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#include "mode_maze.h"
#include "mode_grid.h"
#include "movement.h"
#include "orangutan_shim.h"
unsigned int g_w2_last_proportional = 0;
long g_w2_integral = 0;
//main function for maze mode
void w2_mode_maze() {
// PID controller
g_w2_position = read_line(g_w2_sensors, IR_EMITTERS_ON);
int proportional = ((int)g_w2_position) - 2000;
int derivative = proportional - g_w2_last_proportional;
g_w2_integral += proportional;
g_w2_last_proportional = proportional;
int power_difference = proportional / 20 + g_w2_integral / 10000 + derivative * 3 / 2;
const int max = 60;
if (power_difference > max) power_difference = max;
if (power_difference < -max) power_difference = -max;
if (g_w2_sensors[0] < 100 && g_w2_sensors[1] < 100 && g_w2_sensors[2] < 100 &&
g_w2_sensors[3] < 100 && g_w2_sensors[4] < 100) { //dead ends
w2_crosswalk_stroll();
}
else if (g_w2_sensors[0] >= 500 && g_w2_sensors[1] >= 250 && g_w2_sensors[2] >= 500 &&
g_w2_sensors[3] >= 250 && g_w2_sensors[4] >= 500) { //crossways or intersection
w2_maze_rotation_half_left();
}
else if (g_w2_sensors[0] >= 500 && g_w2_sensors[1] >= 200 && g_w2_sensors[4] < 100) { //left corners
w2_maze_rotation_half_left();
}
else { //normal line following
if (power_difference < 0 &&
(g_w2_sensors[2] > 100 || g_w2_sensors[3] > 100 || g_w2_sensors[1] > 100))
set_motors(max + power_difference, max);
else if (power_difference > 0 &&
(g_w2_sensors[2] > 100 || g_w2_sensors[3] > 100 || g_w2_sensors[1] > 100))
set_motors(max, max - power_difference);
}
}
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