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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 20:25:31 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-18 20:25:31 +0100 |
commit | 193e837fce92dcc169f995f670c9261f853ea1c3 (patch) | |
tree | 2ae646c1011e3b39b25a8f7d3458cc546c1cd8e0 | |
parent | 74fcf733c2bcdcbcbfc64d88270b12a39e9d91e0 (diff) |
adjusted so that all gets are auto
-rw-r--r-- | src/crepe/system/RenderSystem.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index 37320ed..39e0e3f 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -1,5 +1,4 @@ #include <cmath> -#include <functional> #include <vector> #include "../ComponentManager.h" @@ -19,7 +18,7 @@ void RenderSystem::present_screen() const { SDLContext::get_instance().present_s void RenderSystem::update_camera() { ComponentManager & mgr = this->component_manager; - std::vector<std::reference_wrapper<Camera>> cameras = mgr.get_components_by_type<Camera>(); + auto cameras = mgr.get_components_by_type<Camera>(); for (Camera & cam : cameras) { SDLContext::get_instance().camera(cam); |