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BranchCommit messageAuthorAge
loek/audioadded thoughtsLoek Le Blansch7 days
loek/cleanupfinal touchups 2 for #26Loek Le Blansch5 days
loek/collision-systemdo not call event handlers when behaviorscript is not active + add doxygenLoek Le Blansch12 hours
loek/configmerge master into loek/configLoek Le Blansch4 weeks
loek/savemgrmerge `master` into `loek/savemgr`Loek Le Blansch2 weeks
loek/scriptsstore `game_object_id` by value instead of reference in ScriptLoek Le Blansch51 min.
loek/testsmove more files from `loek/tests` to `loek/audio`Loek Le Blansch8 days
loek/util`make format`Loek Le Blansch11 hours
loek/wrap`make format`Loek Le Blansch6 days
master`make format`Loek Le Blansch11 hours
[...]
 
 
AgeCommit messageAuthor
2024-09-22add soloud audio POCpoc/audio-soloudLoek Le Blansch
2024-09-21remove lazy.mk and update readmeLoek Le Blansch
2024-09-21`make format`Loek Le Blansch
2024-09-21move gameloop poc to mweLoek Le Blansch
2024-09-18gameloop poc working with variable and constant updateWBoerenkamps
2024-09-18gameloop saveWBoerenkamps
2024-09-16trying out engine controlled game loopsWBoerenkamps
2024-09-05add editorconfig to recommended vscode extension listLoek Le Blansch
2024-09-04add vscode cmake tools configurationLoek Le Blansch
2024-09-04update readmeLoek Le Blansch
[...]
 
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