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authorMax-001 <maxsmits21@kpnmail.nl>2025-01-06 09:56:37 +0100
committerMax-001 <maxsmits21@kpnmail.nl>2025-01-06 09:56:37 +0100
commita4576c3bab0901074c53209c141b2a767c60d38a (patch)
treeb17563a92576d24108bd5b3e441db089332c9c2d
parente7cebc43f567b0fa1701d953a9f25d5f527e89bb (diff)
Improved Player speed and velocity
-rw-r--r--game/Config.h4
-rw-r--r--game/player/PlayerScript.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/game/Config.h b/game/Config.h
index 973944e..1e51141 100644
--- a/game/Config.h
+++ b/game/Config.h
@@ -23,5 +23,5 @@ static constexpr int VIEWPORT_X = 1100; // In game units
// 'GAME_HEIGHT' (below) should be replaced by '500' when game development is finished
static constexpr int VIEWPORT_Y = GAME_HEIGHT; // In game units
-static constexpr int PLAYER_SPEED = 100; // In game units
-static constexpr int PLAYER_GRAVITY_SCALE = 40; // In game units
+static constexpr int PLAYER_SPEED = 150; // In game units
+static constexpr int PLAYER_GRAVITY_SCALE = 60; // In game units
diff --git a/game/player/PlayerScript.cpp b/game/player/PlayerScript.cpp
index 3b4cc5e..c4ed6a0 100644
--- a/game/player/PlayerScript.cpp
+++ b/game/player/PlayerScript.cpp
@@ -80,7 +80,7 @@ void PlayerScript::fixed_update(crepe::duration_t dt) {
Rigidbody & rb = this->get_components_by_name<Rigidbody>("player").front();
if (this->get_key_state(Keycode::SPACE)) {
- rb.add_force_linear(vec2(0, -PLAYER_GRAVITY_SCALE / 3));
+ rb.add_force_linear(vec2(0, -PLAYER_GRAVITY_SCALE / 2.5));
if (prev_anim != 1) {
for (Animator & anim : animators) {
anim.active = true;