#ifndef _FSM_IBEHAVIOURALSTATE_HPP_
#define _FSM_IBEHAVIOURALSTATE_HPP_
///
/// Sub class used to define methods implemented by behavioural specific states.
///
class IBehaviouralState {
public:
///
/// Enters the current state. Used for setup.
///
virtual void enter() = 0;
///
/// Updates the current state, used for physics, etc.
///
virtual void act() = 0;
///
/// Exits the state, used for cleanup.
///
virtual void exit() = 0;
};
#endif // _FSM_IBEHAVIOURALSTATE_HPP_