index
:
project-spc
loek/audio
loek/cleanup
loek/collision-system
loek/config
loek/hotfix
loek/savemgr
loek/scripts
loek/tests
loek/util
loek/wrap
master
poc/audio-miniaudio
poc/audio-soloud
poc/profiling
24-25 b13 spc: minor project engine
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Branch
Commit message
Author
Age
loek/audio
merge with `master`
Loek Le Blansch
36 hours
loek/cleanup
final touchups 2 for #26
Loek Le Blansch
7 days
loek/collision-system
do not call event handlers when behaviorscript is not active + add doxygen
Loek Le Blansch
3 days
loek/hotfix
fix RenderSystem unit test path resolution + reset Config before each test
Loek Le Blansch
29 hours
loek/savemgr
merge `master` into `loek/savemgr`
Loek Le Blansch
3 weeks
loek/scripts
store `game_object_id` by value instead of reference in Script
Loek Le Blansch
2 days
loek/tests
move more files from `loek/tests` to `loek/audio`
Loek Le Blansch
11 days
loek/util
`make format`
Loek Le Blansch
3 days
loek/wrap
`make format`
Loek Le Blansch
8 days
master
more documentation
Loek Le Blansch
34 hours
[...]
Age
Commit message
Author
2 days
store `game_object_id` by value instead of reference in Script
loek/scripts
Loek Le Blansch
3 days
`make format`
Loek Le Blansch
3 days
use OptionalRef instead of pointer references
Loek Le Blansch
3 days
merge `master` into `loek/scripts`
Loek Le Blansch
3 days
`make format`
loek/util
Loek Le Blansch
3 days
Merge branch 'master' into loek/util
Loek Le Blansch
3 days
`make format`
Loek Le Blansch
3 days
Merge branch 'master' into loek/scripts
Loek Le Blansch
3 days
Adjusted test according to changes in Scene and SceneManager
max-001
3 days
Merge remote-tracking branch 'origin/master' into max/doxygen
max-001
[...]
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