/src/example/audio_internal.cpp
+++ b/src/example/audio_internal.cpp
@@ -3,14 +3,13 @@
* Standalone example for usage of the internal \c Sound class.
*/
-#include <crepe/Sound.h>
#include <crepe/api/Config.h>
+#include <crepe/facade/Sound.h>
#include <crepe/util/log.h>
#include <thread>
using namespace crepe;
-using namespace crepe::api;
using namespace std;
using namespace std::chrono_literals;
using std::make_unique;
@@ -18,8 +17,8 @@ using std::make_unique;
// Unrelated stuff that is not part of this POC
int _ = []() {
// Show dbg_trace() output
- auto & cfg = api::Config::get_instance();
- cfg.log.level = util::LogLevel::TRACE;
+ auto & cfg = Config::get_instance();
+ cfg.log.level = LogLevel::TRACE;
return 0; // satisfy compiler
}();
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp
index 3c68974..ea1eaad 100644
--- a/src/example/components_internal.cpp
+++ b/src/example/components_internal.cpp
@@ -15,7 +15,6 @@
#include <crepe/util/log.h>
-using namespace crepe::api;
using namespace crepe;
using namespace std;
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp
index 5646edd..eb5eeba 100644
--- a/src/example/ecs.cpp
+++ b/src/example/ecs.cpp
@@ -5,7 +5,6 @@
#include "../crepe/api/GameObject.h"
#include "../crepe/api/Transform.h"
-using namespace crepe::api;
using namespace crepe;
using namespace std;
diff --git a/src/example/log.cpp b/src/example/log.cpp
index 75f133c..db8aa48 100644
--- a/src/example/log.cpp
+++ b/src/example/log.cpp
@@ -7,13 +7,12 @@
#include <crepe/util/log.h>
using namespace crepe;
-using namespace crepe::util;
// unrelated setup code
int _ = []() {
// make sure all log messages get printed
- auto & cfg = api::Config::get_instance();
- cfg.log.level = util::LogLevel::TRACE;
+ auto & cfg = Config::get_instance();
+ cfg.log.level = LogLevel::TRACE;
return 0; // satisfy compiler
}();
diff --git a/src/example/particle.cpp b/src/example/particle.cpp
index fe8a43b..69da015 100644
--- a/src/example/particle.cpp
+++ b/src/example/particle.cpp
@@ -1,15 +1,15 @@
-#include "Particle.h"
-#include "ParticleSystem.h"
-#include "SDLApp.h"
-#include "api/ParticleEmitter.h"
#include <chrono>
+#include <iostream>
+#include <thread>
+
#include <crepe/Component.h>
#include <crepe/ComponentManager.h>
+#include <crepe/Particle.h>
#include <crepe/api/GameObject.h>
-#include <iostream>
-#include <thread>
+#include <crepe/api/ParticleEmitter.h>
+#include <crepe/facade/SDLApp.h>
+#include <crepe/system/ParticleSystem.h>
-using namespace crepe::api;
using namespace crepe;
using namespace std;
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
index 1bafdf3..c7db6ac 100644
--- a/src/example/physics.cpp
+++ b/src/example/physics.cpp
@@ -1,15 +1,15 @@
-#include "PhysicsSystem.h"
#include <chrono>
+#include <iostream>
+#include <thread>
+
#include <crepe/Component.h>
#include <crepe/ComponentManager.h>
#include <crepe/api/Force.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Transform.h>
-#include <iostream>
-#include <thread>
+#include <crepe/system/PhysicsSystem.h>
-using namespace crepe::api;
using namespace crepe;
using namespace std;
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
index 9624093..f3d8a7d 100644
--- a/src/example/rendering.cpp
+++ b/src/example/rendering.cpp
@@ -1,8 +1,6 @@
-
-
#include <crepe/ComponentManager.h>
-#include <crepe/RenderSystem.h>
#include <crepe/api/GameObject.h>
+#include <crepe/system/RenderSystem.h>
#include <crepe/util/log.h>
#include <crepe/api/AssetManager.h>
@@ -17,7 +15,6 @@
using namespace std;
using namespace crepe;
-using namespace crepe::api;
int main() {
diff --git a/src/example/script.cpp b/src/example/script.cpp
index e4c8319..928eddf 100644
--- a/src/example/script.cpp
+++ b/src/example/script.cpp
@@ -4,7 +4,7 @@
*/
#include <crepe/ComponentManager.h>
-#include <crepe/ScriptSystem.h>
+#include <crepe/system/ScriptSystem.h>
#include <crepe/util/log.h>
#include <crepe/api/BehaviorScript.h>
@@ -14,14 +14,13 @@
#include <crepe/api/Transform.h>
using namespace crepe;
-using namespace crepe::api;
using namespace std;
// Unrelated stuff that is not part of this POC
int _ = []() {
// Show dbg_trace() output
- auto & cfg = api::Config::get_instance();
- cfg.log.level = util::LogLevel::TRACE;
+ auto & cfg = Config::get_instance();
+ cfg.log.level = LogLevel::TRACE;
return 0; // satisfy compiler
}();