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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:49:37 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 20:49:37 +0100
commitfdd5c471dffd4a204a91e8d1d70567fa56ea29a5 (patch)
treeece2c3e32261fe9b0f7ccd3aa3bd4e98f74e3b28
parente8cd950b8ebd152d76d588d4fedc7f4c239b0835 (diff)
`make format`
-rw-r--r--src/crepe/Component.h1
-rw-r--r--src/crepe/ComponentManager.cpp4
-rw-r--r--src/crepe/ComponentManager.h7
-rw-r--r--src/crepe/api/Animator.cpp3
-rw-r--r--src/crepe/api/Camera.cpp4
-rw-r--r--src/crepe/api/GameObject.cpp12
-rw-r--r--src/crepe/api/GameObject.h4
-rw-r--r--src/crepe/api/LoopManager.cpp4
-rw-r--r--src/crepe/api/LoopManager.hpp2
-rw-r--r--src/crepe/api/Script.hpp3
-rw-r--r--src/crepe/api/Vector2.cpp20
-rw-r--r--src/crepe/facade/DB.cpp15
-rw-r--r--src/crepe/facade/Sound.cpp4
-rw-r--r--src/crepe/system/RenderSystem.cpp4
-rw-r--r--src/crepe/util/Log.h15
-rw-r--r--src/crepe/util/Log.hpp3
-rw-r--r--src/example/ecs.cpp12
-rw-r--r--src/example/scene_manager.cpp21
-rw-r--r--src/test/PhysicsTest.cpp12
19 files changed, 61 insertions, 89 deletions
diff --git a/src/crepe/Component.h b/src/crepe/Component.h
index 68b28ef..5279fb3 100644
--- a/src/crepe/Component.h
+++ b/src/crepe/Component.h
@@ -26,6 +26,7 @@ protected:
Component(game_object_id_t id);
//! Only the ComponentManager can create components
friend class ComponentManager;
+
public:
virtual ~Component() = default;
diff --git a/src/crepe/ComponentManager.cpp b/src/crepe/ComponentManager.cpp
index 67c6fc7..e310577 100644
--- a/src/crepe/ComponentManager.cpp
+++ b/src/crepe/ComponentManager.cpp
@@ -26,8 +26,8 @@ void ComponentManager::delete_all_components() {
}
GameObject ComponentManager::new_object(const string & name, const string & tag,
- const Vector2 & position,
- double rotation, double scale) {
+ const Vector2 & position, double rotation,
+ double scale) {
GameObject object{*this, this->next_id, name, tag, position, rotation, scale};
this->next_id++;
return object;
diff --git a/src/crepe/ComponentManager.h b/src/crepe/ComponentManager.h
index a14cb46..99d45d9 100644
--- a/src/crepe/ComponentManager.h
+++ b/src/crepe/ComponentManager.h
@@ -100,10 +100,9 @@ public:
std::vector<std::reference_wrapper<T>> get_components_by_type() const;
// TODO: doxygen
- GameObject new_object(const std::string & name,
- const std::string & tag = "",
- const Vector2 & position = {0, 0},
- double rotation = 0, double scale = 0);
+ GameObject new_object(const std::string & name, const std::string & tag = "",
+ const Vector2 & position = {0, 0}, double rotation = 0,
+ double scale = 0);
private:
/**
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp
index cccbc67..464b0fd 100644
--- a/src/crepe/api/Animator.cpp
+++ b/src/crepe/api/Animator.cpp
@@ -7,8 +7,7 @@
using namespace crepe;
-Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col,
- int col_animator)
+Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_animator)
: Component(id),
spritesheet(ss),
row(row),
diff --git a/src/crepe/api/Camera.cpp b/src/crepe/api/Camera.cpp
index eb99f7f..5835bdd 100644
--- a/src/crepe/api/Camera.cpp
+++ b/src/crepe/api/Camera.cpp
@@ -6,7 +6,9 @@
using namespace crepe;
-Camera::Camera(game_object_id_t id, const Color & bg_color) : Component(id), bg_color(bg_color) {
+Camera::Camera(game_object_id_t id, const Color & bg_color)
+ : Component(id),
+ bg_color(bg_color) {
dbg_trace();
}
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp
index 2b836e1..287e81d 100644
--- a/src/crepe/api/GameObject.cpp
+++ b/src/crepe/api/GameObject.cpp
@@ -7,7 +7,11 @@
using namespace crepe;
using namespace std;
-GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale) : id(id), component_manager(component_manager) {
+GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id,
+ const std::string & name, const std::string & tag,
+ const Vector2 & position, double rotation, double scale)
+ : id(id),
+ component_manager(component_manager) {
// Add Transform and Metadata components
ComponentManager & mgr = this->component_manager;
@@ -19,10 +23,12 @@ void GameObject::set_parent(const GameObject & parent) {
ComponentManager & mgr = this->component_manager;
// Set parent on own Metadata component
- vector<reference_wrapper<Metadata>> this_metadata = mgr.get_components_by_id<Metadata>(this->id);
+ vector<reference_wrapper<Metadata>> this_metadata
+ = mgr.get_components_by_id<Metadata>(this->id);
this_metadata.at(0).get().parent = parent.id;
// Add own id to children list of parent's Metadata component
- vector<reference_wrapper<Metadata>> parent_metadata = mgr.get_components_by_id<Metadata>(parent.id);
+ vector<reference_wrapper<Metadata>> parent_metadata
+ = mgr.get_components_by_id<Metadata>(parent.id);
parent_metadata.at(0).get().children.push_back(this->id);
}
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h
index cf6765a..34ef8bb 100644
--- a/src/crepe/api/GameObject.h
+++ b/src/crepe/api/GameObject.h
@@ -29,7 +29,9 @@ private:
* \param rotation The rotation of the GameObject
* \param scale The scale of the GameObject
*/
- GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale);
+ GameObject(ComponentManager & component_manager, game_object_id_t id,
+ const std::string & name, const std::string & tag, const Vector2 & position,
+ double rotation, double scale);
//! ComponentManager instances GameObject
friend class ComponentManager;
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index f0788ab..6303e2b 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -22,9 +22,7 @@ LoopManager::LoopManager() {
this->load_system<ScriptSystem>();
}
-ComponentManager & LoopManager::get_component_manager() {
- return this->component_manager;
-}
+ComponentManager & LoopManager::get_component_manager() { return this->component_manager; }
void LoopManager::process_input() {
SDLContext::get_instance().handle_events(this->game_running);
diff --git a/src/crepe/api/LoopManager.hpp b/src/crepe/api/LoopManager.hpp
index 85a329b..0b14fdb 100644
--- a/src/crepe/api/LoopManager.hpp
+++ b/src/crepe/api/LoopManager.hpp
@@ -1,8 +1,8 @@
#pragma once
#include <cassert>
-#include <memory>
#include <format>
+#include <memory>
#include "../system/System.h"
diff --git a/src/crepe/api/Script.hpp b/src/crepe/api/Script.hpp
index 13b8077..c4e07e8 100644
--- a/src/crepe/api/Script.hpp
+++ b/src/crepe/api/Script.hpp
@@ -12,7 +12,8 @@ T & Script::get_component() const {
using namespace std;
vector<reference_wrapper<T>> all_components = this->get_components<T>();
if (all_components.size() < 1)
- throw runtime_error(format("Script: no component found with type = {}", typeid(T).name()));
+ throw runtime_error(
+ format("Script: no component found with type = {}", typeid(T).name()));
return all_components.back().get();
}
diff --git a/src/crepe/api/Vector2.cpp b/src/crepe/api/Vector2.cpp
index 97b74ac..30b968e 100644
--- a/src/crepe/api/Vector2.cpp
+++ b/src/crepe/api/Vector2.cpp
@@ -2,17 +2,11 @@
using namespace crepe;
-Vector2 Vector2::operator-(const Vector2 & other) const {
- return {x - other.x, y - other.y};
-}
+Vector2 Vector2::operator-(const Vector2 & other) const { return {x - other.x, y - other.y}; }
-Vector2 Vector2::operator+(const Vector2 & other) const {
- return {x + other.x, y + other.y};
-}
+Vector2 Vector2::operator+(const Vector2 & other) const { return {x + other.x, y + other.y}; }
-Vector2 Vector2::operator*(double scalar) const {
- return {x * scalar, y * scalar};
-}
+Vector2 Vector2::operator*(double scalar) const { return {x * scalar, y * scalar}; }
Vector2 & Vector2::operator*=(const Vector2 & other) {
x *= other.x;
@@ -34,10 +28,6 @@ Vector2 & Vector2::operator+=(double other) {
Vector2 Vector2::operator-() const { return {-x, -y}; }
-bool Vector2::operator==(const Vector2 & other) const {
- return x == other.x && y == other.y;
-}
+bool Vector2::operator==(const Vector2 & other) const { return x == other.x && y == other.y; }
-bool Vector2::operator!=(const Vector2 & other) const {
- return !(*this == other);
-}
+bool Vector2::operator!=(const Vector2 & other) const { return !(*this == other); }
diff --git a/src/crepe/facade/DB.cpp b/src/crepe/facade/DB.cpp
index 00acf04..d5d19dc 100644
--- a/src/crepe/facade/DB.cpp
+++ b/src/crepe/facade/DB.cpp
@@ -18,7 +18,8 @@ DB::DB(const string & path) {
this->db = {db, [](libdb::DB * db) { db->close(db, 0); }};
// load or create database file
- ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL, libdb::DB_BTREE, DB_CREATE, 0);
+ ret = this->db->open(this->db.get(), NULL, path.c_str(), NULL, libdb::DB_BTREE, DB_CREATE,
+ 0);
if (ret != 0) throw runtime_error(format("db->open: {}", libdb::db_strerror(ret)));
// create cursor
@@ -42,22 +43,18 @@ string DB::get(const string & key) {
memset(&db_val, 0, sizeof(libdb::DBT));
int ret = this->cursor->get(this->cursor.get(), &db_key, &db_val, DB_FIRST);
- if (ret == 0)
- return {static_cast<char *>(db_val.data), db_val.size};
+ if (ret == 0) return {static_cast<char *>(db_val.data), db_val.size};
string err = format("cursor->get: {}", libdb::db_strerror(ret));
- if (ret == DB_NOTFOUND)
- throw out_of_range(err);
- else
- throw runtime_error(err);
+ if (ret == DB_NOTFOUND) throw out_of_range(err);
+ else throw runtime_error(err);
}
void DB::set(const string & key, const string & value) {
libdb::DBT db_key = this->to_thing(key);
libdb::DBT db_val = this->to_thing(value);
int ret = this->db->put(this->db.get(), NULL, &db_key, &db_val, 0);
- if (ret != 0)
- throw runtime_error(format("cursor->get: {}", libdb::db_strerror(ret)));
+ if (ret != 0) throw runtime_error(format("cursor->get: {}", libdb::db_strerror(ret)));
}
bool DB::has(const std::string & key) {
diff --git a/src/crepe/facade/Sound.cpp b/src/crepe/facade/Sound.cpp
index a65b052..7aa89a9 100644
--- a/src/crepe/facade/Sound.cpp
+++ b/src/crepe/facade/Sound.cpp
@@ -16,9 +16,7 @@ Sound::Sound(const char * src) {
this->load(make_unique<Asset>(src));
}
-void Sound::load(unique_ptr<Asset> res) {
- this->sample.load(res->get_canonical().c_str());
-}
+void Sound::load(unique_ptr<Asset> res) { this->sample.load(res->get_canonical().c_str()); }
void Sound::play() {
SoundContext & ctx = SoundContext::get_instance();
diff --git a/src/crepe/system/RenderSystem.cpp b/src/crepe/system/RenderSystem.cpp
index 19493f7..fa3d0de 100644
--- a/src/crepe/system/RenderSystem.cpp
+++ b/src/crepe/system/RenderSystem.cpp
@@ -11,9 +11,7 @@
using namespace crepe;
-void RenderSystem::clear_screen() const {
- SDLContext::get_instance().clear_screen();
-}
+void RenderSystem::clear_screen() const { SDLContext::get_instance().clear_screen(); }
void RenderSystem::present_screen() const { SDLContext::get_instance().present_screen(); }
void RenderSystem::update_camera() {
diff --git a/src/crepe/util/Log.h b/src/crepe/util/Log.h
index e0844ca..d55b11e 100644
--- a/src/crepe/util/Log.h
+++ b/src/crepe/util/Log.h
@@ -9,16 +9,14 @@
// utility macros
#define _crepe_logf_here(level, fmt, ...) \
- crepe::Log::logf( \
- level, "{}" fmt, \
- crepe::LogColor().fg_white(false).str(std::format( \
- "{} ({}:{})", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__)), \
- __VA_ARGS__)
+ crepe::Log::logf(level, "{}" fmt, \
+ crepe::LogColor().fg_white(false).str(std::format( \
+ "{} ({}:{})", __PRETTY_FUNCTION__, __FILE_NAME__, __LINE__)), \
+ __VA_ARGS__)
// very illegal global function-style macros
// NOLINTBEGIN
-#define dbg_logf(fmt, ...) \
- _crepe_logf_here(crepe::Log::Level::DEBUG, ": " fmt, __VA_ARGS__)
+#define dbg_logf(fmt, ...) _crepe_logf_here(crepe::Log::Level::DEBUG, ": " fmt, __VA_ARGS__)
#define dbg_log(str) _crepe_logf_here(crepe::Log::Level::DEBUG, ": {}", str)
#define dbg_trace() _crepe_logf_here(crepe::Log::Level::TRACE, "", "")
// NOLINTEND
@@ -59,8 +57,7 @@ public:
* \param args Format arguments
*/
template <class... Args>
- static void logf(const Level & level, std::format_string<Args...> fmt,
- Args &&... args);
+ static void logf(const Level & level, std::format_string<Args...> fmt, Args &&... args);
/**
* \brief Format a message and log it (with default severity \c INFO)
diff --git a/src/crepe/util/Log.hpp b/src/crepe/util/Log.hpp
index 651f076..c2156cd 100644
--- a/src/crepe/util/Log.hpp
+++ b/src/crepe/util/Log.hpp
@@ -10,8 +10,7 @@ void Log::logf(std::format_string<Args...> fmt, Args &&... args) {
}
template <class... Args>
-void Log::logf(const Level & level, std::format_string<Args...> fmt,
- Args &&... args) {
+void Log::logf(const Level & level, std::format_string<Args...> fmt, Args &&... args) {
Log::log(level, std::format(fmt, std::forward<Args>(args)...));
}
diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp
index 711bde6..d5ba51b 100644
--- a/src/example/ecs.cpp
+++ b/src/example/ecs.cpp
@@ -14,14 +14,10 @@ int main() {
// Create a few GameObjects
try {
GameObject body = mgr.new_object("body", "person", Vector2{0, 0}, 0, 1);
- GameObject right_leg
- = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1);
- GameObject left_leg
- = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1);
- GameObject right_foot
- = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1);
- GameObject left_foot
- = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1);
+ GameObject right_leg = mgr.new_object("rightLeg", "person", Vector2{1, 1}, 0, 1);
+ GameObject left_leg = mgr.new_object("leftLeg", "person", Vector2{1, 1}, 0, 1);
+ GameObject right_foot = mgr.new_object("rightFoot", "person", Vector2{2, 2}, 0, 1);
+ GameObject left_foot = mgr.new_object("leftFoot", "person", Vector2{2, 2}, 0, 1);
// Set the parent of each GameObject
right_foot.set_parent(right_leg);
diff --git a/src/example/scene_manager.cpp b/src/example/scene_manager.cpp
index 62720eb..accec7d 100644
--- a/src/example/scene_manager.cpp
+++ b/src/example/scene_manager.cpp
@@ -16,12 +16,9 @@ public:
void load_scene() {
auto & mgr = this->component_manager;
- GameObject object1
- = mgr.new_object("scene_1", "tag_scene_1", Vector2{0, 0}, 0, 1);
- GameObject object2
- = mgr.new_object("scene_1", "tag_scene_1", Vector2{1, 0}, 0, 1);
- GameObject object3
- = mgr.new_object("scene_1", "tag_scene_1", Vector2{2, 0}, 0, 1);
+ GameObject object1 = mgr.new_object("scene_1", "tag_scene_1", Vector2{0, 0}, 0, 1);
+ GameObject object2 = mgr.new_object("scene_1", "tag_scene_1", Vector2{1, 0}, 0, 1);
+ GameObject object3 = mgr.new_object("scene_1", "tag_scene_1", Vector2{2, 0}, 0, 1);
}
};
@@ -31,14 +28,10 @@ public:
void load_scene() {
auto & mgr = this->component_manager;
- GameObject object1
- = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 0}, 0, 1);
- GameObject object2
- = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 1}, 0, 1);
- GameObject object3
- = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 2}, 0, 1);
- GameObject object4
- = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 3}, 0, 1);
+ GameObject object1 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 0}, 0, 1);
+ GameObject object2 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 1}, 0, 1);
+ GameObject object3 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 2}, 0, 1);
+ GameObject object4 = mgr.new_object("scene_2", "tag_scene_2", Vector2{0, 3}, 0, 1);
}
};
diff --git a/src/test/PhysicsTest.cpp b/src/test/PhysicsTest.cpp
index edb76e9..1e37c26 100644
--- a/src/test/PhysicsTest.cpp
+++ b/src/test/PhysicsTest.cpp
@@ -49,8 +49,7 @@ public:
TEST_F(PhysicsTest, gravity) {
Config::get_instance().physics.gravity = 1;
ComponentManager & mgr = this->component_manager;
- vector<reference_wrapper<Transform>> transforms
- = mgr.get_components_by_id<Transform>(0);
+ vector<reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0);
const Transform & transform = transforms.front().get();
ASSERT_FALSE(transforms.empty());
EXPECT_EQ(transform.position.y, 0);
@@ -64,8 +63,7 @@ TEST_F(PhysicsTest, gravity) {
TEST_F(PhysicsTest, max_velocity) {
ComponentManager & mgr = this->component_manager;
- vector<reference_wrapper<Rigidbody>> rigidbodies
- = mgr.get_components_by_id<Rigidbody>(0);
+ vector<reference_wrapper<Rigidbody>> rigidbodies = mgr.get_components_by_id<Rigidbody>(0);
Rigidbody & rigidbody = rigidbodies.front().get();
ASSERT_FALSE(rigidbodies.empty());
EXPECT_EQ(rigidbody.data.linear_velocity.y, 0);
@@ -88,11 +86,9 @@ TEST_F(PhysicsTest, max_velocity) {
TEST_F(PhysicsTest, movement) {
Config::get_instance().physics.gravity = 0;
ComponentManager & mgr = this->component_manager;
- vector<reference_wrapper<Rigidbody>> rigidbodies
- = mgr.get_components_by_id<Rigidbody>(0);
+ vector<reference_wrapper<Rigidbody>> rigidbodies = mgr.get_components_by_id<Rigidbody>(0);
Rigidbody & rigidbody = rigidbodies.front().get();
- vector<reference_wrapper<Transform>> transforms
- = mgr.get_components_by_id<Transform>(0);
+ vector<reference_wrapper<Transform>> transforms = mgr.get_components_by_id<Transform>(0);
const Transform & transform = transforms.front().get();
ASSERT_FALSE(rigidbodies.empty());
ASSERT_FALSE(transforms.empty());