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-rw-r--r--puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino6
1 files changed, 3 insertions, 3 deletions
diff --git a/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino b/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino
index 977fc01..384479b 100644
--- a/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino
+++ b/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino
@@ -12,8 +12,8 @@
#define COLS 3
//TODO Update these pin numbers based on your Arduino setup
-const int ROW_PINS[ROWS] = {32, 33, 25, 26};
-const int COL_PINS[COLS] = {27, 14, 12};
+const int ROW_PINS[ROWS] = {7, 6, 5, 4};
+const int COL_PINS[COLS] = {10, 9, 8};
typedef enum {
STATE_UNINITIALIZED = 0x00,
@@ -22,7 +22,7 @@ typedef enum {
STATE_SOLVED = 0x03,
} PuzzleState;
-const char* validButtons[TOTAL_LEVELS] = {"A3", "F1", "U4", "C2", "L1"};
+const char* validButtons[TOTAL_LEVELS] = {"A2", "B1", "D3", "C2", "C1"};
PuzzleState puzzleState = STATE_UNINITIALIZED;
int currentLevel = 0;