diff options
Diffstat (limited to 'puzzle/vault/main.cpp')
-rw-r--r-- | puzzle/vault/main.cpp | 89 |
1 files changed, 72 insertions, 17 deletions
diff --git a/puzzle/vault/main.cpp b/puzzle/vault/main.cpp index a553c97..1a70076 100644 --- a/puzzle/vault/main.cpp +++ b/puzzle/vault/main.cpp @@ -18,6 +18,28 @@ const int ROW_PINS[ROWS] = {7, 6, 5, 4}; const int COL_PINS[COLS] = {10, 9, 8}; const char* validButtons[TOTAL_LEVELS] = {"A2", "B1", "D3", "C2", "C3"}; const char bombCode[] = "1234"; +const uint8_t SEGMENT_MAP[] = { + 0b00111111, // 0 + 0b00000110, // 1 + 0b01011011, // 2 + 0b01001111, // 3 + 0b01100110, // 4 + 0b01101101, // 5 + 0b01111101, // 6 + 0b00000111, // 7 + 0b01111111, // 8 + 0b01101111, // 9 + 0b01110111, // A + 0b01111100, // B + 0b00111001, // C + 0b01011110, // D + 0b01111001, // E + 0b01110001 // F + // Add other letters if needed +}; + +// This array of level codes matches the codes you might display per level. +const char* levelCodes[TOTAL_LEVELS] = {"A1", "B2", "D1", "C3", "A2"}; // Puzzle state @@ -27,15 +49,20 @@ TM1637Display display(CLK, DIO); int currentLevel = 0; -void blink_display(char num) { - while(puzzleState == PB_GS_NOINIT) { - display.showNumberDecEx(0, 0b11111111, true); // Display "0000" with all digits on - delay(500); - display.clear(); - delay(500); +void blink_display(int num) { + if (num == 1) { + // Display "1111" with leading zeros shown if necessary + display.showNumberDecEx(1111, 0b11111111, true); + } else if (num == 0) { + // Display "0000" with leading zeros shown if necessary + display.showNumberDecEx(0, 0b11111111, true); } + delay(500); + display.clear(); + delay(500); } + void display_final_code(const char* code) { uint8_t segs[4] = {0, 0, 0, 0}; int numDigits = strlen(code); @@ -90,6 +117,37 @@ void initialize_system() { Serial.println("GPIO and display initialized."); } +void display_code_for_level(int level) { + char code[3] = {0}; // Temp storage for level code + strncpy(code, levelCodes[level], 2); // Copy the level-specific code + + uint8_t segs[4] = {0}; // Segments to send to the display + + // Check if the first character is a letter and map it + if (isalpha(code[0])) { + if (code[0] >= 'A' && code[0] <= 'F') { + segs[0] = SEGMENT_MAP[code[0] - 'A' + 10]; // Maps A-F to their segment patterns + } else { + // Handle unexpected characters or extend SEGMENT_MAP for more letters + segs[0] = 0; // Display nothing for undefined letters + } + } else { + // Assume it's a number and map directly + segs[0] = SEGMENT_MAP[code[0] - '0']; + } + + // Check if the second character is a digit and map it + if (isdigit(code[1])) { + segs[1] = SEGMENT_MAP[code[1] - '0']; + } else { + // Handle unexpected characters + segs[1] = 0; // Display nothing for undefined digits + } + + // Set only the first two segments, leave others blank + display.setSegments(segs, 2, 0); // Display on leftmost two digits +} + void setup() { Serial.begin(115200); @@ -97,34 +155,31 @@ void setup() { digitalWrite(SOLVED_PIN, LOW); display.setBrightness(0x0f); - //puzzelState = pb_hook_mod_state_read(); + puzzleState = pb_hook_mod_state_read(); - - ///// TEST - puzzleState = PB_GS_IDLE; initialize_system(); - - // Initialize display with blinking zeros to indicate no connection or initialization state - blink_display('0'); } void loop() { switch(puzzleState) { case PB_GS_PLAYING: + display_code_for_level(currentLevel); check_button_press(); delay(100); break; case PB_GS_SOLVED: + Serial.println("STATE = PB_GS_SOLVED"); display_final_code(bombCode); digitalWrite(SOLVED_PIN, HIGH); - Serial.println("Final display shown. Puzzle complete."); break; case PB_GS_NOINIT: - blink_display('0'); + Serial.println("STATE = PB_GS_NOINIT"); + blink_display(0); break; case PB_GS_IDLE: - blink_display('1'); + Serial.println("STATE = PB_GS_IDLE"); + blink_display(1); break; } - //puzzelState = pb_hook_mod_state_read(); + puzzleState = pb_hook_mod_state_read(); }
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