#pragma once #include "pb-types.h" #ifdef __cplusplus extern "C" { #endif /** * \ingroup pbdrv-mod * \defgroup pb_route Routing * \internal * \brief Parsed message handler routing * * These functions form a tree-shaped call graph, and are used to handle * specific commands received from \c pb_i2c_recv(). * * \{ */ /** * \brief Handle a message with type {\ref PB_CMD_PROP "PROP", \ref * PB_CMD_STATE "STATE", \ref PB_CMD_MAGIC "MAGIC"} * * Calls the next handler depending on \c msg->type. */ void pb_route_msg(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_PROP "PROP" message with action {\ref * pb_route_cmd_prop_req "REQ", \ref pb_route_cmd_prop_res "RES", \ref * pb_route_cmd_prop_set "SET"} * * Calls the next handler depending on \c msg->action. */ void pb_route_cmd_prop(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_STATE "STATE" message with action {\ref * pb_route_cmd_state_req "REQ", \ref pb_route_cmd_state_res "RES", \ref * pb_route_cmd_state_set "SET"} * * Calls the next handler depending on \c msg->action. */ void pb_route_cmd_state(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_MAGIC "MAGIC" message with action {\ref * pb_route_cmd_magic_req "REQ", \ref pb_route_cmd_magic_res "RES"} * * Calls the next handler depending on \c msg->action. * * \note Messages with type \c MAGIC and action \c SET will be silently * ignored, as there is no such command. */ void pb_route_cmd_magic(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_PROP "PROP" message with action \ref * PB_ACTION_REQ "REQ" * * The default implementation of this function is empty, as puzzle module * properties are user-defined. */ void pb_route_cmd_prop_req(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_PROP "PROP" message with action \ref * PB_ACTION_RES "RES" * * The default implementation of this function is empty, as puzzle module * properties are user-defined. */ void pb_route_cmd_prop_res(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_PROP "PROP" message with action \ref * PB_ACTION_SET "SET" * * The default implementation of this function is empty, as puzzle module * properties are user-defined. */ void pb_route_cmd_prop_set(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_STATE "STATE" message with action \ref * PB_ACTION_REQ "REQ" * * The default implementation of this function does the following: * - Call \c pb_hook_ev_module_init() if this is the first received \c STATE \c * REQ command. * - Call \c pb_hook_ev_main_state_update() if the main controller state has * changed. * - Reply with a \c STATE \c RES message. */ void pb_route_cmd_state_req(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_STATE "STATE" message with action \ref * PB_ACTION_RES "RES" * * The default implementation of this function is empty, as only the main * controller handles this type of command. */ void pb_route_cmd_state_res(pb_msg_t * msg); // TODO: add link to pb_route_cmd_state_res handler in main/i2c.c /** * \brief Handle a \ref PB_CMD_STATE "STATE" message with action \ref * PB_ACTION_SET "SET" * * The default implementation of this function does the following: * - Write the global state variable using \c pb_hook_mod_state_write(). */ void pb_route_cmd_state_set(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_MAGIC "MAGIC" message with action \ref * PB_ACTION_REQ "REQ" * * The default implementation of this function does the following: * - Verify the size of the magic string * - Verify the content of the magic string * - Reply with a \c MAGIC \c RES message. */ void pb_route_cmd_magic_req(pb_msg_t * msg); /** * \brief Handle a \ref PB_CMD_MAGIC "MAGIC" message with action \ref * PB_ACTION_RES "RES" * * The default implementation of this function is empty, as only the main * controller handles this type of command. (\ref main_route_cmd_magic_res * "link") */ void pb_route_cmd_magic_res(pb_msg_t * msg); /// \} /** * \ingroup pb_hook * \defgroup pb_hook_route Routing * \brief Conditionally use substitute or extend the built-in message handlers * \{ */ /** * \brief \c pb_route_msg() hook * * The default implementation of this function immediately returns false. * * \return \c true if execution should continue to the default handler, or \c * false if it should stop (i.e. the message was handled). */ bool pb_hook_route_msg(pb_msg_t * msg); //! \c pb_route_cmd_prop() hook \copydetails pb_hook_route_msg bool pb_hook_route_cmd_prop(pb_msg_t * msg); //! \c pb_route_cmd_state() hook \copydetails pb_hook_route_msg bool pb_hook_route_cmd_state(pb_msg_t * msg); //! \c pb_route_cmd_magic() hook \copydetails pb_hook_route_msg bool pb_hook_route_cmd_magic(pb_msg_t * msg); /// \} /** * \ingroup pb_hook * \defgroup pb_hook_ev Events * \brief Functions called on puzzle bus-related events * \{ */ /** * \brief Main controller state update hook * * The default implementation of this function is empty. * * \param state New state of main controller * * \note This function is also called when the first \c STATE \c REQ command is * received, as the main controller state variable used to check if the state * actually changed is initialized to \ref PB_GS_NOINIT. In this case, this * function is called *after* \c pb_hook_ev_module_init(). */ void pb_hook_ev_main_state_update(pb_global_state_t state); /** * \brief Module initialized hook * * The default implementation of this function calls \c * pb_hook_mod_state_write() with \ref PB_GS_IDLE. * * This function is called when the first \c STATE \c REQ command is received, * indicating this puzzle module has been registered successfully by the main * controller, and is now part of an active play session. */ void pb_hook_ev_module_init(); /// \} #ifdef __cplusplus } #endif