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BranchCommit messageAuthorAge
loek/audiomerge with `master`Loek Le Blansch36 hours
loek/cleanupfinal touchups 2 for #26Loek Le Blansch7 days
loek/collision-systemdo not call event handlers when behaviorscript is not active + add doxygenLoek Le Blansch3 days
loek/hotfixfix RenderSystem unit test path resolution + reset Config before each testLoek Le Blansch29 hours
loek/savemgrmerge `master` into `loek/savemgr`Loek Le Blansch3 weeks
loek/scriptsstore `game_object_id` by value instead of reference in ScriptLoek Le Blansch2 days
loek/testsmove more files from `loek/tests` to `loek/audio`Loek Le Blansch11 days
loek/util`make format`Loek Le Blansch3 days
loek/wrap`make format`Loek Le Blansch8 days
mastermore documentationLoek Le Blansch34 hours
[...]
 
 
AgeCommit messageAuthor
2 daysstore `game_object_id` by value instead of reference in Scriptloek/scriptsLoek Le Blansch
3 days`make format`Loek Le Blansch
3 daysuse OptionalRef instead of pointer referencesLoek Le Blansch
3 daysmerge `master` into `loek/scripts`Loek Le Blansch
3 days`make format`loek/utilLoek Le Blansch
3 daysMerge branch 'master' into loek/utilLoek Le Blansch
3 days`make format`Loek Le Blansch
3 daysMerge branch 'master' into loek/scriptsLoek Le Blansch
3 daysAdjusted test according to changes in Scene and SceneManagermax-001
3 daysMerge remote-tracking branch 'origin/master' into max/doxygenmax-001
[...]
 
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