diff options
Diffstat (limited to 'main')
-rw-r--r-- | main/puzzle/software/main/main.c | 47 |
1 files changed, 32 insertions, 15 deletions
diff --git a/main/puzzle/software/main/main.c b/main/puzzle/software/main/main.c index 161062e..80aec8f 100644 --- a/main/puzzle/software/main/main.c +++ b/main/puzzle/software/main/main.c @@ -5,6 +5,10 @@ #define TAG "SoftwarePuzzle" #define I2C_MASTER_NUM I2C_NUM_0 +#define I2C_MASTER_SDA_IO GPIO_NUM_21 // update to actual gpio pin +#define I2C_MASTER_SCL_IO GPIO_NUM_22 // update to actual gpio pin +#define I2C_MASTER_FREQ_HZ 1000 // check actual value +// #define I2C_SLAVE_ADDR 0x10 // pins are sorted [up -> down] when looking at the puzzelbox; #define TOTAL_VALID 5 @@ -13,7 +17,7 @@ typedef enum { UNINITIALIZED = 0U, - RESET, + IDLE, PLAYING, SOLVED, ERROR @@ -22,15 +26,16 @@ typedef enum { PuzzleState state = UNINITIALIZED; const char* validCombinations[TOTAL_VALID] = {"11", "22", "33", "44", "55"}; -void I2CMasterInit() { +// master or slave? (assumed master) +void I2CInit() { i2c_config_t config; - config.mode = I2C_MODE_MASTER; - config.sda_io_num = I2C_MASTER_SDA_IO; + config.mode = I2C_MODE_SLAVE; + config.sda_io_num = I2C_SLAVE_SDA_IO; config.sda_pullup_en = GPIO_PULLUP_ENABLE; - config.scl_io_num = I2C_MASTER_SCL_IO; + config.scl_io_num = I2C_SLAVE_SCL_IO; config.scl_pullup_en = GPIO_PULLUP_ENABLE; config.master.clk_speed = I2C_MASTER_FREQ_HZ; - i2c_param_config(I2C_MASTER_NUM, &conf); + i2c_param_config(I2C_MASTER_NUM, &config); i2c_driver_install(I2C_MASTER_NUM, config.mode, 0, 0, 0); } @@ -38,7 +43,7 @@ void SendI2CUpdate(PuzzleState state) { uint8_t data; switch (state) { case UNINITIALIZED: data = 0x00; break; - case RESET: data = 0x01; break; + case IDLE: data = 0x01; break; case PLAYING: data = 0x02; break; case SOLVED: data = 0x03; break; case ERROR: data = 0x04; break; @@ -78,6 +83,9 @@ void SystemInit() { config.pull_down_en = 0; config.pull_up_en = 0; gpio_config(&config); + + SendI2CUpdate(IDLE); + state = IDLE; } bool ValidateCombination(const int in, const int out) { @@ -104,40 +112,49 @@ void Update() { for ( int inputPin = 0; inputPin < VALID_TOTAL; intputPin++ ){ // check which input is set to LOW if (gpio_get_level(INPUT_PINS[inputPin]) == 0) { - // remove message when going into production + // remove message when going into production(?) ESP_LOGI(TAG, "Detected connection between output pin: '%s' and input pin: '%s'", outputPin, inputPin); // check if found connection is valid validCombination = ValidateCombination(inputPin, outputPin); } } - // set output pin back to HIGH gpio_set_level(OUTPUT_PINS[outputPin], 1); } if ( validCombination == true ) { ESP_LOGI(TAG, "Solved!"); - send_i2c_update(SOLVED); + SendI2CUpdate(SOLVED); state = SOLVED; } } void app_main() { - I2CMasterInit(); + I2CInit(); SystemInit(); ESP_LOGI("App", "GPIO and I2C initialized."); + uint8_t data[2]; while (state != SOLVED) { if( state == ERROR ) { ESP_LOGE(TAG, "Error: Entered unknown state!"); break; } + + if( state != ERROR && state != UNINITIALIZED ) { + // get puzzle status from main controller + // read 2 bytes from slave address 0x50, register 0x00 + i2c_master_read(0x50, 0x00, data, 2); - // add check if puzzle is active - // add request to get puzzle status from main framework + // handle data + } + + if( state == PLAYING ) { + Update(); + } - Update(); - vTaskDelay(pdMS_TO_TICKS(100)); // Delay to make sure it doesn't spam I2C + // delay to make sure it doesn't check every few us + vTaskDelay(pdMS_TO_TICKS(100)); } }
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