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authorlonkaars <loek@pipeframe.xyz>2022-05-23 21:13:23 +0200
committerlonkaars <loek@pipeframe.xyz>2022-05-23 21:13:23 +0200
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WIP client architecture
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+# client code
+
+this is the subdirectory for all client code (runs on pc/laptop)
+
+this page is WIP
+
+## features
+
+|feature|due|status|author|description|
+|-|-|-|-|-|
+|view warnings / errors|
+|direct control|
+|enable/disable emergency mode|
+
+
+
+
+
+## interface
+
+the client is a user-facing application that allows control and monitoring of
+the robot in various ways. it primarily works in a command-line way, with the
+user typing commands that get translated to protocol messages, and sent to the
+robot. to start the interface, the user should run `./main <com-port> [command]
+[args]`. by not specifying a command, the interactive shell is launched which
+looks like this (and it's supposed to be in dutch):
+
+```
+verbonden, 2ms ping (0.0.2-11-g92c394b) batterij 100%
+[huidige logica-modus] 0 waarschuwingen, 0 foutmeldingen
+--------------------------------------------------------------------------------
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+welkom in de wall-e2 console applicatie! deze client is versie
+0.0.2-11-g92c394b
+
+typ 'help' om alle commando's te zien in een lijst, of 'doei' om deze
+applicatie weer te sluiten.
+
+w2>
+```
+
+the top status bar is always supposed to be visible, and is sort of inspired by
+[ncmpcpp](https://github.com/ncmpcpp/ncmpcpp). because the client software
+should use no libraries if possible, a custom renderer needs to be implemented,
+though it doesn't matter if it's very primitive.
+
+going from top-left in reading order the status bar contains: connection
+status, ping time, robot version number, robot battery info, current logic
+mode, warnings and critical exceptions. the version number is aligned to the
+terminal center, and the battery and warning counters are aligned right. when a
+connection hasn't been established between the robot and client, the fields
+containing robot info should dissapear.
+
+## code structure
+
+because multithreading is hard, another cyclic system is used. the following
+modules are executed after each other:
+
+- serial read
+- stdin read (user input)
+- optional control mode handling
+
+## notes on ascii escape codes
+
+- color codes
+- terminal echo codes
+- how to read terminal (re)size
+- cursor movement
+