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-rw-r--r--puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino116
1 files changed, 55 insertions, 61 deletions
diff --git a/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino b/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino
index df9d6fb..b334677 100644
--- a/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino
+++ b/puzzle/neo/arduino-neopuzzle/arduino-neopuzzle.ino
@@ -2,100 +2,94 @@
#include <Adafruit_NeoTrellis.h>
#define MATRIX_SIZE 8
-#define INT_PIN 5 // Interrupt pin for the NeoTrellis
#define LED_COLOR_ON 0xFFFFFF // Color of the LEDs in ON state
#define LED_COLOR_OFF 0x000000 // Color of the LEDs in OFF state
+Adafruit_NeoTrellis t_array[MATRIX_SIZE / 4][MATRIX_SIZE / 4] = {
+ {Adafruit_NeoTrellis(0x2E), Adafruit_NeoTrellis(0x2F)},
+ {Adafruit_NeoTrellis(0x30), Adafruit_NeoTrellis(0x32)}
+};
+
+Adafruit_MultiTrellis trellis((Adafruit_NeoTrellis *)t_array, MATRIX_SIZE / 4, MATRIX_SIZE / 4);
+
+bool neoMatrix[MATRIX_SIZE][MATRIX_SIZE]; // To track state of each pixel
+
enum NeoState {
NEO_UNINITIALIZED,
NEO_PLAYING,
NEO_SOLVED
};
-Adafruit_NeoTrellis trellis;
NeoState neoState = NEO_UNINITIALIZED;
-// Initialize the NeoTrellis matrix
-void initializeNeoMatrix() {
+void setup() {
+ Serial.begin(115200);
+ while (!Serial); // Wait for Serial to be ready
+
if (!trellis.begin()) {
Serial.println("Failed to initialize NeoTrellis");
- while (1); // Hold here if initialization fails
+ while (1) delay(1);
}
- // Set all buttons to listen for presses and releases
+ // Initialize the matrix with a checkerboard pattern
+ bool toggle = false;
for (int i = 0; i < MATRIX_SIZE; i++) {
for (int j = 0; j < MATRIX_SIZE; j++) {
- trellis.activateKey(i * MATRIX_SIZE + j, SEESAW_KEYPAD_EDGE_RISING, true);
- trellis.activateKey(i * MATRIX_SIZE + j, SEESAW_KEYPAD_EDGE_FALLING, true);
- trellis.pixels.setPixelColor(i * MATRIX_SIZE + j, LED_COLOR_OFF); // Turn off LED
+ neoMatrix[i][j] = toggle;
+ toggle = !toggle;
+ trellis.setPixelColor(i * MATRIX_SIZE + j, neoMatrix[i][j] ? LED_COLOR_ON : LED_COLOR_OFF);
}
+ toggle = !toggle;
}
- trellis.pixels.show();
+ trellis.show();
neoState = NEO_PLAYING;
+
+ // Register the callback for each key
+ for (int i = 0; i < MATRIX_SIZE * MATRIX_SIZE; i++) {
+ trellis.activateKey(i, SEESAW_KEYPAD_EDGE_RISING, true);
+ trellis.activateKey(i, SEESAW_KEYPAD_EDGE_FALLING, true);
+ trellis.registerCallback(i, buttonCallback);
+ }
+}
+
+void loop() {
+ trellis.read(); // Process button events
+ delay(20);
}
-// Callback to handle button presses
-void buttonCallback(keyEvent evt) {
- uint8_t i = evt.bit.NUM / MATRIX_SIZE;
- uint8_t j = evt.bit.NUM % MATRIX_SIZE;
+TrellisCallback buttonCallback(keyEvent evt) {
+ int x = evt.bit.NUM / MATRIX_SIZE;
+ int y = evt.bit.NUM % MATRIX_SIZE;
- // Toggle the central button and adjacent LEDs
- toggleAdjacentLEDs(i, j);
- if (isNeoPuzzleSolved()) {
- neoState = NEO_SOLVED;
- Serial.println("The NeoTrellis puzzle is solved!");
- // Additional actions upon solving the puzzle can go here
+ if (evt.bit.EDGE == SEESAW_KEYPAD_EDGE_RISING) {
+ toggleAdjacentLEDs(x, y);
+ trellis.show();
+ if (isNeoPuzzleSolved()) {
+ neoState = NEO_SOLVED;
+ Serial.println("The NeoTrellis puzzle is solved!");
+ }
}
- trellis.pixels.show();
+ return 0;
}
void toggleAdjacentLEDs(int x, int y) {
- int idx = x * MATRIX_SIZE + y;
- trellis.pixels.setPixelColor(idx, trellis.pixels.getPixelColor(idx) ^ LED_COLOR_ON); // Toggle LED color
-
- // Toggle adjacent LEDs
- if (x > 0) trellis.pixels.setPixelColor((x-1) * MATRIX_SIZE + y, trellis.pixels.getPixelColor((x-1) * MATRIX_SIZE + y) ^ LED_COLOR_ON);
- if (x < MATRIX_SIZE - 1) trellis.pixels.setPixelColor((x+1) * MATRIX_SIZE + y, trellis.pixels.getPixelColor((x+1) * MATRIX_SIZE + y) ^ LED_COLOR_ON);
- if (y > 0) trellis.pixels.setPixelColor(x * MATRIX_SIZE + (y-1), trellis.pixels.getPixelColor(x * MATRIX_SIZE + (y-1)) ^ LED_COLOR_ON);
- if (y < MATRIX_SIZE - 1) trellis.pixels.setPixelColor(x * MATRIX_SIZE + (y+1), trellis.pixels.getPixelColor(x * MATRIX_SIZE + (y+1)) ^ LED_COLOR_ON);
+ for (int dx = -1; dx <= 1; ++dx) {
+ for (int dy = -1; dy <= 1; ++dy) {
+ if (dx == 0 && dy == 0) continue; // Skip the center button itself
+ int nx = x + dx, ny = y + dy;
+ if (nx >= 0 && nx < MATRIX_SIZE && ny >= 0 && ny < MATRIX_SIZE) {
+ neoMatrix[nx][ny] = !neoMatrix[nx][ny];
+ trellis.setPixelColor(nx * MATRIX_SIZE + ny, neoMatrix[nx][ny] ? LED_COLOR_ON : LED_COLOR_OFF);
+ }
+ }
+ }
}
bool isNeoPuzzleSolved() {
for (int i = 0; i < MATRIX_SIZE; i++) {
for (int j = 0; j < MATRIX_SIZE; j++) {
- if (trellis.pixels.getPixelColor(i * MATRIX_SIZE + j) != LED_COLOR_OFF) return false; // If any LED is on, puzzle is not solved
+ if (neoMatrix[i][j]) return false; // If any LED is on, puzzle is not solved
}
}
return true;
}
-
-// Declare a wrapper function that will call your actual callback
-void buttonCallbackWrapper(keyEvent evt) {
- buttonCallback(evt);
-}
-
-// Adjust the toTrellisCallback function to directly return the wrapper
-TrellisCallback toTrellisCallback(void (*callback)(keyEvent)) {
- return buttonCallbackWrapper;
-}
-
-void setup() {
- Serial.begin(115200);
- trellis.begin(INT_PIN);
- trellis.pixels.setBrightness(50); // Set brightness of LEDs (0-255)
- initializeNeoMatrix();
-
- // Register the callback for each key
- for (int i = 0; i < MATRIX_SIZE * MATRIX_SIZE; i++) {
- // Directly use the wrapper function here as the callback is static and does not need conversion
- trellis.registerCallback(i, buttonCallbackWrapper);
- }
-}
-
-
-void loop() {
- if (neoState == NEO_PLAYING) {
- trellis.read(); // Handle any button events
- trellis.pixels.show(); // Update the display
- }
-}