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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-03 21:14:53 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-03 21:14:53 +0100
commitf137451d0edb13543919cf2d1a3af379cb3a1485 (patch)
tree65597eec39a68e6a5232b746d1c57ba5d98b5998
parent41f9352ec236bbd0035644d983d9a2402bb8326f (diff)
update feature listing
-rw-r--r--src/doc/features.dox18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/doc/features.dox b/src/doc/features.dox
index 4786bed..96b7c6c 100644
--- a/src/doc/features.dox
+++ b/src/doc/features.dox
@@ -1,10 +1,28 @@
// vim:ft=doxygen
/**
+\htmlonly
+<style>
+table.memberdecls { display: none; }
+ul { margin: 1ex 0pt; }
+</style>
+\endhtmlonly
+
\defgroup feature Features
\brief Engine components
This page lists engine features and contains usage instructions for each
feature.
+\par Features
+
+- Scripting
+ - \ref feature_script <br>\copybrief feature_script
+
+- Game flow management
+ - \ref feature_scene <br>\copybrief feature_scene
+
+- Entity
+ - \ref feature_gameobject <br>\copybrief feature_gameobject
+
*/