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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 15:51:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 15:51:01 +0100
commit74533e9fbcd0360950daec4dc297e48e30a8a2d0 (patch)
tree09933bed95a0c2c79ed1b4a3e0da2dbe0ca11f98
parenta47b981c2254e1d49f58ebd4244c1be4624ba998 (diff)
`make format`
-rw-r--r--src/crepe/api/Sprite.cpp2
-rw-r--r--src/crepe/api/Texture.cpp2
-rw-r--r--src/crepe/system/ParticleSystem.cpp2
-rw-r--r--src/crepe/system/PhysicsSystem.cpp2
-rw-r--r--src/crepe/system/RenderSystem.cpp4
-rw-r--r--src/crepe/system/ScriptSystem.cpp2
-rw-r--r--src/crepe/util/LogColor.h2
-rw-r--r--src/crepe/util/log.h3
-rw-r--r--src/example/physics.cpp2
-rw-r--r--src/example/rendering.cpp2
10 files changed, 11 insertions, 12 deletions
diff --git a/src/crepe/api/Sprite.cpp b/src/crepe/api/Sprite.cpp
index 3fd6018..3dd44f2 100644
--- a/src/crepe/api/Sprite.cpp
+++ b/src/crepe/api/Sprite.cpp
@@ -3,9 +3,9 @@
#include "../util/log.h"
-#include "Texture.h"
#include "Component.h"
#include "Sprite.h"
+#include "Texture.h"
using namespace std;
using namespace crepe;
diff --git a/src/crepe/api/Texture.cpp b/src/crepe/api/Texture.cpp
index b84a3c6..b5001a6 100644
--- a/src/crepe/api/Texture.cpp
+++ b/src/crepe/api/Texture.cpp
@@ -1,7 +1,7 @@
#include <SDL2/SDL_render.h>
-#include "../util/log.h"
#include "../SDLContext.h"
+#include "../util/log.h"
#include "Asset.h"
#include "Texture.h"
diff --git a/src/crepe/system/ParticleSystem.cpp b/src/crepe/system/ParticleSystem.cpp
index 367c7d8..397b586 100644
--- a/src/crepe/system/ParticleSystem.cpp
+++ b/src/crepe/system/ParticleSystem.cpp
@@ -1,8 +1,8 @@
#include <cmath>
#include <ctime>
-#include "../api/ParticleEmitter.h"
#include "../ComponentManager.h"
+#include "../api/ParticleEmitter.h"
#include "ParticleSystem.h"
diff --git a/src/crepe/system/PhysicsSystem.cpp b/src/crepe/system/PhysicsSystem.cpp
index efec750..cea8062 100644
--- a/src/crepe/system/PhysicsSystem.cpp
+++ b/src/crepe/system/PhysicsSystem.cpp
@@ -1,9 +1,9 @@
#include <iostream>
+#include "../ComponentManager.h"
#include "../api/Force.h"
#include "../api/Rigidbody.h"
#include "../api/Transform.h"
-#include "../ComponentManager.h"
#include "PhysicsSystem.h"
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index b3c53db..ee3cdf2 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -1,11 +1,11 @@
#include <functional>
#include <vector>
+#include "../ComponentManager.h"
+#include "../SDLContext.h"
#include "../api/Sprite.h"
#include "../api/Transform.h"
#include "../util/log.h"
-#include "../SDLContext.h"
-#include "../ComponentManager.h"
#include "RenderSystem.h"
diff --git a/src/crepe/system/ScriptSystem.cpp b/src/crepe/system/ScriptSystem.cpp
index 731adae..f1fae4d 100644
--- a/src/crepe/system/ScriptSystem.cpp
+++ b/src/crepe/system/ScriptSystem.cpp
@@ -2,10 +2,10 @@
#include <functional>
#include <vector>
+#include "../ComponentManager.h"
#include "../api/BehaviorScript.h"
#include "../api/Script.h"
#include "../util/log.h"
-#include "../ComponentManager.h"
#include "ScriptSystem.h"
diff --git a/src/crepe/util/LogColor.h b/src/crepe/util/LogColor.h
index 7e60ba2..c1170cb 100644
--- a/src/crepe/util/LogColor.h
+++ b/src/crepe/util/LogColor.h
@@ -48,4 +48,4 @@ private:
std::string final = "";
};
-} // namespace crepe::util
+} // namespace crepe
diff --git a/src/crepe/util/log.h b/src/crepe/util/log.h
index b13b9cc..5a1cf00 100644
--- a/src/crepe/util/log.h
+++ b/src/crepe/util/log.h
@@ -17,8 +17,7 @@
// NOLINTBEGIN
#define dbg_logf(fmt, ...) \
_crepe_logf_here(crepe::LogLevel::DEBUG, ": " fmt, __VA_ARGS__)
-#define dbg_log(str) \
- _crepe_logf_here(crepe::LogLevel::DEBUG, "%s: " str, "")
+#define dbg_log(str) _crepe_logf_here(crepe::LogLevel::DEBUG, "%s: " str, "")
#define dbg_trace() _crepe_logf_here(crepe::LogLevel::TRACE, "%s", "")
// NOLINTEND
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
index d3a0f32..2dbddc2 100644
--- a/src/example/physics.cpp
+++ b/src/example/physics.cpp
@@ -2,13 +2,13 @@
#include <iostream>
#include <thread>
-#include <crepe/system/PhysicsSystem.h>
#include <crepe/Component.h>
#include <crepe/ComponentManager.h>
#include <crepe/api/Force.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Transform.h>
+#include <crepe/system/PhysicsSystem.h>
using namespace crepe;
using namespace std;
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
index 9c8d60c..b0ab60a 100644
--- a/src/example/rendering.cpp
+++ b/src/example/rendering.cpp
@@ -1,6 +1,6 @@
#include <crepe/ComponentManager.h>
-#include <crepe/system/RenderSystem.h>
#include <crepe/api/GameObject.h>
+#include <crepe/system/RenderSystem.h>
#include <crepe/util/log.h>
#include <crepe/api/AssetManager.h>