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-rw-r--r--puzzle/neo/console-neopuzzle/neo.cpp100
1 files changed, 0 insertions, 100 deletions
diff --git a/puzzle/neo/console-neopuzzle/neo.cpp b/puzzle/neo/console-neopuzzle/neo.cpp
deleted file mode 100644
index 56d90f7..0000000
--- a/puzzle/neo/console-neopuzzle/neo.cpp
+++ /dev/null
@@ -1,100 +0,0 @@
-#include <iostream>
-#include <array>
-
-#define MATRIX_SIZE 8
-
-enum NeoState {
- NEO_UNINITIALIZED,
- NEO_PLAYING,
- NEO_SOLVED
-};
-
-// Simulate the 8x8 LED matrix with a 2D array
-std::array<std::array<bool, MATRIX_SIZE>, MATRIX_SIZE> neoMatrix;
-
-NeoState neoState = NEO_UNINITIALIZED;
-
-// Helper function to toggle LEDs if within bounds
-void toggleIfValid(int x, int y) {
- if (x >= 0 && x < MATRIX_SIZE && y >= 0 && y < MATRIX_SIZE) {
- neoMatrix[x][y] = !neoMatrix[x][y];
- }
-}
-
-void initializeNeoMatrix() {
- // The initial pattern from the Appendix A example (assuming red is 'true'/on and white is 'false'/off)
- std::array<std::array<bool, MATRIX_SIZE>, MATRIX_SIZE> initialPattern = {{
- {false, true, false, true, false, true, false, true},
- {true, false, true, false, true, false, true, false},
- {false, true, false, true, false, true, false, true},
- {true, false, true, false, true, false, true, false},
- {false, true, false, true, false, true, false, true},
- {true, false, true, false, true, false, true, false},
- {false, true, false, true, false, true, false, true},
- {true, false, true, false, true, false, true, false}
- }};
-
- for (int i = 0; i < MATRIX_SIZE; i++) {
- for (int j = 0; j < MATRIX_SIZE; j++) {
- neoMatrix[i][j] = initialPattern[i][j];
- }
- }
-
- neoState = NEO_PLAYING;
-}
-
-
-void printNeoMatrix() {
- // Print the matrix state to the console
- for (int i = 0; i < MATRIX_SIZE; i++) {
- for (int j = 0; j < MATRIX_SIZE; j++) {
- std::cout << (neoMatrix[i][j] ? 1 : 0) << " ";
- }
- std::cout << std::endl;
- }
-}
-
-void toggleAdjacentLEDs(int x, int y) {
- // Toggle the LED at (x, y) and adjacent LEDs
- toggleIfValid(x, y); // Center
- toggleIfValid(x - 1, y); // Up
- toggleIfValid(x + 1, y); // Down
- toggleIfValid(x, y - 1); // Left
- toggleIfValid(x, y + 1); // Right
-}
-
-
-bool isNeoPuzzleSolved() {
- for (int i = 0; i < MATRIX_SIZE; i++) {
- for (int j = 0; j < MATRIX_SIZE; j++) {
- if (neoMatrix[i][j]) return false; // If any LED is on, puzzle is not solved
- }
- }
- return true;
-}
-
-/// Integration needed
-int main() {
- initializeNeoMatrix();
- printNeoMatrix();
-
- while (neoState != NEO_SOLVED) {
- int x, y;
- std::cout << "Enter the coordinates of the button pressed (x y): ";
- std::cin >> x >> y;
-
- if (x >= 0 && x < MATRIX_SIZE && y >= 0 && y < MATRIX_SIZE) {
- toggleAdjacentLEDs(x, y);
- printNeoMatrix();
-
- if (isNeoPuzzleSolved()) {
- neoState = NEO_SOLVED;
- std::cout << "The NeoTrellis puzzle is solved!\n";
- }
- } else {
- std::cout << "Invalid coordinates. Please enter values between 0 and " << MATRIX_SIZE - 1 << ".\n";
- }
- }
-
- return 0;
-}