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-rw-r--r--shared/include.cmake5
-rw-r--r--shared/pb/bus.h18
-rw-r--r--shared/pb/mod/main.h13
-rw-r--r--shared/pb/moddrv.c118
-rw-r--r--shared/pb/moddrv.h62
-rw-r--r--shared/pb/spec.adoc133
-rw-r--r--shared/pb/types.h74
7 files changed, 423 insertions, 0 deletions
diff --git a/shared/include.cmake b/shared/include.cmake
new file mode 100644
index 0000000..c4b01c2
--- /dev/null
+++ b/shared/include.cmake
@@ -0,0 +1,5 @@
+include_directories(${CMAKE_CURRENT_LIST_DIR})
+add_library(puzbus STATIC
+ ${CMAKE_CURRENT_LIST_DIR}/pb/moddrv.c
+ )
+
diff --git a/shared/pb/bus.h b/shared/pb/bus.h
new file mode 100644
index 0000000..6f464c3
--- /dev/null
+++ b/shared/pb/bus.h
@@ -0,0 +1,18 @@
+#pragma once
+
+// Adafruit NeoTrellis modules
+#define BUSADDR_ADA_NEO_1 0x2E
+#define BUSADDR_ADA_NEO_2 0x2F
+#define BUSADDR_ADA_NEO_3 0x30
+#define BUSADDR_ADA_NEO_4 0x32
+
+// TODO: ???
+#define BUSADDR_MOD_NEOTRELLIS 0
+#define BUSADDR_MOD_SOFTWARE 0
+#define BUSADDR_MOD_HARDWARE 0
+#define BUSADDR_MOD_VAULT 0
+// #define BUSADDR_MOD_AUTOMATION 0
+
+// main controller
+#define BUSADDR_MAIN 0x00
+
diff --git a/shared/pb/mod/main.h b/shared/pb/mod/main.h
new file mode 100644
index 0000000..56ccd3d
--- /dev/null
+++ b/shared/pb/mod/main.h
@@ -0,0 +1,13 @@
+#pragma once
+
+#include "../types.h"
+
+typedef struct __packed {
+ const uint8_t addr;
+ const enum pb_state state;
+} pb_mod_main_mod_t;
+
+enum __packed {
+ PB_MOD_MAIN_ADDR_MODS = 0x01, //!< connected puzzle modules
+};
+
diff --git a/shared/pb/moddrv.c b/shared/pb/moddrv.c
new file mode 100644
index 0000000..1f7fab8
--- /dev/null
+++ b/shared/pb/moddrv.c
@@ -0,0 +1,118 @@
+#include <memory.h>
+
+#include "types.h"
+#include "moddrv.h"
+
+/** \brief [private] placeholder global state variable */
+static enum pb_state _global_state = PB_GS_NOINIT;
+
+/** \brief [private] main controller global state */
+static enum pb_state _main_state = PB_GS_NOINIT;
+
+__weak enum pb_state pbdrv_hook_mod_state_read() {
+ return _global_state;
+}
+
+__weak void pbdrv_hook_mod_state_write(enum pb_state state) {
+ _global_state = state;
+}
+
+__weak void pbdrv_i2c_recv(uint16_t i2c_addr, const char * buf, size_t sz) {
+ if (sz == 0) return;
+ enum pb_cmd cmd = (enum pb_cmd) buf[0];
+
+ // shift buffer pointer to only contain the puzzle bus message buf
+ buf++;
+ sz--;
+
+ // allow user to implement custom commands
+ if (pbdrv_hook_cmd(i2c_addr, cmd, buf, sz))
+ return;
+
+ switch (cmd) {
+ case PB_CMD_READ: return pbdrv_handle_read(i2c_addr, buf, sz);
+ case PB_CMD_WRITE: return pbdrv_handle_write(i2c_addr, buf, sz);
+ case PB_CMD_MAGIC: return pbdrv_handle_magic(i2c_addr, buf, sz);
+ case PB_CMD_SEX: return pbdrv_handle_sex(i2c_addr, buf, sz);
+ default: return;
+ }
+}
+
+__weak void pbdrv_handle_read(uint16_t i2c_addr, const char * buf, size_t sz) {
+ if (sz == 0) return;
+ pb_cmd_read_t * cmd = (pb_cmd_read_t *) buf;
+
+ // allow user to addrimplement custom read handlers
+ if (pbdrv_hook_read(i2c_addr, cmd->address))
+ return;
+
+ switch (cmd->address) {
+ case PB_ADDR_GS: {
+ char res[] = {
+ PB_CMD_READ,
+ PB_ADDR_GS,
+ pbdrv_hook_mod_state_read(),
+ };
+ return pbdrv_i2c_send(i2c_addr, res, sizeof(res));
+ }
+ default: return;
+ }
+}
+
+__weak void pbdrv_handle_write(uint16_t i2c_addr, const char * buf, size_t sz) {
+ if (sz < 2) return; // must have address and at least 1 byte data
+ pb_cmd_write_t * cmd = (pb_cmd_write_t *) buf;
+
+ // allow user to implement custom read handlers
+ if (pbdrv_hook_write(i2c_addr, cmd->address, (char *) cmd->data, sz - 1))
+ return;
+
+ switch (cmd->address) {
+ case PB_ADDR_GS:
+ pbdrv_hook_mod_state_write(cmd->data[0]);
+ break;
+ default: return;
+ }
+}
+
+__weak void pbdrv_handle_magic(uint16_t i2c_addr, const char * buf, size_t sz) {
+ if (sz != sizeof(pb_magic_msg)) return;
+ if (memcmp(buf, pb_magic_msg, sizeof(pb_magic_msg)) != 0) return;
+
+ size_t res_size = sizeof(pb_cmd_t) + sizeof(pb_magic_res);
+ char res[res_size];
+ res[0] = PB_CMD_MAGIC;
+ memcpy(res, pb_magic_res, sizeof(pb_magic_res));
+
+ pbdrv_i2c_send(i2c_addr, res, res_size);
+}
+
+__weak void pbdrv_handle_sex(uint16_t i2c_addr, const char * buf, size_t sz) {
+ if (sz == 0) return;
+ pb_cmd_sex_t * cmd = (pb_cmd_sex_t *) buf;
+
+ // send own state
+ char res[] = {
+ PB_CMD_SEX,
+ pbdrv_hook_mod_state_read(),
+ };
+ pbdrv_i2c_send(i2c_addr, res, sizeof(res));
+
+ if (cmd->main_state == _main_state) return;
+ // keep main controller state
+ _main_state = cmd->main_state;
+ // call update if main state changed
+ pbdrv_hook_main_state_update(_main_state);
+}
+
+__weak void pbdrv_hook_main_state_update(enum pb_state state) { }
+__weak bool pbdrv_hook_cmd(uint16_t i2c_addr, enum pb_state cmd, const char * buf, size_t sz) {
+ return false;
+}
+__weak bool pbdrv_hook_read(uint16_t i2c_addr, uint8_t addr) {
+ return false;
+}
+__weak bool pbdrv_hook_write(uint16_t i2c_addr, uint8_t addr, const char * buf, size_t sz) {
+ return false;
+}
+
diff --git a/shared/pb/moddrv.h b/shared/pb/moddrv.h
new file mode 100644
index 0000000..ecfc13a
--- /dev/null
+++ b/shared/pb/moddrv.h
@@ -0,0 +1,62 @@
+#pragma once
+
+/**
+ * \file puzzle bus driver implementation
+ *
+ * Most \c pbdrv_* functions have a weak implementation, which may be
+ * overwritten by a custom implementation. This allows you to use the default
+ * implementation where possible, and only implement extensions required for
+ * your puzzle module. Please see spec.adoc for more information about how to
+ * use the puzzle bus driver library.
+ */
+
+#include <stdint.h>
+#include <stddef.h>
+#include <stdbool.h>
+
+#include "types.h"
+
+#ifndef PBDRV_MOD_NAME
+#define PBDRV_MOD_NAME "???"
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void pbdrv_i2c_recv(uint16_t i2c_addr, const char * buf, size_t sz);
+void pbdrv_i2c_send(uint16_t i2c_addr, const char * buf, size_t sz);
+
+enum pb_state pbdrv_hook_mod_state_read();
+void pbdrv_hook_mod_state_write(enum pb_state state);
+void pbdrv_hook_main_state_update(enum pb_state state);
+
+/**
+ * \name hooks
+ *
+ * Implementing this function allows you to use the weak implementation of \c
+ * pbdrv_i2c_recv() while being able to implement custom command handlers.
+ *
+ * \return true if the cmd was recognized, or false to forward the command to
+ * the default handlers
+ *
+ * \{
+ */
+
+/** \brief cmd receive hook */
+bool pbdrv_hook_cmd(uint16_t i2c_addr, enum pb_state cmd, const char * buf, size_t sz);
+/** \brief read cmd hook */
+bool pbdrv_hook_read(uint16_t i2c_addr, uint8_t addr);
+/** \brief write cmd hook */
+bool pbdrv_hook_write(uint16_t i2c_addr, uint8_t addr, const char * buf, size_t sz);
+//! \}
+
+void pbdrv_handle_read(uint16_t i2c_addr, const char * buf, size_t sz);
+void pbdrv_handle_write(uint16_t i2c_addr, const char * buf, size_t sz);
+void pbdrv_handle_magic(uint16_t i2c_addr, const char * buf, size_t sz);
+void pbdrv_handle_sex(uint16_t i2c_addr, const char * buf, size_t sz);
+
+#ifdef __cplusplus
+}
+#endif
+
diff --git a/shared/pb/spec.adoc b/shared/pb/spec.adoc
new file mode 100644
index 0000000..3172e84
--- /dev/null
+++ b/shared/pb/spec.adoc
@@ -0,0 +1,133 @@
+= Puzzle module specification
+
+This folder contains an implementation of the puzzle bus protocol
+specification, and is targeted at puzzle module developers. This document
+describes the required implementation steps for integrating a new game into the
+puzzle module framework.
+
+== The bus
+
+The puzzle bus carries data over a standard I^2^C bus. Additional details about
+this bus can be found in the link:../../docs/design.adoc[Design document].
+
+The following details are important to puzzle module developers, as they may
+cause unexpected behavior:
+
+- *Addresses influence the puzzle box's behavior*. The order of puzzles is
+ determined by the puzzle module address. Two puzzle modules may use the same
+ address, but this will mean that they cannot be used simultaniously in the
+ same puzzle box. Known addresses are documented in link:bus.h[].
+- *The read/write bit of an I^2^C frame determines how it's handled*. I^2^C
+ *read* frames are treated as requests, while *write* frames are treated as
+ responses.
+
+== Puzzle bus driver (pbdrv)
+
+The library in this folder is a partial implementation of the puzzle bus
+specification *for puzzle modules*. Most functions in the driver are marked
+with the 'weak' attribute, which allows you to override them by providing an
+implementation.
+
+In order to utilize this driver, the following must be done:
+
+- The ``pbdrv_i2c_recv`` function must be *called* for every received *I^2^C
+ read* frame
+- The ``pbdrv_i2c_send`` function must be *implemented* with the
+ platform-specific *I^2^C write* function
+
+This is enough to get the puzzle module registered. You may also want to
+implement some of the following integrations:
+
+- If your game uses the global state variable, you should implement the
+ <<sec:state-global,global state hooks>> to point the driver to your own
+ global state variable, and be notified of reads/writes to it.
+- If you want to expose additional game state variables over the puzzle bus,
+ you should implement the <<sec:state-aux,auxiliary state hooks>>.
+- If you want to implement custom puzzle bus commands, you can implement the
+ <<sec:cmd,command hook>>.
+
+All other kinds of integrations/hooks can likely be realized by overriding the
+default implementations, but this is discouraged.
+
+[[sec:state-global]]
+== Global state
+
+If your puzzle module defines its own global ``enum pb_state``, you can tell
+the driver to use it by implementing the ``pbdrv_hook_state_read`` and
+``pbdrv_hook_state_write`` functions. These functions are also used by the
+default implementation of the read/write commands to address 0 (global state).
+
+Example:
+
+```c
+pb_state_t global_state = PB_GS_NOINIT;
+
+pb_state_t pbdrv_hook_mod_state_read() {
+ return global_state;
+}
+
+void pbdrv_hook_mod_state_write(pb_state_t state) {
+ global_state = state;
+}
+```
+
+[[sec:state-aux]]
+== Auxiliary state
+
+You can expose additional state variables by implementing the
+``pbdrv_hook_read`` and ``pbdrv_hook_write`` functions. These functions should
+return ``true`` for state addresses you want to override.
+
+Example:
+
+```c
+#define CUSTOM_VAR_ADDR 0x01
+uint8_t my_custom_variable = 10;
+
+bool pbdrv_hook_read(uint16_t i2c_addr, uint8_t addr) {
+ switch (addr) {
+ case CUSTOM_VAR_ADDR: {
+ char res[] = { PB_CMD_READ, addr, my_custom_variable };
+ pbdrv_i2c_send(i2c_addr, res, sizeof(res));
+ break;
+ }
+ default: return false;
+ }
+
+ return true;
+}
+
+bool pbdrv_hook_write(uint16_t i2c_addr, uint8_t addr, const char * buf, size_t sz) {
+ switch (addr) {
+ case CUSTOM_VAR_ADDR: {
+ if (sz != 1) return false;
+ my_custom_variable = buf[0];
+ break;
+ }
+ default: return false;
+ }
+
+ return true;
+}
+```
+
+[[sec:cmd]]
+== Custom commands
+
+Similar to the auxiliary state, custom commands can be added by implementing
+the ``pbdrv_hook_cmd`` function, which should return ``true`` for the
+command(s) that you want to overwrite.
+
+Example:
+
+```c
+bool pbdrv_hook_cmd(uint16_t i2c_addr, enum pb_cmd cmd, const char * buf, size_t sz) {
+ if (cmd == 0x54) {
+ printf("custom command received!\n");
+ return true;
+ }
+
+ return false;
+}
+```
+
diff --git a/shared/pb/types.h b/shared/pb/types.h
new file mode 100644
index 0000000..f2e2078
--- /dev/null
+++ b/shared/pb/types.h
@@ -0,0 +1,74 @@
+#pragma once
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef __GNUC__
+#define __packed __attribute__((packed))
+#define __weak __attribute__((weak))
+#endif
+#ifndef __packed
+#error Could not determine packed attribute for current compiler
+#define __packed
+#endif
+#ifndef __weak
+#error Could not determine weak attribute for current compiler
+#define __weak
+#endif
+
+/**
+ * \brief puzzle bus command types
+ *
+ * The first byte of a puzzle bus message's data indicates the command type.
+ */
+enum __packed pb_cmd {
+ PB_CMD_READ, //!< read a puzzle module property
+ PB_CMD_WRITE, //!< write to a puzzle module property
+ PB_CMD_SEX, //!< state exchange
+ PB_CMD_MAGIC, //!< magic message
+};
+// typedef enum pb_cmd pb_cmd_t;
+
+/** \brief magic sent from main controller to puzzle module */
+static const char pb_magic_msg[] = { 0x70, 0x75, 0x7a, 0x62, 0x75, 0x73 };
+/** \brief magic reply from puzzle module back to main controller */
+static const char pb_magic_res[] = { 0x67, 0x61, 0x6d, 0x69, 0x6e, 0x67 };
+
+/** \brief Puzzle bus global states */
+enum __packed pb_state {
+ PB_GS_NOINIT, //!< uninitialized (only used by puzzle modules)
+ PB_GS_IDLE, //!< puzzle not started yet
+ PB_GS_PLAYING, //!< puzzle actively being solved
+ PB_GS_SOLVED, //!< puzzle completed
+};
+// typedef enum pb_state pb_state_t;
+
+typedef struct __packed {
+ const enum pb_cmd cmd;
+ const uint8_t data[];
+} pb_cmd_t;
+
+typedef struct __packed {
+ const uint8_t address;
+ const uint8_t data[];
+} pb_cmd_read_t;
+
+typedef struct __packed {
+ const uint8_t address;
+ const uint8_t data[];
+} pb_cmd_write_t;
+
+typedef struct __packed {
+ const enum pb_state main_state;
+} pb_cmd_sex_t;
+
+enum __packed {
+ PB_ADDR_GS = 0x00, //!< global state address
+};
+
+#ifdef __cplusplus
+}
+#endif
+