diff options
| author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-11 21:37:08 +0100 | 
|---|---|---|
| committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-11 21:37:08 +0100 | 
| commit | 0d88ba90c55c0df97e418ce36c435955481b2850 (patch) | |
| tree | 6ba0c63bb21c0b8375450c482f675ae50dca45cd | |
| parent | cf96d9639dbd18df6451a07fd7b623616e842c4a (diff) | |
adjusted renderingsystem
| -rw-r--r-- | src/crepe/system/RenderSystem.cpp | 2 | ||||
| -rw-r--r-- | src/example/rendering_particle.cpp | 12 | 
2 files changed, 7 insertions, 7 deletions
| diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp index 3fbd175..8bbf441 100644 --- a/src/crepe/system/RenderSystem.cpp +++ b/src/crepe/system/RenderSystem.cpp @@ -51,6 +51,7 @@ void RenderSystem::render_particle(const ParticleEmitter& em, Transform & tm){  	for (const Particle& p  : em.data.particles) {  		if (!p.active) continue;  		tm.position = p.position; +		tm.rotation = p.angle;  		render.draw(em.data.sprite, tm , *curr_cam);  	}  } @@ -67,7 +68,6 @@ void RenderSystem::render_sprites() {  		auto transforms  			= mgr.get_components_by_id<Transform>(em.game_object_id);  		test.scale = transforms[0].get().scale; -		test.rotation = transforms[0].get().rotation;  		this->render_particle(em, test);  	}  } diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index bd4ceb4..dd08354 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -21,7 +21,7 @@ using namespace crepe;  using namespace std;  int main(int argc, char * argv[]) { -	GameObject game_object(0, "", "", Vector2{100, 0}, 0, 0.1); +	GameObject game_object(0, "", "", Vector2{100, 100}, 0, 0.1);  	Color color(0, 0, 0, 0);  	Sprite test_sprite = game_object.add_component<Sprite>(  		make_shared<Texture>("../asset/texture/img.png"), color, @@ -29,11 +29,11 @@ int main(int argc, char * argv[]) {  	game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{  		.position = {0, 0},  		.max_particles = 10, -		.emission_rate = 0.1, -		.min_speed = 10, -		.max_speed = 10, -		.min_angle = 0, -		.max_angle = 0, +		.emission_rate = 0.5, +		.min_speed = 6, +		.max_speed = 20, +		.min_angle = -20, +		.max_angle = 20,  		.begin_lifespan = 0,  		.end_lifespan = 60,  		.force_over_time = Vector2{0, 0}, |