# puzzle box client goal (in order of implementation): ``` (pbc) help exit exit pbc test send a test puzbus message help show this help send [debug] send raw message status show global puzzle box state (main controller state) reset reset entire game state ls list connected puzzle modules ``` ``` send 0x39 "Hello world!" de:ad:be:ef 0xff 5 0a 0750 ^~~~~~~~~~~~~~ ^~~~~~~~~~~ ~^~~ ~^ ~^ ~~~~^ STR_INTP BYTE_ARR UNSIGNED UNSIGNED UNSIGNED UNSIGNED (hex+0x) (dec) (hex) (oct) ```