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-rw-r--r--proto/puzbusv1.c45
-rw-r--r--proto/puzbusv1.h58
2 files changed, 87 insertions, 16 deletions
diff --git a/proto/puzbusv1.c b/proto/puzbusv1.c
index 3ff7c63..73deda5 100644
--- a/proto/puzbusv1.c
+++ b/proto/puzbusv1.c
@@ -1,25 +1,48 @@
#include <mpack.h>
#include <stdio.h>
+// MIN() macro
+#include <sys/param.h>
+// TODO: check if this works on pico as well
+
#include "puzbusv1.h"
-int pb_read(struct pb_msg* target, char* buf, size_t buf_sz) {
+int pb_read(struct pb_msg * target, const char * buf, size_t buf_sz) {
+ // a new reader is used per buffer block passed to this function
mpack_reader_t reader;
- printf("read %lu bytes...\n", buf_sz);
-
mpack_reader_init_data(&reader, buf, buf_sz);
- uint16_t address = mpack_expect_u16(&reader);
- char data_buf[80];
- size_t data_size = mpack_expect_bin_buf(&reader, data_buf, sizeof(data_buf));
-
- printf("0x%02x\n", address);
- printf("\"%.*s\"\n", data_size, data_buf);
+ // at start of message
+ if (target->_rdata == 0) {
+ // NOTE: The entire start of a message needs to be readable from the buffer
+ // at this point. When target->addr can be read and target->length is past
+ // the end of the current buffer block, this function will crash and burn.
+ // This is a highly unlikely scenario, as pb_read is called for each chunk
+ // of a TCP frame, and frames (should) include only one puzzle bus message.
+ // The check here is kind of optional.
+ if (buf_sz < 4) return -1;
+
+ target->addr = mpack_expect_u16(&reader);
+ target->length = target->_rdata = mpack_expect_bin(&reader);
+ target->data = (char *) malloc(target->length);
+ }
+
+ // continue reading chunks of target->data until the amount of bytes
+ // specified in target->length
+ size_t to_read = MIN(mpack_reader_remaining(&reader, NULL), target->_rdata);
+ char * data = target->data + target->length - target->_rdata;
+ mpack_read_bytes(&reader, data, to_read);
+ target->_rdata -= to_read;
+
+ // if rdata = 0, the message was completely read
+ return target->_rdata;
+}
- return 0;
+void pb_read_reset(struct pb_msg * target) {
+ target->_rdata = 0;
}
-int pb_write(struct pb_msg* target, char** buf, size_t* buf_sz) {
+bool pb_write(const struct pb_msg * target, char ** buf, size_t * buf_sz) {
mpack_writer_t writer;
mpack_writer_init_growable(&writer, buf, buf_sz);
diff --git a/proto/puzbusv1.h b/proto/puzbusv1.h
index 116dbf9..0985b2b 100644
--- a/proto/puzbusv1.h
+++ b/proto/puzbusv1.h
@@ -7,14 +7,62 @@
extern "C" {
#endif
+/** \brief Puzzle bus message (v1) */
struct pb_msg {
- uint16_t addr;
- char* data;
- size_t length;
+ uint16_t addr; //!< I^2^C address
+ char * data; //!< message content
+ size_t length; //!< message size
+ size_t _rdata; //!< \private remaining bytes to read until message is complete
};
-int pb_read(struct pb_msg* target, char* buf, size_t buf_sz);
-int pb_write(struct pb_msg* target, char** buf, size_t* buf_sz);
+/**
+ * \brief Read chunk of input stream, and store resulting message in \p target
+ *
+ * This function is called for each chunk of data from an input stream, and
+ * will parse the next puzzle bus message into \p target. The input stream is
+ * assumed to only contain messages encoded by \p pb_write()
+ *
+ * \param target pointer to struct that will contain the finished message data
+ * \param buf pointer to input stream data chunk
+ * \param buf_sz size of \p buf
+ *
+ * \returns Integer representing amount of bytes required to finish message, or
+ * -1 if the message header could not be read. If this function returns 0, the
+ * message in \p target is complete.
+ *
+ * \note target->data will automatically be allocated by this function, even if
+ * the message is not fully parsed. This variable must be `free()`d by the
+ * caller after each complete message to prevent memory leaks.
+ */
+int pb_read(struct pb_msg * target, const char * buf, size_t buf_sz);
+
+/**
+ * \brief reset the remaining message data counter
+ *
+ * Calling this function has the effect of forcing \c pb_read() to parse the
+ * next buffer chunk as the start of a new message. This function may be called
+ * before reading a TCP frame's data to mitigate any synchronization issues
+ * arising from earlier corrupt or otherwise malformed messages.
+ */
+void pb_read_reset(struct pb_msg * target);
+
+/**
+ * \brief Allocate and write a msgpack-formatted message to \p buf
+ *
+ * This function allocates a buffer large enough to fit the message specified
+ * in \p target, and encodes the data in \p target in a format that can be
+ * decoded later using \p pb_read()
+ *
+ * \param target pointer to struct that contains the message data
+ * \param buf pointer to \c char* that will contain the formatted message
+ * \param buf_sz pointer to \c size_t that will represent the final size of \p buf
+ *
+ * \returns boolean true if a the message could be encoded successfully, false
+ * if there was some kind of error
+ *
+ * \note the pointer stored in \p buf must be `free()`d by the caller afterwards
+ */
+bool pb_write(const struct pb_msg * target, char ** buf, size_t * buf_sz);
#ifdef __cplusplus
}