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-rw-r--r--main/puzzle/fsm/IBehaviouralState.hpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/main/puzzle/fsm/IBehaviouralState.hpp b/main/puzzle/fsm/IBehaviouralState.hpp
deleted file mode 100644
index c41fef3..0000000
--- a/main/puzzle/fsm/IBehaviouralState.hpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef _FSM_IBEHAVIOURALSTATE_HPP_
-#define _FSM_IBEHAVIOURALSTATE_HPP_
-
-/// <summary>
-/// Sub class used to define methods implemented by behavioural specific states.
-/// </summary>
-class IBehaviouralState {
-public:
- /// <summary>
- /// Enters the current state. Used for setup.
- /// </summary>
- virtual void enter() = 0;
-
- /// <summary>
- /// Updates the current state, used for physics, etc.
- /// </summary>
- virtual void act() = 0;
-
- /// <summary>
- /// Exits the state, used for cleanup.
- /// </summary>
- virtual void exit() = 0;
-};
-
-#endif // _FSM_IBEHAVIOURALSTATE_HPP_ \ No newline at end of file