#include #include // MIN() macro #include #include "i2ctcpv1.h" int i2ctcp_read(i2ctcp_msg_t * target, const char * buf, size_t buf_sz) { // at start of message if (target->_rdata == 0) { // NOTE: The entire start of a message needs to be readable from the buffer // at this point. When target->addr can be read and target->length is past // the end of the current buffer block, this function will crash and burn. // This is a highly unlikely scenario, as i2ctcp_read is called for each // chunk of a TCP frame, and frames (should) include only one puzzle bus // message. The check here is kind of optional. if (buf_sz < 4) return -1; // mpack reader is used for the first buffer block, as it contains the data // size info mpack_reader_t reader; mpack_reader_init_data(&reader, buf, buf_sz); target->addr = mpack_expect_u16(&reader); target->length = target->_rdata = mpack_expect_bin(&reader); target->data = (char *) malloc(target->length); // read remaining data in (header) packet size_t to_read = mpack_reader_remaining(&reader, NULL); mpack_read_bytes(&reader, target->data, to_read); target->_rdata -= to_read; } else { // continue reading chunks of target->data until the amount of bytes // specified in target->length size_t to_read = MIN(buf_sz, target->_rdata); char * data = target->data + target->length - target->_rdata; memcpy(data, buf, to_read); target->_rdata -= to_read; } // if rdata = 0, the message was completely read return target->_rdata; } void i2ctcp_read_reset(i2ctcp_msg_t * target) { target->_rdata = 0; } bool i2ctcp_write(const i2ctcp_msg_t * target, char ** buf, size_t * buf_sz) { mpack_writer_t writer; mpack_writer_init_growable(&writer, buf, buf_sz); mpack_write_u16(&writer, target->addr); mpack_write_bin(&writer, target->data, target->length); // finish writing return mpack_writer_destroy(&writer) == mpack_ok; }