diff options
| author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-26 09:47:46 +0100 | 
|---|---|---|
| committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-26 09:47:46 +0100 | 
| commit | 85ae4b874262012af277492beb0c45cb4d86feef (patch) | |
| tree | 726bdf79b1174bde34d6acf7a146073cb7244190 | |
| parent | 0927b0b21189df130292cc59bda92cf51348b7c6 (diff) | |
Renamed componentArray to component_array
| -rw-r--r-- | src/crepe/ComponentManager.cpp | 6 | 
1 files changed, 3 insertions, 3 deletions
| diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp index 68b5edb..5b73009 100644 --- a/src/crepe/ComponentManager.cpp +++ b/src/crepe/ComponentManager.cpp @@ -17,11 +17,11 @@ void ComponentManager::delete_all_components_of_id(game_object_id_t id) {  	}  	// Loop through all the types (in the unordered_map<>) -	for (auto & [type, componentArray] : this->components) { +	for (auto & [type, component_array] : this->components) {  		// Make sure that the id (that we are looking for) is within the boundaries of the vector<> -		if (id < componentArray.size()) { +		if (id < component_array.size()) {  			// Clear the components at this specific id -			componentArray[id].clear(); +			component_array[id].clear();  		}  	}  } |