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author | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-02 12:33:42 +0200 |
---|---|---|
committer | Max-001 <80035972+Max-001@users.noreply.github.com> | 2024-10-02 12:33:42 +0200 |
commit | aedbb8b82f13d8b390419e59cea098ea73295df5 (patch) | |
tree | 208cb59e1031509eca33f4385daa068996ba438c | |
parent | 24d284a4ebf7928310e42aaff2d4a1a08c7a7dd5 (diff) |
Little fix in CMakeLists.txt and forced output to type debug
-rw-r--r-- | mwe/ecs-homemade/CMakeLists.txt | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/mwe/ecs-homemade/CMakeLists.txt b/mwe/ecs-homemade/CMakeLists.txt index 5960181..2819727 100644 --- a/mwe/ecs-homemade/CMakeLists.txt +++ b/mwe/ecs-homemade/CMakeLists.txt @@ -1,14 +1,17 @@ cmake_minimum_required(VERSION 3.5) -project(ecs-homemake) +project(ecs-homemade) # Set the C++ standard (optional, but good practice) set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD_REQUIRED True) -add_executable(ecs-homemake +# Use the debug mode (otherwise breakpoints are not compiled) +set(CMAKE_BUILD_TYPE Debug) + +add_executable(ecs-homemade src/main.cpp src/ComponentManager.cpp src/Components.cpp src/GameObjectMax.cpp ) -target_include_directories(ecs-homemake PRIVATE "${CMAKE_SOURCE_DIR}/inc") +target_include_directories(ecs-homemade PRIVATE "${CMAKE_SOURCE_DIR}/inc") |