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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-19 09:07:34 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-19 09:07:34 +0100
commitebe2fcfce52d9a303c5fa19d79554e20ac7f0bac (patch)
treefa439f34c28973eb7adff6052d96bff8a45d663a
parentd0286486b5fddcfb32dcd1f3010aef5368ee678e (diff)
removed absolute position because jaro is adjusting that
-rw-r--r--src/crepe/system/RenderSystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index ba09530..b4b745f 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -122,7 +122,7 @@ bool RenderSystem::render_particle(const Sprite & sprite, const Transform & tm){
ctx.draw(SDLContext::RenderContext{
.sprite = sprite,
.texture = res,
- .pos = AbsoluutPosition::get_position(tm, em.data.offset + sprite.data.position_offset),
+ .pos = p.position,
.angle = p.angle,
.scale = tm.scale,
});
@@ -138,7 +138,7 @@ void RenderSystem::render_normal(const Sprite & sprite, const Transform & tm) {
ctx.draw(SDLContext::RenderContext{
.sprite = sprite,
.texture = res,
- .pos = AbsoluutPosition::get_position(tm, sprite.data.position_offset),
+ .pos = tm.position,
.angle = tm.rotation,
.scale = tm.scale,
});