diff options
| author | JAROWMR <jarorutjes07@gmail.com> | 2025-01-07 13:20:50 +0100 | 
|---|---|---|
| committer | JAROWMR <jarorutjes07@gmail.com> | 2025-01-07 13:20:50 +0100 | 
| commit | bc66e7195c80facca244f933b882011e5e81fa3c (patch) | |
| tree | a9417c19a7f9cecb09130ac7becfbba059b1ec5b | |
| parent | 42cbef630ccaf3e841459d364edade1a3c72a525 (diff) | |
coins use events
| -rw-r--r-- | game/coins/CoinPool.cpp | 3 | ||||
| -rw-r--r-- | game/coins/CoinScript.cpp | 11 | ||||
| -rw-r--r-- | game/coins/CoinScript.h | 1 | ||||
| -rw-r--r-- | game/coins/CoinSubScene.cpp | 1 | ||||
| -rw-r--r-- | game/hud/HudScript.cpp | 12 | ||||
| -rw-r--r-- | game/hud/HudScript.h | 6 | ||||
| -rw-r--r-- | game/player/PlayerSubScene.cpp | 2 | 
7 files changed, 31 insertions, 5 deletions
| diff --git a/game/coins/CoinPool.cpp b/game/coins/CoinPool.cpp index 5720c2f..59b987c 100644 --- a/game/coins/CoinPool.cpp +++ b/game/coins/CoinPool.cpp @@ -1,5 +1,8 @@  #include "CoinPool.h" +#include "CoinScript.h"  #include "CoinSubScene.h" +#include "api/BehaviorScript.h" +#include "api/GameObject.h"  using namespace crepe;  using namespace std; diff --git a/game/coins/CoinScript.cpp b/game/coins/CoinScript.cpp index 5d4e8fe..5960446 100644 --- a/game/coins/CoinScript.cpp +++ b/game/coins/CoinScript.cpp @@ -4,14 +4,15 @@  #include "manager/SaveManager.h"  #include "../Config.h"  #include "../Events.h" +#include "../hud/HudScript.h"  using namespace crepe;  using namespace std;  bool CoinScript::on_collision(const CollisionEvent & collisionData){  	if(collisionData.info.other.metadata.tag != "coin") return true; -	this->get_components_by_name<Sprite>("").front().get().active = false; -	this->get_components_by_name<CircleCollider>("").front().get().active = false; +	this->get_components_by_name<Sprite>(collisionData.info.other.metadata.name).front().get().active = false; +	this->get_components_by_name<CircleCollider>(collisionData.info.other.metadata.name).front().get().active = false;  	this->amount++;  	return true;  } @@ -21,6 +22,12 @@ void CoinScript::init(){  	this->subscribe<EndGameEvent>([this](const EndGameEvent e)-> bool { return this->save(); });  } +void CoinScript::fixed_update(crepe::duration_t dt) { +	this->trigger_event(GetCoinEvent{ +		.amount_of_coins = this->amount, +	}); +} +  bool CoinScript::save(){  	SaveManager & savemgr = this->get_save_manager();  	savemgr.set(TOTAL_COINS_RUN, this->amount); diff --git a/game/coins/CoinScript.h b/game/coins/CoinScript.h index e88a860..6fcb64e 100644 --- a/game/coins/CoinScript.h +++ b/game/coins/CoinScript.h @@ -5,6 +5,7 @@  class CoinScript : public crepe::Script {  public:  	void init() override; +	void fixed_update(crepe::duration_t dt) override;  	bool on_collision(const crepe::CollisionEvent & collisionData);  	bool save();  private: diff --git a/game/coins/CoinSubScene.cpp b/game/coins/CoinSubScene.cpp index 3914921..72319ca 100644 --- a/game/coins/CoinSubScene.cpp +++ b/game/coins/CoinSubScene.cpp @@ -36,6 +36,5 @@ int CoinSubScene::create(Scene & scn){  									 .looping = true,  								 });   	coin.add_component<AudioSource>(Asset{"asset/sfx/coin_pickup_1.ogg"}); -	coin.add_component<BehaviorScript>().set_script<CoinScript>();  	return coin_counter;  } diff --git a/game/hud/HudScript.cpp b/game/hud/HudScript.cpp index 496a03d..d7a043a 100644 --- a/game/hud/HudScript.cpp +++ b/game/hud/HudScript.cpp @@ -17,7 +17,8 @@ void HudScript::init() {  	txt.text = record;  	txt.dimensions = {BEST_CHAR_WIDTH*record.size(),(BEST_CHAR_WIDTH)*2};  	txt.offset = TOP_LEFT+FONTOFFSET+BEST_OFFSET + vec2{record.size() * BEST_CHAR_WIDTH/2,0}; - +	 +	this->subscribe<GetCoinEvent>([this](const GetCoinEvent e)-> bool { return this->get_coin(e); });  	this->subscribe<KeyPressEvent>([this](const KeyPressEvent & ev) -> bool {  		if(ev.key != Keycode::END) return false;  		Text & txt_fps = this->get_components_by_name<Text>(HUD_FPS).front(); @@ -45,7 +46,7 @@ void HudScript::frame_update(crepe::duration_t dt) {  	// Coins  	Text & txt_co = this->get_components_by_name<Text>(HUD_COINS).front(); -	string amount_of_coins = to_string(savemgr->get<int>(TOTAL_COINS_RUN,0).get()); +	string amount_of_coins = to_string(this->coin_amount);  	txt_co.text = amount_of_coins;  	txt_co.dimensions = {COINS_CHAR_WIDTH*amount_of_coins.size(),(COINS_CHAR_WIDTH)*2};  	txt_co.offset = TOP_LEFT+FONTOFFSET+COINS_OFFSET + vec2{amount_of_coins.size() * COINS_CHAR_WIDTH/2,0}; @@ -61,3 +62,10 @@ void HudScript::frame_update(crepe::duration_t dt) {  	if(fps >= 50) txt_fps.data.text_color = Color::GREEN;  	if(fps < 30) txt_fps.data.text_color = Color::RED;  } + + +bool HudScript::get_coin(const GetCoinEvent e){ +	this->coin_amount = e.amount_of_coins; +	return true; +} + diff --git a/game/hud/HudScript.h b/game/hud/HudScript.h index 8e7e8fc..0aa10a4 100644 --- a/game/hud/HudScript.h +++ b/game/hud/HudScript.h @@ -3,11 +3,17 @@  #include "api/Script.h"  #include "manager/SaveManager.h" +struct GetCoinEvent : public crepe::Event { +	int amount_of_coins; +}; +  class HudScript : public crepe::Script {  public:  	void init() override;  	void frame_update(crepe::duration_t dt) override; +	bool get_coin(const GetCoinEvent e);  private:  	crepe::SaveManager* savemgr;  	bool show_fps = false; +	int coin_amount = 0;  }; diff --git a/game/player/PlayerSubScene.cpp b/game/player/PlayerSubScene.cpp index c1e5e2f..fff9287 100644 --- a/game/player/PlayerSubScene.cpp +++ b/game/player/PlayerSubScene.cpp @@ -3,6 +3,7 @@  #include "PlayerScript.h"  #include "../Config.h" +#include "../coins/CoinScript.h"  #include <crepe/api/Animator.h>  #include <crepe/api/BoxCollider.h> @@ -150,4 +151,5 @@ PlayerSubScene::PlayerSubScene(Scene & scn) {  	});  	player.add_component<BehaviorScript>().set_script<PlayerScript>().active = false;  	player.add_component<BehaviorScript>().set_script<PlayerEndScript>().active = false; +	player.add_component<BehaviorScript>().set_script<CoinScript>();  } |