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Diffstat (limited to 'main/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino')
-rw-r--r--main/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino130
1 files changed, 0 insertions, 130 deletions
diff --git a/main/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino b/main/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino
deleted file mode 100644
index 18509d3..0000000
--- a/main/puzzle/vault/arduino-vaultpuzzle/arduino-vaultpuzzle.ino
+++ /dev/null
@@ -1,130 +0,0 @@
-#include <Wire.h>
-
-// Definitions for GPIO numbers, change these according to your hardware setup
-#define TOTAL_LEVELS 5
-#define TAG "VaultPuzzle"
-
-// Key Matrix Pin Configuration
-#define ROWS 4
-#define COLS 3
-const int ROW_PINS[ROWS] = {32, 33, 25, 26}; // Update these pin numbers based on your Arduino setup
-const int COL_PINS[COLS] = {27, 14, 12}; // Update these pin numbers based on your Arduino setup
-
-typedef enum {
- STATE_UNINITIALIZED,
- STATE_RESET,
- STATE_PLAYING,
- STATE_SOLVED,
- STATE_ERROR
-} PuzzleState;
-
-const char* validButtons[TOTAL_LEVELS] = {"A3", "F1", "U4", "C2", "L1"};
-PuzzleState puzzleState = STATE_UNINITIALIZED;
-int currentLevel = 0;
-
-// Function prototypes
-void send_i2c_update(PuzzleState state);
-void display_code(int level);
-void initialize_system();
-void check_button_press();
-void update_state_after_button_press(bool validPress);
-
-void setup() {
- Serial.begin(9600);
- Wire.begin(); // Initialize I2C as master
- initialize_system();
- Serial.println("GPIO and I2C initialized.");
-}
-
-void loop() {
- while (puzzleState != STATE_SOLVED) {
- check_button_press();
- delay(100); // Non-blocking delay
- }
-}
-
-void send_i2c_update(PuzzleState state) {
- uint8_t data;
- switch (state) {
- case STATE_UNINITIALIZED: data = 0x00; break;
- case STATE_RESET: data = 0x01; break;
- case STATE_PLAYING: data = 0x02; break;
- case STATE_SOLVED: data = 0x03; break;
- case STATE_ERROR: data = 0x04; break;
- default: data = 0xFF; // Unknown state
- }
- Serial.print("Sending state "); Serial.println(state);
-
- Wire.beginTransmission(I2C_SLAVE_ADDR);
- Wire.write(data);
- byte error = Wire.endTransmission();
-
- if (error == 0) {
- Serial.print("State update sent successfully.");
- } else {
- Serial.print("Failed to send state update via I2C.");
- }
-}
-
-void display_code(int level) {
- Serial.print("Displaying code for level "); Serial.println(level);
-
- Wire.beginTransmission(I2C_SLAVE_ADDR);
- Wire.write(level);
- byte error = Wire.endTransmission();
-
- if (error == 0) {
- Serial.print("Code for level "); Serial.print(level); Serial.println(" displayed successfully.");
- } else {
- Serial.print("Failed to display code for level "); Serial.print(level); Serial.println(" via I2C.");
- }
-}
-
-void initialize_system() {
- // Configure the rows as input with pull-up
- for (int i = 0; i < ROWS; i++) {
- pinMode(ROW_PINS[i], INPUT_PULLUP);
- }
-
- // Configure the columns as output
- for (int i = 0; i < COLS; i++) {
- pinMode(COL_PINS[i], OUTPUT);
- digitalWrite(COL_PINS[i], HIGH);
- }
-}
-
-void check_button_press() {
- char keyPress[3] = {0};
- for (int col = 0; col < COLS; col++) {
- digitalWrite(COL_PINS[col], LOW); // Activate column
- for (int row = 0; row < ROWS; row++) {
- if (digitalRead(ROW_PINS[row]) == LOW) { // Detect if any row is activated
- keyPress[0] = 'A' + row;
- keyPress[1] = '1' + col;
- keyPress[2] = '\0';
- Serial.print("Keypress detected: "); Serial.println(keyPress);
- update_state_after_button_press(strcmp(keyPress, validButtons[currentLevel]) == 0);
- while (digitalRead(ROW_PINS[row]) == LOW) {} // Wait for release
- }
- }
- digitalWrite(COL_PINS[col], HIGH); // Deactivate column
- }
-}
-
-void update_state_after_button_press(bool validPress) {
- if (validPress) {
- if (currentLevel >= TOTAL_LEVELS) {
- puzzleState = STATE_SOLVED;
- Serial.println("Puzzle solved!");
- send_i2c_update(puzzleState);
- } else {
- puzzleState = STATE_PLAYING;
- currentLevel++;
- display_code(currentLevel);
- }
- } else {
- puzzleState = STATE_ERROR;
- Serial.println("Error in input");
- }
- send_i2c_update(puzzleState);
-}