#pragma once #include #include #ifdef __cplusplus extern "C" { #endif struct pb_msg { uint16_t addr; char* data; size_t length; }; /** * \brief Read chunk of input stream, and store resulting message in \p target * * This function is called for each chunk of data from an input stream, and * will parse the next puzzle bus message into \p target. The input stream is * assumed to only contain messages encoded by \p pb_write() * * \param target pointer to struct that will contain the finished message data * \param buf pointer to input stream data chunk * \param buf_sz size of \p buf * * \returns boolean true if a message was completely read, false if more data * is required * * \note target->data will automatically be allocated by this function, and * must be `free()`d by the caller when finished */ bool pb_read(struct pb_msg* target, char* buf, size_t buf_sz); /** * \brief Allocate and write a msgpack-formatted message to \p buf * * This function allocates a buffer large enough to fit the message specified * in \p target, and encodes the data in \p target in a format that can be * decoded later using \p pb_read() * * \param target pointer to struct that contains the message data * \param buf pointer to \c char* that will contain the formatted message * \param buf_sz pointer to \c size_t that will represent the final size of \p buf * * \returns boolean true if a the message could be encoded successfully, false * if there was some kind of error * * \note the pointer stored in \p buf must be `free()`d by the caller afterwards */ bool pb_write(struct pb_msg* target, char** buf, size_t* buf_sz); #ifdef __cplusplus } #endif